Player Matchup

Nemesis
Nemesis
AkaKeeD
Nemesis
Level 17
God Stats
20W - 13L
1,436 SR
Queue Stats
43W - 43L
1,342 Elo+
Party 2
Yemoja
Yemoja
GVBilokorenko
Yemoja
Level 60
God Stats
65W - 59L
1,328 SR
Queue Stats
150W - 157L
1,287 Elo+
Party 3
Gilgamesh
Gilgamesh
Svays
Gilgamesh
Level 66
God Stats
3W - 1L
1,767 SR
Queue Stats
108W - 113L
1,441 Elo+
Party 3
Izanami
Izanami
joskiyantoxa
Izanami
Level 28
God Stats
49W - 52L
1,419 SR
Queue Stats
68W - 79L
1,363 Elo+
Party 3
Olorun
Olorun
xXSBC05Xx
Olorun
Level 53
God Stats
13W - 17L
1,457 SR
Queue Stats
171W - 151L
1,430 Elo+
Party 2
Team Averages
Level 45
1,481 SR
1,373 Elo+

VS

Team Averages
Level 72
1,407 SR
1,232 Elo+
He Bo
He Bo
Capkebab
He Bo
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,223 Elo+
Party 1
Freya
Freya
DrSmeagle
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 1
Thoth
Thoth
Gitjuh Cheetoh
Thoth
Level 106
God Stats
0W - 1L
1,370 SR
Queue Stats
1W - 6L
1,173 Elo+
Party 1
Kukulkan
Kukulkan
daantjebNL
Kukulkan
Level 64
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 4L
1,173 Elo+
Party 1
Guan Yu
Guan Yu
enzoppe25
Guan Yu
Level 45
God Stats
6W - 8L
1,326 SR
Queue Stats
148W - 154L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkaKeeD
Nemesis
16
4 / 3 / 13
11,452
545
6,088
15,272
7,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 0 / 21
12,236
583
6,108
10,731
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Svays
Gilgamesh
17
6 / 1 / 5
12,657
603
9,828
18,088
14,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
joskiyantoxa
Izanami
20
20 / 2 / 12
14,029
668
24,562
21,873
10,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
xXSBC05Xx
Olorun
18
7 / 2 / 10
12,533
597
14,884
22,774
9,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Capkebab
He Bo
14
5 / 6 / 2
9,884
471
14,661
15,408
4,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
DrSmeagle
Freya
12
1 / 11 / 3
7,870
375
4,408
14,393
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 7 / 5
8,756
417
13,986
13,647
4,585
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
daantjebNL
Kukulkan
12
0 / 10 / 3
7,632
363
14,411
12,010
3,780
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
enzoppe25
Guan Yu
14
0 / 7 / 5
7,933
378
8,889
18,037
15,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
25
41
Kills
7
8
Deaths
41
61
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AkaKeeD
Nemesis
4
3
13
3.5
L
He Bo
Capkebab
He Bo
5
6
2
1
L
Freya
DrSmeagle
Freya
1
11
3
0.23
W
4
0
21
14.5
L
1
7
5
0.5
W
Gilgamesh
Svays
Gilgamesh
6
1
5
8.5
L
Kukulkan
daantjebNL
Kukulkan
0
10
3
0.15
L
Guan Yu
enzoppe25
Guan Yu
0
7
5
0.36
W
Izanami
joskiyantoxa
Izanami
20
2
12
13
W
Olorun
xXSBC05Xx
Olorun
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,470
Damage
56,355
88,738
Taken
73,495
52,927
Mitigated
33,459
41,609
Healing
11,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AkaKeeD
Nemesis
6,088
1,781
0
1,338
15,272
7,632
1,333
6,124
9,148
0
61,371
L
He Bo
Capkebab
He Bo
14,661
1,379
352
2,710
15,408
4,294
0
4,274
11,134
45,637
0
L
Freya
DrSmeagle
Freya
4,408
1,489
0
1,447
14,393
5,219
0
2,148
12,245
17,770
839
W
6,108
655
7,439
3,604
10,731
10,351
1,196
7,695
3,036
25,928
0
L
13,986
250
0
2,820
13,647
4,585
0
6,654
6,993
48,394
0
W
Gilgamesh
Svays
Gilgamesh
9,828
2,851
0
6,083
18,088
14,853
2,038
2,582
15,506
0
95,613
L
Kukulkan
daantjebNL
Kukulkan
14,411
438
99
326
12,010
3,780
102
5,049
6,961
48,552
0
L
Guan Yu
enzoppe25
Guan Yu
8,889
920
1,346
2,800
18,037
15,581
0
2,867
15,170
0
37,873
W
Izanami
joskiyantoxa
Izanami
24,562
19,950
0
8,487
21,873
10,138
6,047
14,310
7,563
0
103,474
W
Olorun
xXSBC05Xx
Olorun
14,884
7,309
1,691
12,967
22,774
9,953
3,837
16,579
6,195
77,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,907
Gold Earned
42,075
580
Minions Killed
323
0
Camps Cleared
0
1,864,872
Distance Traveled
1,644,676
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,452
545
110
5
0
377,987
0
L
He Bo
9,884
471
64
3
0
353,109
0
L
Freya
7,870
375
38
2
0
293,919
1
W
Yemoja
12,236
583
43
2
0
389,199
8
L
Thoth
8,756
417
68
3
0
307,187
1
W
Gilgamesh
12,657
603
141
7
0
395,110
0
L
Kukulkan
7,632
363
77
4
0
302,622
4
L
Guan Yu
7,933
378
76
4
0
387,839
6
W
Izanami
14,029
668
163
8
0
344,272
0
W
Olorun
12,533
597
123
6
0
358,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role