Player Matchup

Yemoja
Yemoja
ApolloCachorro
Yemoja
Level 22
God Stats
1W - 1L
1,700 SR
Queue Stats
36W - 15L
1,729 Elo+
Solo
Chang'e
Chang'e
Arkaih
Chang'e
Level 29
God Stats
13W - 12L
1,545 SR
Queue Stats
90W - 78L
1,509 Elo+
Solo
Janus
Janus
Judas4
Janus
Level 29
God Stats
10W - 13L
1,475 SR
Queue Stats
31W - 32L
1,528 Elo+
Solo
Anhur
Anhur
RezNx
Anhur
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
130W - 108L
1,508 Elo+
Solo
Thor
Thor
thi2105killer
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Solo
Team Averages
Level 20
1,544 SR
1,591 Elo+

VS

Team Averages
Level 20
1,666 SR
1,583 Elo+
Izanami
Izanami
GustavoElric
Izanami
Level 22
God Stats
4W - 2L
1,813 SR
Queue Stats
67W - 55L
1,664 Elo+
Solo
Thanatos
Thanatos
Mik4iaS
Thanatos
Level 13
God Stats
6W - 3L
1,325 SR
Queue Stats
35W - 18L
1,554 Elo+
Solo
Chaac
Chaac
Tacosupremo009
Chaac
Level 24
God Stats
6W - 3L
1,601 SR
Queue Stats
49W - 34L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
ezeeeeeTS3
Baron Samedi
Level 25
God Stats
4W - 5L
1,781 SR
Queue Stats
179W - 168L
1,566 Elo+
Solo
Ares
Ares
nãomeagrida
Ares
Level 17
God Stats
3W - 0L
1,806 SR
Queue Stats
27W - 13L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,422
464
2,798
13,735
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Arkaih
Chang'e
14
5 / 4 / 1
8,591
537
12,851
15,170
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Judas4
Janus
13
3 / 8 / 1
8,090
506
11,358
12,286
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
RezNx
Anhur
14
3 / 3 / 0
8,113
507
6,633
11,534
3,276
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 8 / 6
6,931
433
4,050
11,893
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GustavoElric
Izanami
16
3 / 1 / 1
9,752
610
8,329
10,387
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Mik4iaS
Thanatos
16
11 / 3 / 5
10,103
631
13,073
13,374
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 2 / 7
9,150
572
5,411
10,818
7,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
ezeeeeeTS3
Baron Samedi
14
4 / 6 / 9
8,589
537
8,888
12,094
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 1 / 9
9,927
620
11,910
14,106
15,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
13
Kills
26
27
Deaths
13
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Chang'e
Arkaih
Chang'e
5
4
1
1.38
W
Izanami
GustavoElric
Izanami
3
1
1
3.5
L
Janus
Judas4
Janus
3
8
1
0.44
W
Thanatos
Mik4iaS
Thanatos
11
3
5
4.5
L
Anhur
RezNx
Anhur
3
3
0
1
W
0
2
7
1.75
W
Baron Samedi
ezeeeeeTS3
Baron Samedi
4
6
9
1.42
W
8
1
9
12.5
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,690
Damage
47,611
64,618
Taken
60,779
25,901
Mitigated
37,212
17,925
Healing
31,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,798
697
2,129
3,224
13,735
9,776
30
4,646
8,948
16,186
0
L
Chang'e
Arkaih
Chang'e
12,851
1,678
1,188
5,461
15,170
5,098
64
4,081
11,001
59,201
0
W
Izanami
GustavoElric
Izanami
8,329
5,131
0
4,889
10,387
3,545
2,879
671
9,716
162
90,212
L
Janus
Judas4
Janus
11,358
794
0
1,090
12,286
3,824
41
5,054
6,947
53,094
0
W
Thanatos
Mik4iaS
Thanatos
13,073
3,594
0
12,051
13,374
5,623
815
5,440
7,834
0
53,494
L
Anhur
RezNx
Anhur
6,633
3,643
0
3,587
11,534
3,276
385
2,362
9,164
0
42,583
W
5,411
635
0
4,901
10,818
7,316
358
5,435
5,080
176
56,249
W
Baron Samedi
ezeeeeeTS3
Baron Samedi
8,888
648
906
3,659
12,094
5,209
89
7,775
4,261
47,745
0
W
11,910
337
0
4,651
14,106
15,519
0
7,023
6,881
27,478
0
L
4,050
948
0
1,246
11,893
3,927
0
4,396
7,441
0
22,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,147
Gold Earned
47,521
370
Minions Killed
476
0
Camps Cleared
0
1,310,066
Distance Traveled
1,498,257
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,422
464
27
2
0
284,999
4
L
Chang'e
8,591
537
116
7
0
275,345
4
W
Izanami
9,752
610
155
10
0
283,215
8
L
Janus
8,090
506
86
5
0
261,457
0
W
Thanatos
10,103
631
86
5
0
296,542
1
L
Anhur
8,113
507
98
6
0
279,852
6
W
Chaac
9,150
572
127
8
0
335,188
6
W
Baron Samedi
8,589
537
77
5
0
269,372
2
W
Ares
9,927
620
31
2
0
313,940
3
L
Thor
6,931
433
43
3
0
208,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role