Player Matchup

Chiron
Chiron
BmSonic
Chiron
Level 109
God Stats
7W - 5L
1,710 SR
Queue Stats
289W - 275L
1,597 Elo+
Party 1
Gilgamesh
Gilgamesh
ItsPCPanda
Gilgamesh
Level 147
God Stats
26W - 27L
1,568 SR
Queue Stats
231W - 244L
1,595 Elo+
Party 1
Bacchus
Bacchus
LuucasCReboucas
Bacchus
Level 145
God Stats
18W - 13L
1,740 SR
Queue Stats
811W - 833L
1,523 Elo+
Solo
Fenrir
Fenrir
jorgeihm
Fenrir
Level 138
God Stats
4W - 3L
1,429 SR
Queue Stats
458W - 444L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
xrogueslays
Baron Samedi
Level 158
God Stats
10W - 7L
1,553 SR
Queue Stats
461W - 446L
1,624 Elo+
Solo
Team Averages
Level 139
1,600 SR
1,586 Elo+

VS

Team Averages
Level 120
1,582 SR
1,583 Elo+
Thoth
Thoth
 
Thoth
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CRAZ3DP3NGUINZ01
Tsukuyomi
Level 64
God Stats
5W - 2L
1,778 SR
Queue Stats
55W - 46L
1,658 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jesseh186
Ah Muzen Cab
Level 160
God Stats
20W - 19L
1,557 SR
Queue Stats
341W - 348L
1,565 Elo+
Solo
Da Ji
Da Ji
RazrScopez
Da Ji
Level 92
God Stats
104W - 106L
1,563 SR
Queue Stats
1,238W - 1,246L
1,587 Elo+
Solo
Ra
Ra
goleomjianne
Ra
Level 129
God Stats
5W - 11L
1,513 SR
Queue Stats
338W - 340L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BmSonic
Chiron
19
6 / 0 / 11
13,042
1,087
10,414
7,908
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
ItsPCPanda
Gilgamesh
18
4 / 2 / 14
12,122
1,010
8,576
10,188
4,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 0 / 19
12,414
1,035
6,501
11,834
13,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
jorgeihm
Fenrir
18
6 / 3 / 11
12,131
1,011
12,902
15,472
10,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
xrogueslays
Baron Samedi
19
6 / 0 / 12
12,862
1,072
14,394
4,691
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

213

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
0 / 0 / 2
9,781
815
4,173
2,084
627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
17
2 / 9 / 3
11,293
941
15,695
19,821
8,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Jesseh186
Ah Muzen Cab
16
1 / 5 / 2
10,506
876
6,626
11,968
5,306
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
16
1 / 2 / 3
10,363
864
3,520
5,361
2,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 7 / 4
11,977
998
12,943
17,772
10,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
19
23
Kills
5
5
Deaths
23
67
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
2
1
W
Chiron
BmSonic
Chiron
6
0
11
11.5
L
Tsukuyomi
2
9
3
0.39
W
Gilgamesh
ItsPCPanda
Gilgamesh
4
2
14
5.5
L
Ah Muzen Cab
Jesseh186
Ah Muzen Cab
1
5
2
0.4
W
1
0
19
10.5
L
Da Ji
1
2
3
1.25
L
1
7
4
0.43
W
Fenrir
jorgeihm
Fenrir
6
3
11
3.83
W
Baron Samedi
xrogueslays
Baron Samedi
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,787
Damage
42,957
50,093
Taken
57,006
35,175
Mitigated
26,927
17,400
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,173
0
0
4
2,084
627
0
382
1,698
8,368
0
W
Chiron
BmSonic
Chiron
10,414
5,572
973
5,117
7,908
3,353
0
2,572
5,238
0
62,547
L
Tsukuyomi
15,695
4,557
0
83
19,821
8,340
0
8,172
11,403
0
34,612
W
Gilgamesh
ItsPCPanda
Gilgamesh
8,576
1,036
0
1,072
10,188
4,852
0
3,640
6,444
0
22,229
L
Ah Muzen Cab
Jesseh186
Ah Muzen Cab
6,626
2,968
0
1,910
11,968
5,306
0
2,296
9,558
0
25,675
W
6,501
534
0
4,501
11,834
13,632
0
3,327
8,324
14,765
0
L
Da Ji
3,520
461
0
20
5,361
2,132
0
1,747
3,512
0
9,522
L
12,943
999
991
1,673
17,772
10,522
0
7,588
9,940
67,162
0
W
Fenrir
jorgeihm
Fenrir
12,902
3,499
0
1,106
15,472
10,893
0
5,597
9,631
0
18,565
W
Baron Samedi
xrogueslays
Baron Samedi
14,394
452
2,950
1,681
4,691
2,445
0
1,263
3,340
47,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,571
Gold Earned
53,920
285
Minions Killed
256
13
Camps Cleared
5
1,204,629
Distance Traveled
916,091
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,781
815
10
1
0
89,366
6
W
Chiron
13,042
1,087
138
12
2
223,138
0
L
Tsukuyomi
11,293
941
56
5
1
235,061
0
W
Gilgamesh
12,122
1,010
26
2
3
258,088
1
L
Ah Muzen Cab
10,506
876
27
2
1
177,341
0
W
Bacchus
12,414
1,035
12
1
3
239,027
0
L
Da Ji
10,363
864
11
1
0
173,554
4
L
Ra
11,977
998
152
13
3
240,769
2
W
Fenrir
12,131
1,011
19
2
3
240,326
3
W
Baron Samedi
12,862
1,072
90
8
2
244,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role