Player Matchup

Merlin
Merlin
FortheLumas
Merlin
Level 23
God Stats
35W - 32L
1,560 SR
Queue Stats
76W - 68L
1,523 Elo+
Party 1
Skadi
Skadi
HartThrob
Skadi
Level 7
God Stats
3W - 2L
1,778 SR
Queue Stats
3W - 3L
1,587 Elo+
Solo
Mercury
Mercury
Kielhaul
Mercury
Level 27
God Stats
0W - 4L
1,166 SR
Queue Stats
169W - 132L
1,541 Elo+
Party 1
Ymir
Ymir
SixDay0
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,357 Elo+
Solo
Heimdallr
Heimdallr
WhiteIcicle
Heimdallr
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 88L
1,598 Elo+
Solo
Team Averages
Level 18
1,501 SR
1,521 Elo+

VS

Team Averages
Level 27
1,584 SR
1,566 Elo+
Bacchus
Bacchus
BDCool1420
Bacchus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 108L
1,438 Elo+
Solo
Pele
Pele
DemonicSkies
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Jonnek295
Baron Samedi
Level 16
God Stats
43W - 26L
1,748 SR
Queue Stats
73W - 44L
1,635 Elo+
Party 2
Chernobog
Chernobog
OdysseusStarfire
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,621 Elo+
Party 2
Persephone
Persephone
ScuishiDucki
Persephone
Level 28
God Stats
6W - 3L
1,672 SR
Queue Stats
35W - 26L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 1 / 9
9,985
908
10,026
6,777
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
HartThrob
Skadi
17
2 / 9 / 10
10,795
981
15,109
17,182
5,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Kielhaul
Mercury
16
4 / 9 / 5
10,834
985
7,042
19,151
6,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
SixDay0
Ymir
16
0 / 10 / 9
9,731
885
4,647
28,230
22,651
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
WhiteIcicle
Heimdallr
17
8 / 7 / 6
12,526
1,139
21,929
17,986
6,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

53

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BDCool1420
Bacchus
18
2 / 2 / 23
10,762
978
7,222
16,185
25,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
21 / 2 / 8
14,500
1,318
22,442
16,044
7,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Jonnek295
Baron Samedi
18
3 / 3 / 24
11,473
1,043
14,556
11,694
9,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
18
5 / 2 / 18
11,628
1,057
15,106
10,034
5,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
ScuishiDucki
Persephone
18
5 / 5 / 20
12,183
1,108
23,969
8,659
3,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
129
14
Kills
36
36
Deaths
14
39
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BDCool1420
Bacchus
2
2
23
6.75
W
21
2
8
12.5
L
Merlin
0
1
9
4.5
L
Skadi
HartThrob
Skadi
2
9
10
0.78
W
Baron Samedi
Jonnek295
Baron Samedi
3
3
24
5
L
Mercury
Kielhaul
Mercury
4
9
5
0.72
W
Chernobog
5
2
18
7
W
Persephone
ScuishiDucki
Persephone
5
5
20
3
L
Ymir
SixDay0
Ymir
0
10
9
0.45
L
Heimdallr
WhiteIcicle
Heimdallr
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,753
Damage
83,295
89,326
Taken
62,616
44,179
Mitigated
51,254
2,520
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BDCool1420
Bacchus
7,222
289
0
0
16,185
25,842
0
3,983
12,202
16,600
0
W
22,442
7,823
0
6,820
16,044
7,368
0
3,981
12,063
0
42,399
L
Merlin
10,026
375
0
0
6,777
2,457
0
3,747
3,030
37,055
0
L
Skadi
HartThrob
Skadi
15,109
7,890
0
1,001
17,182
5,529
0
7,568
9,614
0
31,075
W
Baron Samedi
Jonnek295
Baron Samedi
14,556
929
3,342
3,473
11,694
9,222
0
2,389
9,305
40,539
0
L
Mercury
Kielhaul
Mercury
7,042
3,850
0
538
19,151
6,782
0
8,614
10,537
0
26,816
W
Chernobog
15,106
8,640
0
1,051
10,034
5,144
0
2,195
7,839
0
36,618
W
Persephone
ScuishiDucki
Persephone
23,969
943
0
115
8,659
3,678
0
2,125
6,528
41,542
0
L
Ymir
SixDay0
Ymir
4,647
1,041
0
0
28,230
22,651
0
16,848
11,382
13,382
0
L
Heimdallr
WhiteIcicle
Heimdallr
21,929
11,946
0
981
17,986
6,760
0
8,970
9,016
0
45,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,871
Gold Earned
60,546
201
Minions Killed
216
5
Camps Cleared
5
968,865
Distance Traveled
1,138,458
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,762
978
24
2
0
254,832
1
W
Pele
14,500
1,318
48
4
0
240,181
0
L
Merlin
9,985
908
52
5
0
190,977
0
L
Skadi
10,795
981
35
3
0
176,069
0
W
Baron Samedi
11,473
1,043
60
5
3
196,950
1
L
Mercury
10,834
985
26
2
4
241,678
1
W
Chernobog
11,628
1,057
44
4
2
217,735
0
W
Persephone
12,183
1,108
40
4
0
228,760
0
L
Ymir
9,731
885
18
2
0
171,093
1
L
Heimdallr
12,526
1,139
70
6
1
189,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role