Player Matchup

Hachiman
Hachiman
FuN3L
Hachiman
Level 28
God Stats
3W - 0L
1,683 SR
Queue Stats
13W - 9L
1,502 Elo+
Party 1
Thoth
Thoth
LeeChongWei
Thoth
Level 29
God Stats
6W - 2L
1,591 SR
Queue Stats
277W - 111L
1,786 Elo+
Solo
Cernunnos
Cernunnos
Mortal152
Cernunnos
Level 15
God Stats
1W - 1L
1,232 SR
Queue Stats
97W - 69L
1,649 Elo+
Solo
Mercury
Mercury
TomcekS
Mercury
Level 14
God Stats
1W - 1L
1,298 SR
Queue Stats
13W - 8L
1,502 Elo+
Party 1
Nemesis
Nemesis
tacke56
Nemesis
Level 4
God Stats
2W - 1L
1,697 SR
Queue Stats
3W - 1L
1,707 Elo+
Party 1
Team Averages
Level 18
1,500 SR
1,629 Elo+

VS

Team Averages
Level 18
1,557 SR
1,484 Elo+
Kukulkan
Kukulkan
Detoxprogramm
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Frugten
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,715 Elo+
Solo
Neith
Neith
Juli124
Neith
Level 6
God Stats
179W - 171L
1,331 SR
Queue Stats
199W - 199L
1,266 Elo+
Solo
Osiris
Osiris
KillsHealty
Osiris
Level 29
God Stats
0W - 1L
1,627 SR
Queue Stats
72W - 73L
1,452 Elo+
Solo
Terra
Terra
Labzaf
Terra
Level 17
God Stats
12W - 10L
1,827 SR
Queue Stats
79W - 88L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FuN3L
Hachiman
20
11 / 5 / 17
12,910
1,076
19,742
13,115
5,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
19 / 1 / 15
16,050
1,338
36,413
5,377
2,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Mortal152
Cernunnos
20
4 / 2 / 26
12,412
1,034
20,041
14,060
6,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
TomcekS
Mercury
19
5 / 5 / 18
11,995
1,000
10,698
11,814
4,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
tacke56
Nemesis
19
7 / 4 / 21
12,420
1,035
14,345
14,349
6,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Detoxprogramm
Kukulkan
17
6 / 8 / 4
12,324
1,027
18,206
17,112
6,355
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Frugten
Thor
17
6 / 7 / 5
12,293
1,024
12,173
22,560
15,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Juli124
Neith
17
0 / 17 / 8
10,386
866
2,935
24,268
9,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
19
4 / 11 / 10
12,300
1,025
16,434
26,926
20,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
Labzaf
Terra
17
1 / 3 / 8
10,789
899
3,464
20,877
21,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
52
46
Kills
17
17
Deaths
46
97
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Detoxprogramm
Kukulkan
6
8
4
1
L
Thor
Frugten
Thor
6
7
5
1.21
W
Hachiman
FuN3L
Hachiman
11
5
17
3.9
L
Neith
Juli124
Neith
0
17
8
0.24
L
Osiris
4
11
10
0.82
L
Terra
Labzaf
Terra
1
3
8
1.67
W
19
1
15
26.5
W
Cernunnos
Mortal152
Cernunnos
4
2
26
8.5
W
Mercury
TomcekS
Mercury
5
5
18
2.8
W
Nemesis
tacke56
Nemesis
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,239
Damage
53,212
58,715
Taken
111,743
26,232
Mitigated
72,927
6,636
Healing
13,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Detoxprogramm
Kukulkan
18,206
1,885
0
470
17,112
6,355
0
5,850
11,262
49,317
0
L
Thor
Frugten
Thor
12,173
2,341
0
0
22,560
15,157
0
11,779
10,781
0
34,270
W
Hachiman
FuN3L
Hachiman
19,742
11,797
0
1,464
13,115
5,857
0
4,768
8,347
0
38,915
L
Neith
Juli124
Neith
2,935
2,637
0
634
24,268
9,250
0
4,860
19,408
0
24,800
L
Osiris
16,434
6,108
0
1,453
26,926
20,932
0
7,368
19,558
0
34,457
L
Terra
Labzaf
Terra
3,464
716
6,438
4,525
20,877
21,233
0
6,556
14,321
17,916
0
W
36,413
551
0
0
5,377
2,272
0
1,554
3,823
75,704
0
W
Cernunnos
Mortal152
Cernunnos
20,041
9,028
303
3,587
14,060
6,269
0
4,444
9,616
0
41,616
W
Mercury
TomcekS
Mercury
10,698
5,894
0
0
11,814
4,916
0
3,987
7,683
0
17,854
W
Nemesis
tacke56
Nemesis
14,345
6,761
0
1,282
14,349
6,918
0
6,917
7,432
0
25,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,787
Gold Earned
58,092
236
Minions Killed
220
11
Camps Cleared
6
1,122,830
Distance Traveled
1,060,601
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,324
1,027
76
6
3
220,719
0
L
Thor
12,293
1,024
33
3
0
224,511
0
W
Hachiman
12,910
1,076
57
5
2
196,360
2
L
Neith
10,386
866
52
4
1
118,758
0
L
Osiris
12,300
1,025
35
3
1
244,950
0
L
Terra
10,789
899
24
2
1
251,663
0
W
Thoth
16,050
1,338
83
7
3
236,375
0
W
Cernunnos
12,412
1,034
56
5
3
202,333
1
W
Mercury
11,995
1,000
13
1
1
273,394
4
W
Nemesis
12,420
1,035
27
2
2
214,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role