Player Matchup

Anhur
Anhur
IronOdin
Anhur
Level 68
God Stats
20W - 16L
1,612 SR
Queue Stats
153W - 137L
1,558 Elo+
Solo
Mulan
Mulan
MercRebell
Mulan
Level 68
God Stats
6W - 8L
1,356 SR
Queue Stats
542W - 574L
1,473 Elo+
Party 1
Athena
Athena
MilitantMaddMan
Athena
Level 122
God Stats
10W - 4L
1,594 SR
Queue Stats
359W - 363L
1,547 Elo+
Solo
Arachne
Arachne
fartandballs
Arachne
Level 63
God Stats
7W - 6L
1,592 SR
Queue Stats
1,100W - 1,143L
1,489 Elo+
Party 1
Neith
Neith
ÐWølf
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 94
1,531 SR
1,514 Elo+

VS

Team Averages
Level 98
1,597 SR
1,482 Elo+
Scylla
Scylla
B4ND7T
Scylla
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,586 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CoooooChay
Cu Chulainn
Level 89
God Stats
2W - 2L
1,635 SR
Queue Stats
131W - 130L
1,474 Elo+
Solo
Loki
Loki
DasBot
Loki
Level 58
God Stats
9W - 4L
1,735 SR
Queue Stats
126W - 94L
1,576 Elo+
Solo
Athena
Athena
XxBigDonkeyxX
Athena
Level 142
God Stats
2W - 3L
1,486 SR
Queue Stats
603W - 524L
1,629 Elo+
Party 2
Medusa
Medusa
beas23
Medusa
Level 61
God Stats
2W - 1L
1,630 SR
Queue Stats
6W - 4L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IronOdin
Anhur
16
8 / 1 / 3
10,290
643
7,553
7,962
2,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
17
9 / 0 / 4
10,392
650
15,840
12,594
8,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 3 / 10
8,805
550
7,971
15,931
12,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
fartandballs
Arachne
15
6 / 2 / 7
9,503
594
5,886
11,928
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
ÐWølf
Neith
15
1 / 1 / 5
8,796
550
6,043
8,263
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
B4ND7T
Scylla
13
3 / 7 / 1
8,088
506
5,302
9,303
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
CoooooChay
Cu Chulainn
13
0 / 6 / 0
7,513
470
7,274
15,669
10,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
DasBot
Loki
14
1 / 6 / 3
8,118
507
6,782
11,354
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 5 / 1
7,048
441
7,305
14,956
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
beas23
Medusa
13
0 / 3 / 1
7,522
470
3,174
7,886
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
27
Kills
6
7
Deaths
27
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
B4ND7T
Scylla
3
7
1
0.5
L
Cu Chulainn
CoooooChay
Cu Chulainn
0
6
0
0
L
Loki
DasBot
Loki
1
6
3
0.42
W
Anhur
IronOdin
Anhur
8
1
3
9.5
W
Mulan
9
0
4
11
W
3
3
10
2.67
L
2
5
1
0.5
L
Medusa
beas23
Medusa
0
3
1
0.17
W
Arachne
fartandballs
Arachne
6
2
7
4.75
W
Neith
ÐWølf
Neith
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,293
Damage
29,837
56,678
Taken
59,168
31,126
Mitigated
29,812
15,434
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
B4ND7T
Scylla
5,302
461
0
1,044
9,303
1,941
0
1,154
8,149
34,379
0
L
Cu Chulainn
CoooooChay
Cu Chulainn
7,274
1,639
0
4,284
15,669
10,637
476
913
14,756
2,738
43,287
L
Loki
DasBot
Loki
6,782
1,861
0
2,884
11,354
4,721
0
1,711
9,643
0
53,803
W
Anhur
IronOdin
Anhur
7,553
2,337
0
156
7,962
2,717
3,249
2,528
5,268
0
63,593
W
Mulan
15,840
3,894
0
6,416
12,594
8,226
572
1,651
10,532
0
68,256
W
7,971
2,120
0
2,413
15,931
12,538
89
4,700
11,053
26,009
0
L
7,305
2,254
0
2,425
14,956
9,590
0
2,789
12,167
27,760
0
L
Medusa
beas23
Medusa
3,174
1,159
0
3,177
7,886
2,923
0
1,404
6,482
0
45,090
W
Arachne
fartandballs
Arachne
5,886
4,887
0
2,296
11,928
4,841
208
2,534
9,299
0
58,415
W
Neith
ÐWølf
Neith
6,043
2,042
0
4,153
8,263
2,804
2,236
1,859
6,404
0
69,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,786
Gold Earned
38,289
503
Minions Killed
418
0
Camps Cleared
0
1,535,053
Distance Traveled
1,434,401
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,088
506
74
5
0
250,360
3
L
Cu Chulainn
7,513
470
81
5
0
268,820
5
L
Loki
8,118
507
118
7
0
326,130
3
W
Anhur
10,290
643
110
7
0
289,789
0
W
Mulan
10,392
650
139
9
0
276,532
7
W
Athena
8,805
550
35
2
0
352,970
1
L
Athena
7,048
441
38
2
0
313,099
3
L
Medusa
7,522
470
107
7
0
275,992
1
W
Arachne
9,503
594
97
6
0
351,035
5
W
Neith
8,796
550
122
8
0
264,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role