Player Matchup

Cthulhu
Cthulhu
AdyBen
Cthulhu
Level 44
God Stats
2W - 1L
1,894 SR
Queue Stats
33W - 28L
1,542 Elo+
Party 2
Scylla
Scylla
DoctorEivil
Scylla
Level 126
God Stats
1W - 1L
1,910 SR
Queue Stats
15W - 16L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
TheoSan2353
Kuzenbo
Level 29
God Stats
4W - 6L
1,231 SR
Queue Stats
56W - 70L
1,457 Elo+
Party 2
Freya
Freya
Whrizyourgodnow
Freya
Level 125
God Stats
2W - 3L
1,285 SR
Queue Stats
87W - 82L
1,484 Elo+
Party 2
Anubis
Anubis
georgix88
Anubis
Level 65
God Stats
2W - 2L
1,260 SR
Queue Stats
82W - 81L
1,468 Elo+
Party 2
Team Averages
Level 78
1,516 SR
1,487 Elo+

VS

Team Averages
Level 43
1,503 SR
1,511 Elo+
Kukulkan
Kukulkan
Beerculesx90
Kukulkan
Level 122
God Stats
3W - 1L
1,807 SR
Queue Stats
124W - 125L
1,331 Elo+
Solo
Nox
Nox
Iglu20
Nox
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,637 Elo+
Party 1
Erlang Shen
Erlang Shen
Mummelmon
Erlang Shen
Level 28
God Stats
1W - 1L
1,294 SR
Queue Stats
24W - 11L
1,544 Elo+
Party 1
Ares
Ares
Neon5977
Ares
Level 21
God Stats
1W - 0L
1,413 SR
Queue Stats
14W - 9L
1,544 Elo+
Party 1
Artemis
Artemis
marshallboom
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdyBen
Cthulhu
17
0 / 6 / 8
11,230
624
13,978
33,123
32,820
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
20
7 / 4 / 4
13,335
741
9,664
13,192
5,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
TheoSan2353
Kuzenbo
16
1 / 6 / 6
10,458
581
6,345
21,071
31,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 5 / 5
12,880
716
18,560
21,072
9,395
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
georgix88
Anubis
19
2 / 6 / 7
11,531
641
12,416
17,249
9,920
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beerculesx90
Kukulkan
20
9 / 3 / 13
13,801
767
26,434
12,586
6,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nox
Iglu20
Nox
20
6 / 3 / 18
13,029
724
22,810
12,507
7,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Mummelmon
Erlang Shen
20
4 / 2 / 17
12,176
676
12,767
15,866
22,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
19
7 / 4 / 15
13,076
726
17,420
21,130
27,629
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
marshallboom
Artemis
16
1 / 7 / 15
10,799
600
11,602
13,285
7,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
105
17
Kills
27
27
Deaths
19
30
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AdyBen
Cthulhu
0
6
8
0.67
W
Kukulkan
Beerculesx90
Kukulkan
9
3
13
5.17
L
Scylla
7
4
4
2.25
W
Nox
Iglu20
Nox
6
3
18
5
W
Erlang Shen
Mummelmon
Erlang Shen
4
2
17
6.25
W
Ares
7
4
15
3.63
L
Kuzenbo
TheoSan2353
Kuzenbo
1
6
6
0.67
L
7
5
5
1.9
L
Anubis
georgix88
Anubis
2
6
7
0.92
W
Artemis
marshallboom
Artemis
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,963
Damage
91,033
105,707
Taken
75,374
88,967
Mitigated
71,344
40,169
Healing
28,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AdyBen
Cthulhu
13,978
346
2,549
9,988
33,123
32,820
170
17,262
15,861
27,650
0
W
Kukulkan
Beerculesx90
Kukulkan
26,434
1,388
2,760
2,391
12,586
6,735
1,092
11,406
1,180
55,442
0
L
Scylla
9,664
460
2,125
4,142
13,192
5,672
1,120
9,185
4,007
32,873
0
W
Nox
Iglu20
Nox
22,810
1,126
3,636
1,806
12,507
7,037
1,290
11,532
975
44,618
0
W
Erlang Shen
Mummelmon
Erlang Shen
12,767
2,446
3,820
7,414
15,866
22,646
835
11,872
3,994
0
37,239
W
Ares
17,420
1,110
2,697
2,252
21,130
27,629
340
14,575
6,555
24,942
0
L
Kuzenbo
TheoSan2353
Kuzenbo
6,345
2,876
1,515
655
21,071
31,160
279
15,328
5,743
9,888
0
L
18,560
5,161
2,876
8,711
21,072
9,395
1,599
13,210
7,862
35,566
0
L
Anubis
georgix88
Anubis
12,416
460
2,610
4,998
17,249
9,920
602
11,679
5,570
40,115
0
W
Artemis
marshallboom
Artemis
11,602
6,597
1,139
658
13,285
7,297
2,247
11,578
1,707
0
27,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,434
Gold Earned
62,881
178
Minions Killed
202
0
Camps Cleared
0
1,470,680
Distance Traveled
1,483,726
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,230
624
28
2
0
279,262
2
W
Kukulkan
13,801
767
57
3
0
305,797
0
L
Scylla
13,335
741
61
3
0
303,962
3
W
Nox
13,029
724
61
3
0
276,297
1
W
Erlang Shen
12,176
676
27
2
0
300,773
0
W
Ares
13,076
726
16
1
0
320,840
1
L
Kuzenbo
10,458
581
2
0
0
300,675
0
L
Freya
12,880
716
28
2
0
296,242
0
L
Anubis
11,531
641
59
3
0
290,539
3
W
Artemis
10,799
600
41
2
0
280,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role