Player Matchup

Sylvanus
Sylvanus
BodrodTheBearded
Sylvanus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 19L
1,653 Elo+
Solo
Hercules
Hercules
CultivaAceitunas
Hercules
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 24L
1,767 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PatinesDeGurGe
Ah Muzen Cab
Level 27
God Stats
16W - 11L
1,651 SR
Queue Stats
60W - 43L
1,683 Elo+
Party 2
Izanami
Izanami
idontbob316
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
jlcarmo2002
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,753 Elo+
Party 2
Team Averages
Level 23
1,530 SR
1,671 Elo+

VS

Team Averages
Level 25
1,519 SR
1,680 Elo+
Ymir
Ymir
DaniiiTg26
Ymir
Level 16
God Stats
2W - 3L
1,494 SR
Queue Stats
43W - 27L
1,724 Elo+
Solo
Izanami
Izanami
DinSSKİ
Izanami
Level 26
God Stats
163W - 113L
1,711 SR
Queue Stats
470W - 429L
1,666 Elo+
Party 1
Rama
Rama
GolDRoger00
Rama
Level 25
God Stats
0W - 4L
1,245 SR
Queue Stats
91W - 75L
1,661 Elo+
Party 1
Anubis
Anubis
KaminoTempest
Anubis
Level 29
God Stats
4W - 2L
1,817 SR
Queue Stats
187W - 156L
1,630 Elo+
Party 1
Ne Zha
Ne Zha
L0aderb0t
Ne Zha
Level 28
God Stats
0W - 2L
1,329 SR
Queue Stats
199W - 123L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,049
505
1,979
4,826
1,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 1
6,040
604
3,829
6,202
4,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
PatinesDeGurGe
Ah Muzen Cab
9
3 / 1 / 1
5,574
557
3,926
5,883
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
idontbob316
Izanami
11
2 / 1 / 0
6,152
615
3,167
4,980
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
jlcarmo2002
Guan Yu
10
2 / 1 / 4
5,789
579
2,252
5,740
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,777
478
1,977
5,566
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
DinSSKİ
Izanami
9
1 / 1 / 0
5,145
515
2,153
4,065
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 0
5,232
523
3,517
6,206
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 1
5,193
519
3,097
4,437
1,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
L0aderb0t
Ne Zha
7
1 / 2 / 1
4,750
475
3,498
4,136
1,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
4
4
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
2
1
1
2.5
L
0
1
0
0
L
Izanami
DinSSKİ
Izanami
1
1
0
1
L
1
3
0
0.33
L
1
2
1
0.75
L
Ne Zha
L0aderb0t
Ne Zha
1
2
1
0.75
W
Ah Muzen Cab
PatinesDeGurGe
Ah Muzen Cab
3
1
1
3.5
W
Izanami
idontbob316
Izanami
2
1
0
2
W
Guan Yu
jlcarmo2002
Guan Yu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,153
Damage
14,242
27,631
Taken
24,410
11,389
Mitigated
7,754
14,708
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,979
865
1,477
2,493
4,826
1,788
0
1,174
3,652
6,176
0
W
3,829
1,498
0
2,742
6,202
4,686
0
0
6,202
0
24,656
L
1,977
537
0
1,569
5,566
2,259
0
1,447
4,119
14,601
0
L
Izanami
DinSSKİ
Izanami
2,153
1,298
0
889
4,065
788
0
199
3,866
0
22,794
L
3,517
3,003
0
1,525
6,206
1,850
0
0
6,206
0
22,219
L
3,097
813
0
1,626
4,437
1,845
99
235
4,202
31,230
0
L
Ne Zha
L0aderb0t
Ne Zha
3,498
1,103
0
1,511
4,136
1,012
0
98
4,038
0
18,408
W
Ah Muzen Cab
PatinesDeGurGe
Ah Muzen Cab
3,926
2,303
0
3,020
5,883
1,646
0
2,288
3,595
0
34,902
W
Izanami
idontbob316
Izanami
3,167
1,808
0
2,041
4,980
1,245
198
531
4,449
0
43,753
W
Guan Yu
jlcarmo2002
Guan Yu
2,252
405
402
2,533
5,740
2,024
0
1,081
4,659
0
25,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
25,097
316
Minions Killed
254
0
Camps Cleared
0
848,343
Distance Traveled
771,214
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,049
505
4
0
0
151,598
4
W
Hercules
6,040
604
59
6
0
182,482
0
L
Ymir
4,777
478
35
4
0
164,160
1
L
Izanami
5,145
515
55
6
0
175,126
3
L
Rama
5,232
523
55
6
0
148,851
2
L
Anubis
5,193
519
63
6
0
151,212
1
L
Ne Zha
4,750
475
46
5
0
131,865
2
W
Ah Muzen Cab
5,574
557
75
8
0
150,189
3
W
Izanami
6,152
615
101
10
0
137,660
4
W
Guan Yu
5,789
579
77
8
0
226,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role