Player Matchup

Aphrodite
Aphrodite
GLADIATOR-AC
Aphrodite
Level 155
God Stats
2W - 1L
1,684 SR
Queue Stats
127W - 137L
1,459 Elo+
Party 2
Chaac
Chaac
MarcusD127
Chaac
Level 27
God Stats
9W - 6L
1,797 SR
Queue Stats
15W - 15L
1,563 Elo+
Solo
Hercules
Hercules
Taube_assasinbra
Hercules
Level 29
God Stats
0W - 3L
1,513 SR
Queue Stats
62W - 88L
1,435 Elo+
Party 2
Team Averages
Level 70
1,665 SR
1,486 Elo+

VS

Team Averages
Level 71
1,534 SR
1,449 Elo+
Bakasura
Bakasura
ETR x KiNG
Bakasura
Level 63
God Stats
3W - 4L
1,432 SR
Queue Stats
35W - 38L
1,434 Elo+
Solo
Ganesha
Ganesha
Fulcrum-00
Ganesha
Level 124
God Stats
4W - 2L
1,669 SR
Queue Stats
266W - 218L
1,475 Elo+
Party 1
Ra
Ra
Sequin__Sadist
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GLADIATOR-AC
Aphrodite
17
5 / 8 / 7
14,710
640
17,652
27,021
15,946
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
18
4 / 2 / 8
14,575
634
19,812
24,881
32,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 6 / 7
15,538
676
9,730
28,142
30,253
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ETR x KiNG
Bakasura
19
11 / 5 / 4
16,350
711
24,231
23,181
12,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Fulcrum-00
Ganesha
17
0 / 3 / 15
13,803
600
9,795
20,554
26,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 6 / 9
15,512
674
25,455
16,604
8,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
14
Kills
16
16
Deaths
14
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ETR x KiNG
Bakasura
11
5
4
2.6
W
Ganesha
Fulcrum-00
Ganesha
0
3
15
2.5
L
Aphrodite
GLADIATOR-AC
Aphrodite
5
8
7
1.06
L
Chaac
4
2
8
4
W
5
6
9
1.58
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,194
Damage
59,481
80,044
Taken
60,339
78,986
Mitigated
47,245
35,729
Healing
16,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ETR x KiNG
Bakasura
24,231
15,508
999
4,109
23,181
12,966
1,791
5,727
17,154
0
78,403
W
Ganesha
Fulcrum-00
Ganesha
9,795
675
0
2,113
20,554
26,278
43
9,032
11,147
20,501
0
L
Aphrodite
GLADIATOR-AC
Aphrodite
17,652
1,789
10,915
15,534
27,021
15,946
953
14,565
11,920
103,554
0
L
Chaac
19,812
3,329
0
6,311
24,881
32,787
1,195
11,382
12,631
528
77,673
W
25,455
1,814
4,904
4,072
16,604
8,001
934
3,378
12,976
120,727
0
L
9,730
1,560
0
2,969
28,142
30,253
424
9,383
17,021
0
36,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,823
Gold Earned
45,665
259
Minions Killed
272
0
Camps Cleared
0
1,228,993
Distance Traveled
1,413,519
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,350
711
96
4
0
498,692
0
W
Ganesha
13,803
600
2
0
0
474,518
10
L
Aphrodite
14,710
640
144
6
0
351,541
2
L
Chaac
14,575
634
70
3
0
460,303
0
W
Ra
15,512
674
174
8
0
440,309
3
L
Hercules
15,538
676
45
2
0
417,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role