Player Matchup

Gilgamesh
Gilgamesh
Imcold
Gilgamesh
Level 109
God Stats
2W - 2L
1,316 SR
Queue Stats
6W - 17L
1,133 Elo+
Party 1
Kukulkan
Kukulkan
Kryest
Kukulkan
Level 16
God Stats
2W - 8L
1,387 SR
Queue Stats
2W - 13L
1,057 Elo+
Party 1
Neith
Neith
Voxlette
Neith
Level 18
God Stats
2W - 6L
1,487 SR
Queue Stats
5W - 21L
1,057 Elo+
Party 1
Team Averages
Level 48
1,396 SR
1,082 Elo+

VS

Team Averages
Level 92
1,358 SR
1,232 Elo+
Heimdallr
Heimdallr
MegamiAshura
Heimdallr
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 262L
1,243 Elo+
Party 2
Nu Wa
Nu Wa
Naharé
Nu Wa
Level 102
God Stats
0W - 3L
1,257 SR
Queue Stats
51W - 99L
1,198 Elo+
Party 2
Gilgamesh
Gilgamesh
Sveinn0731
Gilgamesh
Level 67
God Stats
9W - 24L
1,319 SR
Queue Stats
68W - 117L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Imcold
Gilgamesh
17
11 / 4 / 8
14,975
713
17,648
22,931
31,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Kryest
Kukulkan
18
2 / 0 / 15
13,841
659
16,263
13,701
5,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Voxlette
Neith
18
6 / 0 / 8
13,868
660
7,640
11,196
4,342
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MegamiAshura
Heimdallr
16
2 / 10 / 2
12,875
613
11,192
18,365
8,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Naharé
Nu Wa
17
1 / 5 / 3
12,426
592
11,384
12,627
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Sveinn0731
Gilgamesh
15
1 / 4 / 2
12,080
575
10,772
17,468
16,820
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
4
4
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Imcold
Gilgamesh
11
4
8
3.75
W
Kukulkan
Kryest
Kukulkan
2
0
15
9.5
L
Heimdallr
MegamiAshura
Heimdallr
2
10
2
0.3
L
Nu Wa
Naharé
Nu Wa
1
5
3
0.5
L
Gilgamesh
Sveinn0731
Gilgamesh
1
4
2
0.5
W
Neith
Voxlette
Neith
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,551
Damage
33,348
47,828
Taken
48,460
40,899
Mitigated
30,355
8,553
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Imcold
Gilgamesh
17,648
3,393
0
1,664
22,931
31,201
724
4,461
17,980
0
67,877
W
Kukulkan
Kryest
Kukulkan
16,263
1,084
0
4,260
13,701
5,356
1,155
3,018
10,395
95,288
0
L
Heimdallr
MegamiAshura
Heimdallr
11,192
3,078
0
1,643
18,365
8,891
0
7,521
10,569
0
46,086
L
Nu Wa
Naharé
Nu Wa
11,384
2,503
255
1,382
12,627
4,644
11
3,036
9,316
69,201
0
L
Gilgamesh
Sveinn0731
Gilgamesh
10,772
1,901
0
5,442
17,468
16,820
0
5,790
11,303
0
43,046
W
Neith
Voxlette
Neith
7,640
3,385
0
2,629
11,196
4,342
467
3,264
7,632
0
68,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,684
Gold Earned
37,381
302
Minions Killed
223
0
Camps Cleared
0
1,329,524
Distance Traveled
1,025,617
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,975
713
67
3
0
456,852
2
W
Kukulkan
13,841
659
142
7
0
454,407
2
L
Heimdallr
12,875
613
87
4
0
332,072
2
L
Nu Wa
12,426
592
78
4
0
317,812
1
L
Gilgamesh
12,080
575
58
3
0
375,733
5
W
Neith
13,868
660
93
4
0
418,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role