Player Matchup

Agni
Agni
Dajex16
Agni
Level 79
God Stats
3W - 3L
1,921 SR
Queue Stats
78W - 92L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
GoodSpirit34
Gilgamesh
Level 142
God Stats
16W - 12L
1,675 SR
Queue Stats
60W - 62L
1,583 Elo+
Solo
Artemis
Artemis
Vaelath
Artemis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
jacobcrafton7815
Tiamat
Level 87
God Stats
1W - 3L
1,463 SR
Queue Stats
85W - 90L
1,522 Elo+
Solo
Bacchus
Bacchus
valeviursKR
Bacchus
Level 125
God Stats
0W - 2L
1,849 SR
Queue Stats
52W - 36L
1,615 Elo+
Solo
Team Averages
Level 107
1,682 SR
1,552 Elo+

VS

Team Averages
Level 119
1,522 SR
1,543 Elo+
Gilgamesh
Gilgamesh
DisloyalSpore96
Gilgamesh
Level 151
God Stats
57W - 46L
1,699 SR
Queue Stats
483W - 473L
1,557 Elo+
Solo
Heimdallr
Heimdallr
ImmortalLegend-
Heimdallr
Level 125
God Stats
6W - 7L
1,596 SR
Queue Stats
135W - 155L
1,512 Elo+
Solo
Susano
Susano
L1MB0xPR1M3
Susano
Level 124
God Stats
5W - 1L
1,247 SR
Queue Stats
414W - 414L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
NoJustSenpai
Baron Samedi
Level 109
God Stats
10W - 8L
1,570 SR
Queue Stats
235W - 250L
1,513 Elo+
Party 1
Scylla
Scylla
reavaer
Scylla
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dajex16
Agni
19
3 / 4 / 9
13,147
939
11,770
11,142
4,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
GoodSpirit34
Gilgamesh
20
8 / 6 / 12
15,544
1,110
32,413
31,103
41,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Vaelath
Artemis
20
4 / 12 / 13
14,269
1,019
20,364
27,743
13,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 10 / 12
14,912
1,065
15,526
25,719
17,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
valeviursKR
Bacchus
19
3 / 11 / 12
13,280
949
18,480
28,297
45,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DisloyalSpore96
Gilgamesh
20
5 / 5 / 20
14,741
1,053
18,862
23,637
20,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
ImmortalLegend-
Heimdallr
20
8 / 6 / 24
15,488
1,106
27,000
22,059
10,368
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Susano
20
11 / 6 / 16
15,953
1,140
21,993
23,345
10,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
NoJustSenpai
Baron Samedi
20
11 / 3 / 22
16,095
1,150
22,814
15,236
9,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
reavaer
Scylla
20
8 / 4 / 18
14,952
1,068
23,856
19,122
7,729
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
143
24
Kills
43
43
Deaths
24
58
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Agni
Dajex16
Agni
3
4
9
1.88
W
Gilgamesh
DisloyalSpore96
Gilgamesh
5
5
20
3
L
Gilgamesh
GoodSpirit34
Gilgamesh
8
6
12
2.33
W
Heimdallr
ImmortalLegend-
Heimdallr
8
6
24
3.33
W
Susano
11
6
16
3.17
W
Baron Samedi
NoJustSenpai
Baron Samedi
11
3
22
7.33
L
Artemis
Vaelath
Artemis
4
12
13
0.88
L
6
10
12
1.2
W
Scylla
reavaer
Scylla
8
4
18
4.25
L
Bacchus
valeviursKR
Bacchus
3
11
12
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,553
Damage
114,525
124,004
Taken
103,399
122,588
Mitigated
58,047
8,022
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Dajex16
Agni
11,770
607
0
122
11,142
4,251
0
4,024
7,118
46,899
0
W
Gilgamesh
DisloyalSpore96
Gilgamesh
18,862
6,101
0
672
23,637
20,338
0
10,252
12,871
0
40,275
L
Gilgamesh
GoodSpirit34
Gilgamesh
32,413
10,289
0
341
31,103
41,928
0
9,599
21,504
3,403
44,112
W
Heimdallr
ImmortalLegend-
Heimdallr
27,000
16,364
0
551
22,059
10,368
0
9,667
12,246
0
48,954
W
Susano
21,993
2,636
0
1,891
23,345
10,603
0
11,994
11,190
0
40,181
W
Baron Samedi
NoJustSenpai
Baron Samedi
22,814
586
4,708
4,533
15,236
9,009
0
8,069
7,088
37,510
0
L
Artemis
Vaelath
Artemis
20,364
11,451
0
3,571
27,743
13,122
0
10,431
17,312
0
54,047
L
15,526
1,075
126
3,631
25,719
17,986
0
11,142
14,576
39,756
0
W
Scylla
reavaer
Scylla
23,856
3,549
0
34
19,122
7,729
0
7,637
11,393
68,036
0
L
Bacchus
valeviursKR
Bacchus
18,480
2,141
0
231
28,297
45,301
0
11,474
16,823
28,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,152
Gold Earned
77,229
255
Minions Killed
271
6
Camps Cleared
12
1,452,641
Distance Traveled
1,377,333
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,147
939
84
6
1
230,260
1
W
Gilgamesh
14,741
1,053
26
2
3
264,717
0
L
Gilgamesh
15,544
1,110
35
3
2
322,445
0
W
Heimdallr
15,488
1,106
41
3
6
256,824
0
W
Susano
15,953
1,140
40
3
2
297,137
0
W
Baron Samedi
16,095
1,150
40
3
0
270,755
0
L
Artemis
14,269
1,019
66
5
2
262,194
1
L
Tiamat
14,912
1,065
54
4
1
294,153
1
W
Scylla
14,952
1,068
124
9
1
287,900
0
L
Bacchus
13,280
949
16
1
0
343,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role