Player Matchup

Guan Yu
Guan Yu
DuraXus
Guan Yu
Level 105
God Stats
10W - 6L
1,757 SR
Queue Stats
172W - 132L
1,718 Elo+
Party 1
Janus
Janus
Feared
Janus
Level 29
God Stats
1W - 3L
1,568 SR
Queue Stats
24W - 16L
1,778 Elo+
Solo
Athena
Athena
RamizLog1c
Athena
Level 13
God Stats
6W - 2L
1,858 SR
Queue Stats
11W - 6L
1,612 Elo+
Party 1
Scylla
Scylla
VelidDoktor
Scylla
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,463 Elo+
Party 1
Neith
Neith
fastslowzip
Neith
Level 25
God Stats
9W - 8L
1,643 SR
Queue Stats
181W - 144L
1,701 Elo+
Solo
Team Averages
Level 36
1,665 SR
1,655 Elo+

VS

Team Averages
Level 16
1,579 SR
1,621 Elo+
Hun Batz
Hun Batz
AngelGC16
Hun Batz
Level 18
God Stats
1W - 1L
1,409 SR
Queue Stats
29W - 23L
1,579 Elo+
Solo
Chronos
Chronos
Bandit52811
Chronos
Level 26
God Stats
11W - 9L
1,600 SR
Queue Stats
88W - 102L
1,530 Elo+
Solo
Athena
Athena
GloriusGregorius
Athena
Level 17
God Stats
2W - 2L
1,557 SR
Queue Stats
90W - 105L
1,612 Elo+
Solo
Loki
Loki
Lvl50Luxray
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,800 Elo+
Solo
Apollo
Apollo
MageGoBrrr
Apollo
Level 17
God Stats
5W - 3L
1,827 SR
Queue Stats
114W - 103L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DuraXus
Guan Yu
15
1 / 2 / 0
8,782
517
3,550
8,674
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
Feared
Janus
12
0 / 4 / 2
7,321
431
6,495
11,163
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
RamizLog1c
Athena
10
1 / 2 / 1
6,559
386
2,839
10,908
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
15
1 / 4 / 1
8,455
497
4,238
7,735
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 0
7,954
468
6,481
5,253
1,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AngelGC16
Hun Batz
14
2 / 3 / 2
8,329
490
3,395
11,005
4,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Bandit52811
Chronos
17
5 / 0 / 3
9,904
583
9,741
8,133
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 0 / 4
8,722
513
3,780
9,819
7,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 1 / 5
10,055
591
10,847
10,250
5,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
MageGoBrrr
Apollo
15
0 / 0 / 1
8,707
512
3,159
7,596
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
13
13
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AngelGC16
Hun Batz
2
3
2
1
W
Chronos
Bandit52811
Chronos
5
0
3
6.5
L
Guan Yu
DuraXus
Guan Yu
1
2
0
0.5
L
Janus
Feared
Janus
0
4
2
0.25
W
2
0
4
4
W
4
1
5
6.5
W
Apollo
MageGoBrrr
Apollo
0
0
1
0.5
L
Athena
RamizLog1c
Athena
1
2
1
0.75
L
Scylla
1
4
1
0.38
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,603
Damage
30,922
43,733
Taken
46,803
23,590
Mitigated
23,212
10,315
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AngelGC16
Hun Batz
3,395
963
0
2,906
11,005
4,026
872
3,971
6,927
0
51,387
W
Chronos
Bandit52811
Chronos
9,741
3,620
0
2,949
8,133
3,059
542
3,846
4,085
65,815
0
L
Guan Yu
DuraXus
Guan Yu
3,550
430
0
3,682
8,674
7,836
0
1,379
7,275
0
57,421
L
Janus
Feared
Janus
6,495
493
0
2,764
11,163
3,803
0
4,184
6,847
46,387
0
W
3,780
1,134
0
3,369
9,819
7,193
490
2,163
7,630
33,420
0
W
10,847
2,783
0
2,150
10,250
5,083
456
2,489
7,496
0
71,041
W
Apollo
MageGoBrrr
Apollo
3,159
2,080
0
2,787
7,596
3,851
500
793
6,803
0
65,825
L
Athena
RamizLog1c
Athena
2,839
427
0
560
10,908
7,637
0
3,245
7,609
17,958
0
L
Scylla
4,238
470
0
677
7,735
2,506
0
3,095
4,420
51,425
0
L
6,481
2,533
0
2,632
5,253
1,808
405
1,192
4,061
0
58,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,071
Gold Earned
45,717
483
Minions Killed
580
0
Camps Cleared
0
1,565,198
Distance Traveled
1,707,895
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,329
490
94
6
0
349,729
0
W
Chronos
9,904
583
140
8
0
354,915
5
L
Guan Yu
8,782
517
126
7
0
347,671
4
L
Janus
7,321
431
87
5
0
301,325
3
W
Athena
8,722
513
56
3
0
351,693
3
W
Loki
10,055
591
146
9
0
355,711
5
W
Apollo
8,707
512
144
8
0
295,847
3
L
Athena
6,559
386
20
1
0
342,679
2
L
Scylla
8,455
497
123
7
0
277,343
4
L
Neith
7,954
468
127
7
0
296,180
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role