Player Matchup

Tyr
Tyr
Darksider666
Tyr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
DestrucktorZ
Gilgamesh
Level 106
God Stats
0W - 2L
1,603 SR
Queue Stats
23W - 24L
1,514 Elo+
Party 2
Scylla
Scylla
SpyroScope
Scylla
Level 115
God Stats
0W - 1L
1,705 SR
Queue Stats
9W - 6L
1,702 Elo+
Party 2
Medusa
Medusa
TerminatorJ3
Medusa
Level 106
God Stats
0W - 1L
1,715 SR
Queue Stats
28W - 26L
1,553 Elo+
Party 2
Sylvanus
Sylvanus
mojitomoreno46
Sylvanus
Level 68
God Stats
0W - 1L
1,231 SR
Queue Stats
49W - 45L
1,548 Elo+
Party 2
Team Averages
Level 102
1,551 SR
1,576 Elo+

VS

Team Averages
Level 135
1,583 SR
1,645 Elo+
Scylla
Scylla
Elyyna
Scylla
Level 147
God Stats
16W - 18L
1,531 SR
Queue Stats
220W - 155L
1,713 Elo+
Party 3
Gilgamesh
Gilgamesh
Kïtsune
Gilgamesh
Level 160
God Stats
40W - 15L
1,854 SR
Queue Stats
235W - 151L
1,761 Elo+
Party 3
Cabrakan
Cabrakan
NietamenXD
Cabrakan
Level 119
God Stats
1W - 1L
1,546 SR
Queue Stats
207W - 175L
1,581 Elo+
Party 1
Guan Yu
Guan Yu
TheLopus
Guan Yu
Level 125
God Stats
17W - 18L
1,630 SR
Queue Stats
332W - 321L
1,574 Elo+
Party 1
Medusa
Medusa
Zenziboyo
Medusa
Level 125
God Stats
4W - 3L
1,354 SR
Queue Stats
133W - 132L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
8,455
470
4,296
15,207
5,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
DestrucktorZ
Gilgamesh
14
4 / 6 / 1
9,861
548
8,304
15,405
8,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
SpyroScope
Scylla
14
2 / 4 / 1
8,134
452
4,588
8,015
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
14
2 / 5 / 2
8,547
475
8,432
13,149
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
13
1 / 5 / 6
8,669
482
6,917
23,550
12,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Elyyna
Scylla
14
3 / 2 / 4
8,700
483
5,294
5,787
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Kïtsune
Gilgamesh
18
7 / 1 / 6
10,605
589
14,840
10,554
4,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
NietamenXD
Cabrakan
15
5 / 1 / 9
9,693
539
11,017
10,249
10,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
TheLopus
Guan Yu
17
8 / 4 / 9
10,893
605
10,341
16,254
16,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Zenziboyo
Medusa
15
4 / 2 / 6
9,195
511
11,583
11,664
4,285
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
10
Kills
27
28
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Gilgamesh
DestrucktorZ
Gilgamesh
4
6
1
0.75
W
Scylla
Elyyna
Scylla
3
2
4
2.5
W
Gilgamesh
Kïtsune
Gilgamesh
7
1
6
10
W
Cabrakan
NietamenXD
Cabrakan
5
1
9
9.5
L
Scylla
SpyroScope
Scylla
2
4
1
0.63
L
Medusa
2
5
2
0.6
W
Guan Yu
TheLopus
Guan Yu
8
4
9
3.13
W
Medusa
Zenziboyo
Medusa
4
2
6
3.5
L
Sylvanus
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,537
Damage
53,075
75,326
Taken
54,508
34,755
Mitigated
38,379
16,441
Healing
17,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,296
1,150
0
842
15,207
5,839
0
1,273
13,934
0
56,905
L
Gilgamesh
DestrucktorZ
Gilgamesh
8,304
2,405
0
1,102
15,405
8,348
0
2,188
13,217
0
42,181
W
Scylla
Elyyna
Scylla
5,294
321
0
594
5,787
1,892
512
2,025
3,574
41,344
0
W
Gilgamesh
Kïtsune
Gilgamesh
14,840
4,283
0
1,554
10,554
4,577
828
1,330
9,168
0
88,185
W
Cabrakan
NietamenXD
Cabrakan
11,017
1,342
0
1,505
10,249
10,793
252
3,783
6,335
42,806
0
L
Scylla
SpyroScope
Scylla
4,588
306
0
750
8,015
2,728
98
3,436
4,579
39,613
0
L
Medusa
8,432
3,462
0
3,530
13,149
5,087
262
2,963
10,186
0
56,497
W
Guan Yu
TheLopus
Guan Yu
10,341
2,023
1,126
8,350
16,254
16,832
1,400
1,181
14,970
0
60,229
W
Medusa
Zenziboyo
Medusa
11,583
4,927
0
4,862
11,664
4,285
476
2,668
8,956
0
58,987
L
Sylvanus
6,917
2,032
1,488
8,729
23,550
12,753
504
6,451
17,099
21,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,666
Gold Earned
49,086
391
Minions Killed
520
0
Camps Cleared
0
1,570,513
Distance Traveled
1,783,770
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,455
470
102
6
0
305,458
3
L
Gilgamesh
9,861
548
75
4
0
329,101
4
W
Scylla
8,700
483
101
6
0
368,220
8
W
Gilgamesh
10,605
589
142
8
0
397,725
4
W
Cabrakan
9,693
539
49
3
0
353,318
3
L
Scylla
8,134
452
82
5
0
344,559
2
L
Medusa
8,547
475
102
6
0
306,986
6
W
Guan Yu
10,893
605
118
7
0
332,493
2
W
Medusa
9,195
511
110
6
0
332,014
1
L
Sylvanus
8,669
482
30
2
0
284,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role