Player Matchup

Gilgamesh
Gilgamesh
Kazeeeki
Gilgamesh
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 15L
1,298 Elo+
Party 3
Bellona
Bellona
LarikoRouge
Bellona
Level 7
God Stats
2W - 0L
1,724 SR
Queue Stats
3W - 3L
1,394 Elo+
Party 1
Tyr
Tyr
SofaKingGoood
Tyr
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,404 Elo+
Party 3
Neith
Neith
Zibouty
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,399 Elo+
Party 1
Zeus
Zeus
pinetasoeur
Zeus
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 32L
1,357 Elo+
Party 1
Team Averages
Level 17
1,545 SR
1,370 Elo+

VS

Team Averages
Level 24
1,467 SR
1,456 Elo+
Hercules
Hercules
AbueLaKoO
Hercules
Level 27
God Stats
5W - 6L
1,304 SR
Queue Stats
19W - 21L
1,420 Elo+
Solo
Thor
Thor
Blenksxx
Thor
Level 26
God Stats
33W - 29L
1,568 SR
Queue Stats
147W - 133L
1,463 Elo+
Solo
Bellona
Bellona
BrananMK1
Bellona
Level 28
God Stats
9W - 12L
1,200 SR
Queue Stats
124W - 137L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
HHydra
Danzaburou
Level 27
God Stats
31W - 19L
1,602 SR
Queue Stats
108W - 104L
1,480 Elo+
Party 2
Izanami
Izanami
YashuGB
Izanami
Level 13
God Stats
13W - 7L
1,658 SR
Queue Stats
18W - 15L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kazeeeki
Gilgamesh
14
2 / 4 / 10
8,888
468
8,235
13,271
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
LarikoRouge
Bellona
14
3 / 5 / 3
8,381
441
5,564
12,067
8,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 3 / 6
8,516
448
3,948
14,288
6,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Zibouty
Neith
16
9 / 2 / 11
10,104
532
13,235
10,201
3,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 3 / 8
9,806
516
12,712
8,336
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AbueLaKoO
Hercules
17
4 / 2 / 4
10,967
577
7,032
13,818
14,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thor
14
1 / 3 / 1
8,571
451
3,779
12,193
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
BrananMK1
Bellona
15
6 / 9 / 3
9,626
507
8,871
17,743
13,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
HHydra
Danzaburou
15
3 / 7 / 6
9,835
518
12,940
12,651
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
YashuGB
Izanami
16
2 / 4 / 3
9,573
504
6,092
11,589
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
23
Kills
16
17
Deaths
25
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
AbueLaKoO
Hercules
4
2
4
3
L
Thor
1
3
1
0.5
L
Bellona
BrananMK1
Bellona
6
9
3
0.83
L
Danzaburou
HHydra
Danzaburou
3
7
6
0.86
W
Gilgamesh
Kazeeeki
Gilgamesh
2
4
10
1.75
W
Bellona
LarikoRouge
Bellona
3
5
3
0.9
W
5
3
6
2.67
L
Izanami
YashuGB
Izanami
2
4
3
0.88
W
Neith
Zibouty
Neith
9
2
11
7.25
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,694
Damage
38,714
58,163
Taken
67,994
28,513
Mitigated
42,017
12,914
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AbueLaKoO
Hercules
7,032
1,608
0
3,699
13,818
14,382
934
3,999
9,673
0
50,319
L
Thor
3,779
409
0
5,395
12,193
4,533
498
1,373
10,738
0
46,891
L
Bellona
BrananMK1
Bellona
8,871
2,635
0
2,748
17,743
13,742
1,181
1,730
15,917
0
46,452
L
Danzaburou
HHydra
Danzaburou
12,940
5,192
0
2,279
12,651
5,291
2,723
2,497
9,958
0
54,854
W
Gilgamesh
Kazeeeki
Gilgamesh
8,235
2,242
0
3,159
13,271
6,158
0
0
13,171
0
53,853
W
Bellona
LarikoRouge
Bellona
5,564
2,051
0
438
12,067
8,970
418
0
11,792
0
26,713
W
3,948
340
487
2,407
14,288
6,616
255
0
14,263
0
22,473
L
Izanami
YashuGB
Izanami
6,092
4,825
0
3,605
11,589
4,069
1,910
2,323
8,996
0
58,115
W
Neith
Zibouty
Neith
13,235
6,163
0
4,872
10,201
3,878
1,664
0
10,201
0
53,313
W
12,712
1,997
279
1,272
8,336
2,891
374
0
8,336
49,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,695
Gold Earned
48,572
360
Minions Killed
488
0
Camps Cleared
0
1,757,539
Distance Traveled
1,464,372
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,967
577
136
7
0
331,027
5
L
Thor
8,571
451
80
4
0
225,455
1
L
Bellona
9,626
507
80
4
0
319,403
1
L
Danzaburou
9,835
518
78
4
0
300,116
0
W
Gilgamesh
8,888
468
92
5
0
346,876
1
W
Bellona
8,381
441
50
3
0
335,115
4
W
Tyr
8,516
448
34
2
0
406,111
2
L
Izanami
9,573
504
114
6
0
288,371
0
W
Neith
10,104
532
93
5
0
367,854
2
W
Zeus
9,806
516
91
5
0
301,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role