Player Matchup

Heimdallr
Heimdallr
CR Echo7682
Heimdallr
Level 73
God Stats
1W - 7L
1,345 SR
Queue Stats
50W - 52L
1,455 Elo+
Party 1
Vamana
Vamana
CR Zephyr
Vamana
Level 86
God Stats
6W - 3L
1,714 SR
Queue Stats
95W - 86L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
Kengan King
Cthulhu
Level 85
God Stats
2W - 5L
1,475 SR
Queue Stats
132W - 147L
1,475 Elo+
Party 1
Janus
Janus
SliferChris
Janus
Level 64
God Stats
1W - 4L
1,429 SR
Queue Stats
35W - 49L
1,478 Elo+
Party 1
Thanatos
Thanatos
Zero6188
Thanatos
Level 27
God Stats
11W - 9L
1,568 SR
Queue Stats
77W - 76L
1,302 Elo+
Party 1
Team Averages
Level 67
1,506 SR
1,429 Elo+

VS

Team Averages
Level 96
1,540 SR
1,591 Elo+
Chaac
Chaac
Cruisuan
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 110L
1,639 Elo+
Party 3
Neith
Neith
GankedbySusano
Neith
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 22L
1,707 Elo+
Party 3
Poseidon
Poseidon
Ghostofz
Poseidon
Level 156
God Stats
4W - 1L
1,466 SR
Queue Stats
64W - 64L
1,511 Elo+
Party 2
Hel
Hel
ScytherBH
Hel
Level 84
God Stats
14W - 14L
1,613 SR
Queue Stats
91W - 94L
1,467 Elo+
Party 2
Hou Yi
Hou Yi
lx_DaMaGeR_xl
Hou Yi
Level 160
God Stats
7W - 2L
1,620 SR
Queue Stats
243W - 163L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CR Echo7682
Heimdallr
12
1 / 6 / 2
7,360
460
5,416
15,172
5,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
CR Zephyr
Vamana
11
1 / 7 / 1
7,138
446
7,326
16,327
10,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Kengan King
Cthulhu
11
2 / 4 / 1
7,377
461
8,717
14,580
8,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 9 / 0
5,660
354
3,476
10,747
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Zero6188
Thanatos
8
0 / 9 / 0
5,925
370
3,732
10,872
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cruisuan
Chaac
17
7 / 0 / 8
10,261
641
13,802
11,046
11,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
8 / 2 / 3
9,729
608
11,823
10,611
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Ghostofz
Poseidon
15
6 / 2 / 6
8,755
547
8,026
7,890
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 0 / 10
9,328
583
9,390
8,263
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 0 / 3
10,031
627
11,593
12,830
5,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
4
Kills
35
35
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CR Echo7682
Heimdallr
1
6
2
0.33
L
Vamana
CR Zephyr
Vamana
1
7
1
0.21
W
Chaac
Cruisuan
Chaac
7
0
8
11
W
8
2
3
4.75
W
Poseidon
Ghostofz
Poseidon
6
2
6
4.5
L
Cthulhu
Kengan King
Cthulhu
2
4
1
0.63
W
3
0
10
8
L
0
9
0
0
L
Thanatos
Zero6188
Thanatos
0
9
0
0
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,667
Damage
54,634
67,698
Taken
50,640
31,900
Mitigated
26,608
14,409
Healing
25,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CR Echo7682
Heimdallr
5,416
2,926
0
4,152
15,172
5,596
0
2,278
12,649
0
45,792
L
Vamana
CR Zephyr
Vamana
7,326
3,866
0
3,304
16,327
10,768
0
3,844
11,920
0
36,131
W
Chaac
Cruisuan
Chaac
13,802
3,698
0
6,228
11,046
11,828
629
1,016
9,990
0
62,933
W
11,823
6,105
0
5,097
10,611
4,069
3,102
1,673
8,904
0
58,946
W
Poseidon
Ghostofz
Poseidon
8,026
767
0
2,188
7,890
2,503
1,072
2,169
5,721
40,675
0
L
Cthulhu
Kengan King
Cthulhu
8,717
308
131
1,272
14,580
8,579
0
4,376
9,724
26,397
0
W
9,390
736
2,891
5,178
8,263
3,055
1,243
4,213
3,922
51,440
0
L
3,476
107
0
740
10,747
3,195
0
4,167
6,144
22,195
0
L
Thanatos
Zero6188
Thanatos
3,732
1,785
123
4,687
10,872
3,762
0
1,345
9,295
0
27,547
W
11,593
6,212
0
4,401
12,830
5,153
0
2,792
9,910
0
74,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,460
Gold Earned
48,104
287
Minions Killed
513
0
Camps Cleared
0
1,274,634
Distance Traveled
1,460,063
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,360
460
78
5
0
253,354
1
L
Vamana
7,138
446
77
5
0
274,902
1
W
Chaac
10,261
641
127
8
0
306,615
1
W
Neith
9,729
608
106
7
0
240,904
0
W
Poseidon
8,755
547
80
5
0
287,637
5
L
Cthulhu
7,377
461
35
2
0
296,641
1
W
Hel
9,328
583
92
6
0
324,121
1
L
Janus
5,660
354
40
3
0
246,379
0
L
Thanatos
5,925
370
57
4
0
203,358
1
W
Hou Yi
10,031
627
108
7
0
300,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role