Player Matchup

Chiron
Chiron
MorceauxMufin31
Chiron
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 31L
1,505 Elo+
Party 1
Sobek
Sobek
OmEga DoGmA 87
Sobek
Level 87
God Stats
3W - 0L
1,854 SR
Queue Stats
30W - 24L
1,481 Elo+
Party 1
Hercules
Hercules
Trippiebape2
Hercules
Level 139
God Stats
9W - 4L
1,551 SR
Queue Stats
124W - 135L
1,453 Elo+
Party 1
Vulcan
Vulcan
axelen
Vulcan
Level 104
God Stats
4W - 1L
1,823 SR
Queue Stats
54W - 44L
1,507 Elo+
Party 1
Tyr
Tyr
péteur2fihon
Tyr
Level 108
God Stats
3W - 7L
1,232 SR
Queue Stats
79W - 94L
1,429 Elo+
Party 1
Team Averages
Level 105
1,592 SR
1,475 Elo+

VS

Team Averages
Level 101
1,553 SR
1,475 Elo+
Sylvanus
Sylvanus
Heimdallr1802
Sylvanus
Level 121
God Stats
3W - 4L
1,475 SR
Queue Stats
66W - 55L
1,505 Elo+
Party 2
Odin
Odin
RCPW2703
Odin
Level 128
God Stats
3W - 2L
1,721 SR
Queue Stats
52W - 48L
1,516 Elo+
Party 2
Cerberus
Cerberus
Xx_SuperTimmy_xX
Cerberus
Level 118
God Stats
1W - 2L
1,533 SR
Queue Stats
16W - 15L
1,497 Elo+
Party 2
Discordia
Discordia
andreitaa_novoa
Discordia
Level 78
God Stats
31W - 26L
1,594 SR
Queue Stats
294W - 335L
1,416 Elo+
Solo
Neith
Neith
tom_armes1
Neith
Level 60
God Stats
5W - 5L
1,442 SR
Queue Stats
19W - 24L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
5,697
570
6,542
4,359
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 4
5,917
592
2,699
6,586
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Trippiebape2
Hercules
6
0 / 0 / 0
4,540
454
687
2,698
791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vulcan
axelen
Vulcan
10
1 / 0 / 0
5,792
579
2,078
3,033
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 0
6,458
646
5,369
6,530
2,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Heimdallr1802
Sylvanus
11
0 / 1 / 0
5,582
558
3,715
7,259
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Odin
9
0 / 0 / 0
5,125
513
232
4,300
1,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 0
4,628
463
2,355
8,293
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
andreitaa_novoa
Discordia
9
0 / 1 / 0
4,868
487
1,902
3,701
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
7
0 / 3 / 0
4,411
441
5,355
6,027
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
8
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Heimdallr1802
Sylvanus
0
1
0
0
W
4
0
1
4.5
W
1
0
4
3
L
Odin
0
0
0
0
W
Hercules
Trippiebape2
Hercules
0
0
0
0
L
0
3
0
0
L
Discordia
andreitaa_novoa
Discordia
0
1
0
0
W
Vulcan
axelen
Vulcan
1
0
0
1
W
2
0
0
2
L
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,375
Damage
13,559
23,206
Taken
29,580
9,477
Mitigated
11,634
13,910
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Heimdallr1802
Sylvanus
3,715
1,087
0
3,345
7,259
4,375
0
0
7,259
30,976
0
W
6,542
2,755
745
2,627
4,359
1,113
750
1,166
3,193
0
32,188
W
2,699
409
357
3,229
6,586
4,051
0
1,189
5,397
15,921
0
L
Odin
232
0
0
750
4,300
1,292
0
187
4,101
0
31,042
W
Hercules
Trippiebape2
Hercules
687
148
0
1,828
2,698
791
0
385
2,275
0
12,233
L
2,355
87
0
2,012
8,293
3,371
0
1,636
6,657
10,869
0
L
Discordia
andreitaa_novoa
Discordia
1,902
72
0
0
3,701
1,006
0
1,659
1,822
25,589
0
W
Vulcan
axelen
Vulcan
2,078
643
0
1,355
3,033
894
99
1,213
1,554
30,615
0
W
5,369
1,073
0
3,769
6,530
2,628
0
3,290
2,815
0
38,456
L
Neith
5,355
2,318
0
1,984
6,027
1,590
850
1,063
4,964
0
25,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,404
Gold Earned
24,614
260
Minions Killed
271
0
Camps Cleared
0
893,780
Distance Traveled
895,796
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,582
558
75
8
0
134,201
2
W
Chiron
5,697
570
42
4
0
165,675
3
W
Sobek
5,917
592
33
3
0
193,236
0
L
Odin
5,125
513
74
7
0
221,885
0
W
Hercules
4,540
454
30
3
0
138,994
1
L
Cerberus
4,628
463
17
2
0
179,049
0
L
Discordia
4,868
487
51
5
0
200,907
0
W
Vulcan
5,792
579
61
6
0
189,355
4
W
Tyr
6,458
646
94
9
0
206,520
0
L
Neith
4,411
441
54
5
0
159,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role