Player Matchup

Scylla
Scylla
ItzBatPlayer
Scylla
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
PrinceMades
Neith
Level 16
God Stats
12W - 13L
1,512 SR
Queue Stats
25W - 19L
1,543 Elo+
Solo
Hercules
Hercules
gollo65
Hercules
Level 10
God Stats
12W - 10L
1,844 SR
Queue Stats
164W - 160L
1,568 Elo+
Party 1
Mercury
Mercury
jhontom4
Mercury
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 1L
1,930 Elo+
Solo
Sun Wukong
Sun Wukong
nãomeagrida
Sun Wukong
Level 17
God Stats
2W - 0L
1,711 SR
Queue Stats
27W - 13L
1,579 Elo+
Solo
Team Averages
Level 17
1,614 SR
1,624 Elo+

VS

Team Averages
Level 19
1,505 SR
1,542 Elo+
Agni
Agni
Arkaih
Agni
Level 29
God Stats
7W - 6L
1,200 SR
Queue Stats
90W - 78L
1,520 Elo+
Solo
Neith
Neith
GustavoElric
Neith
Level 22
God Stats
9W - 8L
1,701 SR
Queue Stats
67W - 55L
1,679 Elo+
Solo
Thor
Thor
Lukcaroto
Thor
Level 3
God Stats
1W - 1L
1,670 SR
Queue Stats
1W - 1L
1,609 Elo+
Solo
Ra
Ra
WuLack
Ra
Level 13
God Stats
0W - 1L
1,324 SR
Queue Stats
2W - 3L
1,415 Elo+
Solo
Athena
Athena
fellipebayeh
Athena
Level 27
God Stats
8W - 10L
1,629 SR
Queue Stats
28W - 26L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 0 / 5
7,727
644
5,648
5,051
1,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 2
6,557
546
6,689
7,689
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
gollo65
Hercules
13
6 / 1 / 0
7,390
616
2,633
6,913
3,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
jhontom4
Mercury
14
7 / 0 / 6
8,047
671
6,364
8,489
3,233
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
nãomeagrida
Sun Wukong
9
2 / 0 / 5
6,371
531
5,091
7,663
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Arkaih
Agni
11
1 / 3 / 0
6,237
520
7,927
6,279
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 0
6,056
505
5,713
4,542
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
7
0 / 7 / 0
4,620
385
1,805
8,880
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
8
0 / 8 / 0
4,715
393
2,239
8,587
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
8
0 / 3 / 1
5,391
449
4,058
9,851
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
21
Kills
2
2
Deaths
21
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
Arkaih
Agni
1
3
0
0.33
L
1
0
0
1
W
Scylla
5
0
5
7.5
L
Thor
0
7
0
0
W
1
1
2
2
L
Ra
0
8
0
0
L
Athena
0
3
1
0.17
W
Hercules
gollo65
Hercules
6
1
0
6
W
Mercury
jhontom4
Mercury
7
0
6
10
W
Sun Wukong
nãomeagrida
Sun Wukong
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,425
Damage
21,742
35,805
Taken
38,139
14,890
Mitigated
13,592
11,298
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Arkaih
Agni
7,927
657
0
1,925
6,279
1,891
0
971
5,308
34,282
0
L
5,713
2,106
0
2,064
4,542
1,197
0
0
4,542
0
41,651
W
Scylla
5,648
1,302
0
1,681
5,051
1,502
1,039
900
4,133
52,935
0
L
Thor
1,805
499
0
796
8,880
2,402
0
2,232
6,648
0
12,030
W
6,689
3,153
0
3,065
7,689
2,294
0
2,942
4,747
0
39,976
L
Ra
2,239
129
72
1,992
8,587
2,875
0
1,782
6,805
23,615
0
L
Athena
4,058
1,049
0
1,578
9,851
5,227
0
663
9,188
11,461
0
W
Hercules
gollo65
Hercules
2,633
763
0
2,382
6,913
3,543
157
4,903
1,608
0
34,754
W
Mercury
jhontom4
Mercury
6,364
4,061
0
1,010
8,489
3,233
371
2,518
5,805
0
54,045
W
Sun Wukong
nãomeagrida
Sun Wukong
5,091
1,111
0
3,160
7,663
4,318
126
2,343
5,288
0
24,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,092
Gold Earned
27,019
398
Minions Killed
236
0
Camps Cleared
0
1,263,387
Distance Traveled
1,118,466
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,237
520
74
6
0
232,644
3
L
Neith
6,056
505
96
8
0
212,237
7
W
Scylla
7,727
644
98
8
0
245,148
3
L
Thor
4,620
385
23
2
0
214,724
0
W
Neith
6,557
546
78
7
0
209,181
5
L
Ra
4,715
393
33
3
0
211,260
5
L
Athena
5,391
449
10
1
0
247,601
2
W
Hercules
7,390
616
80
7
0
249,704
4
W
Mercury
8,047
671
96
8
0
290,157
2
W
Sun Wukong
6,371
531
46
4
0
269,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role