Player Matchup

Xing Tian
Xing Tian
Bronze III
AsTraLzZ_nain
Xing Tian
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,088 MMR
Party 1
Ne Zha
Ne Zha
Silver III
TzM_EXpeRT
Ne Zha
Silver III
Level 79
God Stats
19W - 36L
1,458 SR
Queue Stats
65W - 85L
1,190 MMR
Party 1
Medusa
Medusa
Silver II
diegofph2295
Medusa
Silver II
Level 148
God Stats
4W - 7L
1,196 SR
Queue Stats
162W - 189L
1,096 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,385 SR
1,125 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,571 SR
1,072 MMR
Kumbhakarna
Kumbhakarna
Silver V
AO ToXic AO
Kumbhakarna
Silver V
Level 43
God Stats
7W - 6L
1,577 SR
Queue Stats
291W - 272L
554 MMR
Party 2
Scylla
Scylla
Gold IV
AwesomestFluffy
Scylla
Gold IV
Level 86
God Stats
54W - 31L
1,579 SR
Queue Stats
199W - 183L
1,362 MMR
Party 2
Danzaburou
Danzaburou
Silver I
MyHunnitKittieZ
Danzaburou
Silver I
Level 148
God Stats
35W - 28L
1,557 SR
Queue Stats
172W - 125L
1,299 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AsTraLzZ_nain
Xing Tian
15
2 / 2 / 3
11,717
617
6,954
20,538
21,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
TzM_EXpeRT
Ne Zha
14
3 / 8 / 1
12,999
684
8,237
16,590
5,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
16
0 / 7 / 3
11,175
588
9,209
20,358
7,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CthulhuCu ChulainnDiscordiaAthenaZeus

VS

Bans
TiamatBacchusSobekChaacYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AO ToXic AO
Kumbhakarna
16
7 / 0 / 8
14,190
747
12,430
18,833
18,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 3 / 11
12,884
678
20,335
10,636
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MyHunnitKittieZ
Danzaburou
16
5 / 3 / 12
13,223
696
13,461
14,579
6,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
17
17
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AO ToXic AO
Kumbhakarna
7
0
8
11
L
Xing Tian
AsTraLzZ_nain
Xing Tian
2
2
3
1.75
W
5
3
11
3.5
W
Danzaburou
MyHunnitKittieZ
Danzaburou
5
3
12
3.67
L
Ne Zha
TzM_EXpeRT
Ne Zha
3
8
1
0.44
L
Medusa
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,400
Damage
46,226
57,486
Taken
44,048
34,987
Mitigated
29,133
8,874
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AO ToXic AO
Kumbhakarna
12,430
1,832
0
6,495
18,833
18,547
127
2,769
14,858
23,534
0
L
Xing Tian
AsTraLzZ_nain
Xing Tian
6,954
465
0
1,352
20,538
21,518
0
9,728
10,258
25,621
0
W
20,335
2,140
0
3,477
10,636
3,814
643
2,063
8,573
65,260
0
W
Danzaburou
MyHunnitKittieZ
Danzaburou
13,461
4,524
0
3,892
14,579
6,772
2,526
2,514
12,065
0
81,642
L
Ne Zha
TzM_EXpeRT
Ne Zha
8,237
1,145
0
1,718
16,590
5,913
0
10,274
6,108
0
30,940
L
Medusa
9,209
3,581
0
5,804
20,358
7,556
0
12,404
7,648
0
80,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,891
Gold Earned
40,297
170
Minions Killed
199
0
Camps Cleared
0
885,278
Distance Traveled
1,029,111
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
14,190
747
21
1
0
385,652
5
L
Xing Tian
11,717
617
24
1
0
311,706
0
W
Scylla
12,884
678
94
5
0
317,710
3
W
Danzaburou
13,223
696
84
4
0
325,749
5
L
Ne Zha
12,999
684
34
2
0
295,782
1
L
Medusa
11,175
588
112
6
0
277,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role