Player Matchup

Set
Set
FerusMessor
Set
Level 152
God Stats
1W - 1L
1,752 SR
Queue Stats
162W - 158L
1,510 Elo+
Party 1
Chang'e
Chang'e
Moogli Chere
Chang'e
Level 16
God Stats
4W - 5L
1,481 SR
Queue Stats
11W - 16L
1,254 Elo+
Party 1
Fenrir
Fenrir
PettyDonut
Fenrir
Level 146
God Stats
6W - 5L
1,399 SR
Queue Stats
172W - 159L
1,570 Elo+
Party 1
Ares
Ares
Princessluv01
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,857 Elo+
Party 1
Neith
Neith
xI FallOUT Ix
Neith
Level 44
God Stats
69W - 61L
1,520 SR
Queue Stats
412W - 412L
1,427 Elo+
Solo
Team Averages
Level 75
1,530 SR
1,524 Elo+

VS

Team Averages
Level 56
1,557 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigBoobieBass
Ah Muzen Cab
Level 28
God Stats
2W - 3L
1,641 SR
Queue Stats
161W - 163L
1,433 Elo+
Party 3
Gilgamesh
Gilgamesh
CodyDaGamer
Gilgamesh
Level 100
God Stats
11W - 10L
1,555 SR
Queue Stats
268W - 231L
1,506 Elo+
Party 3
Sylvanus
Sylvanus
ElyssaNoob
Sylvanus
Level 38
God Stats
1W - 1L
1,548 SR
Queue Stats
78W - 78L
1,471 Elo+
Solo
Merlin
Merlin
GRIS_ND
Merlin
Level 97
God Stats
18W - 12L
1,539 SR
Queue Stats
156W - 126L
1,558 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SilentDuck_07
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
8,911
637
6,577
9,757
7,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Moogli Chere
Chang'e
11
0 / 3 / 3
6,482
463
1,683
9,123
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
PettyDonut
Fenrir
11
2 / 1 / 6
7,430
531
5,567
13,683
6,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
7 / 0 / 4
8,049
575
7,133
8,154
5,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 0 / 2
8,418
601
9,309
5,942
1,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigBoobieBass
Ah Muzen Cab
10
1 / 6 / 1
6,017
430
2,690
9,274
2,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
CodyDaGamer
Gilgamesh
11
0 / 4 / 1
6,552
468
6,054
10,290
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ElyssaNoob
Sylvanus
10
1 / 4 / 1
6,499
464
3,109
10,152
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
GRIS_ND
Merlin
13
3 / 3 / 0
7,418
530
9,046
7,395
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SilentDuck_07
Cu Chulainn
11
0 / 5 / 0
6,341
453
1,839
7,550
3,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
22
Kills
5
5
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BigBoobieBass
Ah Muzen Cab
1
6
1
0.25
L
Gilgamesh
CodyDaGamer
Gilgamesh
0
4
1
0.13
L
Sylvanus
ElyssaNoob
Sylvanus
1
4
1
0.38
W
7
1
5
9.5
L
Merlin
GRIS_ND
Merlin
3
3
0
1
W
Chang'e
Moogli Chere
Chang'e
0
3
3
0.5
W
Fenrir
PettyDonut
Fenrir
2
1
6
5
W
7
0
4
9
L
Cu Chulainn
SilentDuck_07
Cu Chulainn
0
5
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,269
Damage
22,738
46,659
Taken
44,661
23,975
Mitigated
19,845
18,668
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BigBoobieBass
Ah Muzen Cab
2,690
591
0
2,625
9,274
2,615
719
0
9,274
0
31,678
L
Gilgamesh
CodyDaGamer
Gilgamesh
6,054
1,418
0
2,715
10,290
4,270
0
2,387
7,851
0
40,701
L
Sylvanus
ElyssaNoob
Sylvanus
3,109
1,089
672
2,346
10,152
6,269
99
367
9,729
17,255
0
W
6,577
2,641
0
3,014
9,757
7,147
0
1,834
7,813
0
62,077
L
Merlin
GRIS_ND
Merlin
9,046
484
0
1,799
7,395
2,764
0
1,670
5,679
49,984
0
W
Chang'e
Moogli Chere
Chang'e
1,683
222
620
3,717
9,123
2,764
525
4,040
4,679
33,365
0
W
Fenrir
PettyDonut
Fenrir
5,567
1,625
589
6,518
13,683
6,542
382
3,015
10,612
0
29,716
W
7,133
530
0
704
8,154
5,562
856
915
6,965
31,670
0
L
Cu Chulainn
SilentDuck_07
Cu Chulainn
1,839
742
0
340
7,550
3,927
669
4,238
3,312
0
24,745
W
9,309
4,725
0
3,506
5,942
1,960
684
1,687
4,235
0
50,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
32,827
425
Minions Killed
307
0
Camps Cleared
0
1,369,277
Distance Traveled
1,208,394
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,017
430
57
4
0
245,569
2
L
Gilgamesh
6,552
468
77
6
0
250,999
2
L
Sylvanus
6,499
464
23
2
0
216,118
0
W
Set
8,911
637
129
9
0
306,467
1
L
Merlin
7,418
530
96
7
0
241,102
3
W
Chang'e
6,482
463
66
5
0
256,231
3
W
Fenrir
7,430
531
68
5
0
286,322
1
W
Ares
8,049
575
52
4
0
264,234
4
L
Cu Chulainn
6,341
453
54
4
0
254,606
0
W
Neith
8,418
601
110
8
0
256,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role