Player Matchup

He Bo
He Bo
AlexAbascalito27
He Bo
Level 16
God Stats
6W - 4L
1,257 SR
Queue Stats
68W - 79L
1,326 Elo+
Party 3
Cerberus
Cerberus
SirCrok
Cerberus
Level 17
God Stats
1W - 2L
1,305 SR
Queue Stats
19W - 22L
1,371 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sonterna
Tsukuyomi
Level 27
God Stats
37W - 30L
1,326 SR
Queue Stats
59W - 60L
1,363 Elo+
Party 3
Chernobog
Chernobog
Vegameism
Chernobog
Level 26
God Stats
3W - 1L
1,494 SR
Queue Stats
45W - 39L
1,485 Elo+
Party 2
Chaac
Chaac
wikiclover
Chaac
Level 17
God Stats
7W - 7L
1,160 SR
Queue Stats
17W - 16L
1,366 Elo+
Solo
Team Averages
Level 21
1,308 SR
1,382 Elo+

VS

Team Averages
Level 16
1,492 SR
1,332 Elo+
Persephone
Persephone
Jusherwood
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,336 Elo+
Solo
Achilles
Achilles
Majdkitalalom
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,298 Elo+
Party 1
Olorun
Olorun
MrScaper
Olorun
Level 9
God Stats
1W - 3L
1,383 SR
Queue Stats
6W - 12L
1,427 Elo+
Party 1
Neith
Neith
PDalma
Neith
Level 15
God Stats
14W - 18L
1,400 SR
Queue Stats
66W - 80L
1,298 Elo+
Party 1
Sun Wukong
Sun Wukong
toszosmoni
Sun Wukong
Level 16
God Stats
1W - 1L
1,677 SR
Queue Stats
43W - 38L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 5
10,711
510
12,000
11,757
3,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SirCrok
Cerberus
15
4 / 5 / 4
10,550
502
3,549
13,140
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Sonterna
Tsukuyomi
20
7 / 1 / 6
12,423
592
10,809
13,274
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
Vegameism
Chernobog
16
3 / 2 / 9
10,575
504
6,340
11,940
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
17
4 / 1 / 6
11,217
534
8,184
14,496
14,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jusherwood
Persephone
15
3 / 7 / 4
9,380
447
11,851
11,673
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Majdkitalalom
Achilles
13
2 / 6 / 0
8,200
390
7,029
14,199
15,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
MrScaper
Olorun
12
2 / 5 / 3
7,929
378
4,846
9,546
3,031
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
PDalma
Neith
13
2 / 3 / 4
8,297
395
2,259
4,216
1,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
toszosmoni
Sun Wukong
12
2 / 4 / 3
7,942
378
6,800
16,632
13,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
25
Kills
11
11
Deaths
25
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Persephone
Jusherwood
Persephone
3
7
4
0.71
L
Achilles
Majdkitalalom
Achilles
2
6
0
0.33
L
Olorun
MrScaper
Olorun
2
5
3
0.7
L
Neith
PDalma
Neith
2
3
4
1.33
W
Cerberus
SirCrok
Cerberus
4
5
4
1.2
W
Tsukuyomi
Sonterna
Tsukuyomi
7
1
6
10
W
Chernobog
Vegameism
Chernobog
3
2
9
3.75
L
Sun Wukong
toszosmoni
Sun Wukong
2
4
3
0.88
W
Chaac
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,882
Damage
32,785
64,607
Taken
56,266
37,529
Mitigated
36,822
28,297
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,000
147
0
3,008
11,757
3,925
1,050
4,700
6,532
50,388
0
L
Persephone
Jusherwood
Persephone
11,851
1,047
0
1,248
11,673
3,912
577
3,881
7,763
54,415
0
L
Achilles
Majdkitalalom
Achilles
7,029
1,357
0
764
14,199
15,419
170
3,480
10,319
0
34,287
L
Olorun
MrScaper
Olorun
4,846
2,350
295
532
9,546
3,031
1,703
2,791
6,755
31,596
0
L
Neith
PDalma
Neith
2,259
897
0
593
4,216
1,104
405
2,418
1,798
0
21,370
W
Cerberus
SirCrok
Cerberus
3,549
89
0
3,561
13,140
8,847
932
3,254
9,659
30,838
0
W
Tsukuyomi
Sonterna
Tsukuyomi
10,809
2,054
0
7,402
13,274
5,611
2,652
2,443
10,652
0
111,161
W
Chernobog
Vegameism
Chernobog
6,340
3,521
0
5,534
11,940
5,079
6,657
1,824
9,996
0
68,609
L
Sun Wukong
toszosmoni
Sun Wukong
6,800
1,268
0
1,348
16,632
13,356
112
2,978
13,504
0
31,361
W
Chaac
8,184
1,297
0
8,792
14,496
14,067
1,575
3,545
10,548
0
56,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,476
Gold Earned
41,748
568
Minions Killed
295
0
Camps Cleared
0
1,863,405
Distance Traveled
1,705,540
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,711
510
74
4
0
370,229
2
L
Persephone
9,380
447
88
4
0
333,336
2
L
Achilles
8,200
390
54
3
0
379,304
5
L
Olorun
7,929
378
55
3
0
320,423
2
L
Neith
8,297
395
45
2
0
321,678
6
W
Cerberus
10,550
502
79
4
0
369,197
2
W
Tsukuyomi
12,423
592
163
8
0
406,672
3
W
Chernobog
10,575
504
129
6
0
345,294
2
L
Sun Wukong
7,942
378
53
3
0
350,799
3
W
Chaac
11,217
534
123
6
0
372,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role