Player Matchup

Agni
Agni
Cton771
Agni
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,729 Elo+
Party 2
Artio
Artio
Rust5141
Artio
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,649 Elo+
Party 2
Guan Yu
Guan Yu
silvercrow42
Guan Yu
Level 22
God Stats
7W - 5L
1,661 SR
Queue Stats
14W - 9L
1,652 Elo+
Party 2
Team Averages
Level 93
1,554 SR
1,677 Elo+

VS

Team Averages
Level 110
1,472 SR
1,416 Elo+
Sol
Sol
BigLawlrus
Sol
Level 157
God Stats
1W - 1L
1,574 SR
Queue Stats
67W - 71L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
Wniu jr
Sylvanus
Level 148
God Stats
2W - 4L
1,485 SR
Queue Stats
263W - 350L
1,335 Elo+
Party 1
Thanatos
Thanatos
devorar
Thanatos
Level 24
God Stats
1W - 9L
1,358 SR
Queue Stats
91W - 136L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Cton771
Agni
17
13 / 6 / 5
14,047
739
32,548
17,874
7,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Rust5141
Artio
17
5 / 3 / 13
13,969
735
14,846
23,984
31,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
silvercrow42
Guan Yu
13
1 / 1 / 8
10,814
569
7,842
23,211
24,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 1
12,668
667
36,769
19,844
6,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Wniu jr
Sylvanus
13
2 / 6 / 3
10,243
539
5,685
31,320
20,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
devorar
Thanatos
13
0 / 8 / 6
10,301
542
3,358
11,883
3,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
19
Kills
9
10
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
7
5
1
1.5
W
Agni
Cton771
Agni
13
6
5
2.58
W
Artio
Rust5141
Artio
5
3
13
3.83
L
Sylvanus
Wniu jr
Sylvanus
2
6
3
0.58
L
Thanatos
devorar
Thanatos
0
8
6
0.38
W
Guan Yu
silvercrow42
Guan Yu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,236
Damage
45,812
65,069
Taken
63,047
63,669
Mitigated
30,030
28,621
Healing
21,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,769
12,628
0
7,992
19,844
6,069
0
14,480
5,364
99,861
0
W
Agni
Cton771
Agni
32,548
2,148
1,438
6,342
17,874
7,657
1,508
11,090
6,392
87,452
0
W
Artio
Rust5141
Artio
14,846
1,490
1,644
7,560
23,984
31,852
600
14,765
6,966
42,191
0
L
Sylvanus
Wniu jr
Sylvanus
5,685
1,311
1,867
9,670
31,320
20,217
86
23,113
8,207
19,434
0
L
Thanatos
devorar
Thanatos
3,358
652
0
1,659
11,883
3,744
0
9,829
2,054
0
12,766
W
Guan Yu
silvercrow42
Guan Yu
7,842
1,142
5,520
6,117
23,211
24,160
574
14,922
7,701
0
24,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,830
Gold Earned
33,212
193
Minions Killed
166
0
Camps Cleared
0
1,054,644
Distance Traveled
774,057
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,668
667
129
7
0
289,595
3
W
Agni
14,047
739
91
5
0
314,353
0
W
Artio
13,969
735
58
3
0
370,099
1
L
Sylvanus
10,243
539
19
1
0
215,840
0
L
Thanatos
10,301
542
18
1
0
268,622
1
W
Guan Yu
10,814
569
44
2
0
370,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role