Player Matchup

Cupid
Cupid
Funand1nterat1ve
Cupid
Level 24
God Stats
6W - 4L
1,500 SR
Queue Stats
162W - 180L
1,575 Elo+
Solo
Janus
Janus
HarumachiHDDT
Janus
Level 19
God Stats
3W - 5L
1,524 SR
Queue Stats
95W - 65L
1,708 Elo+
Party 2
Nemesis
Nemesis
StrawberryMilkMe
Nemesis
Level 24
God Stats
2W - 2L
1,825 SR
Queue Stats
98W - 79L
1,615 Elo+
Solo
Set
Set
Zachv09
Set
Level 29
God Stats
3W - 8L
1,272 SR
Queue Stats
415W - 385L
1,594 Elo+
Solo
Ymir
Ymir
wookiepi
Ymir
Level 29
God Stats
23W - 6L
2,107 SR
Queue Stats
603W - 283L
1,706 Elo+
Party 2
Team Averages
Level 25
1,646 SR
1,640 Elo+

VS

Team Averages
Level 39
1,816 SR
1,766 Elo+
Achilles
Achilles
AfricanRuler
Achilles
Level 29
God Stats
11W - 9L
1,892 SR
Queue Stats
302W - 177L
1,843 Elo+
Party 1
Sun Wukong
Sun Wukong
ChicoHUNCHOO
Sun Wukong
Level 6
God Stats
3W - 0L
1,708 SR
Queue Stats
12W - 11L
1,578 Elo+
Party 3
Hades
Hades
OrzExo
Hades
Level 129
God Stats
1W - 0L
1,689 SR
Queue Stats
75W - 57L
1,566 Elo+
Party 3
Ganesha
Ganesha
ShieldQued
Ganesha
Level 6
God Stats
11W - 2L
1,733 SR
Queue Stats
63W - 14L
1,892 Elo+
Party 1
Apollo
Apollo
VyscolsSon
Apollo
Level 26
God Stats
17W - 1L
2,056 SR
Queue Stats
195W - 40L
1,949 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,413
441
2,106
5,924
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 2 / 0
6,015
602
2,693
2,940
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 0 / 0
5,979
598
3,613
6,355
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Set
7
0 / 3 / 0
4,420
442
2,033
6,376
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
7
1 / 1 / 0
4,901
490
2,751
5,029
2,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AfricanRuler
Achilles
10
4 / 1 / 2
5,718
572
3,266
5,752
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
ChicoHUNCHOO
Sun Wukong
11
0 / 0 / 0
6,115
612
3,019
5,724
2,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
OrzExo
Hades
11
2 / 1 / 2
6,145
615
3,544
5,312
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
ShieldQued
Ganesha
9
0 / 0 / 8
5,829
583
2,268
4,527
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
VyscolsSon
Apollo
11
5 / 0 / 2
6,264
626
5,006
4,445
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
11
11
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
AfricanRuler
Achilles
4
1
2
5
W
Sun Wukong
ChicoHUNCHOO
Sun Wukong
0
0
0
0
L
0
5
0
0
L
1
2
0
0.5
W
Hades
OrzExo
Hades
2
1
2
3
W
Ganesha
ShieldQued
Ganesha
0
0
8
4
L
0
0
0
0
W
Apollo
VyscolsSon
Apollo
5
0
2
6
L
Set
0
3
0
0
L
Ymir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,196
Damage
17,103
26,624
Taken
25,760
8,412
Mitigated
11,805
7,990
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AfricanRuler
Achilles
3,266
1,065
0
2,003
5,752
2,149
0
1,412
4,316
0
24,913
W
Sun Wukong
ChicoHUNCHOO
Sun Wukong
3,019
552
0
1,200
5,724
2,961
0
0
5,724
0
39,980
L
2,106
863
35
925
5,924
968
0
451
5,473
101
19,060
L
2,693
491
0
200
2,940
901
0
1,107
1,833
42,397
0
W
Hades
OrzExo
Hades
3,544
429
621
3,480
5,312
2,428
399
1,978
3,270
40,663
0
W
Ganesha
ShieldQued
Ganesha
2,268
257
0
2,353
4,527
2,988
0
1,358
3,163
16,399
0
L
3,613
717
0
2,672
6,355
2,348
0
0
6,355
0
37,780
W
Apollo
VyscolsSon
Apollo
5,006
3,417
0
3,651
4,445
1,279
0
680
3,765
0
35,872
L
Set
2,033
709
0
2,885
6,376
1,524
0
1,634
4,742
0
15,107
L
Ymir
2,751
411
0
1,273
5,029
2,671
0
2,620
2,409
7,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,728
Gold Earned
30,071
282
Minions Killed
338
0
Camps Cleared
0
949,125
Distance Traveled
986,427
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,718
572
58
6
0
213,584
4
W
Sun Wukong
6,115
612
87
9
0
179,429
2
L
Cupid
4,413
441
40
4
0
159,894
0
L
Janus
6,015
602
109
11
0
198,760
4
W
Hades
6,145
615
89
9
0
184,055
3
W
Ganesha
5,829
583
4
0
0
215,414
3
L
Nemesis
5,979
598
81
8
0
200,601
2
W
Apollo
6,264
626
100
10
0
193,945
4
L
Set
4,420
442
40
4
0
185,268
3
L
Ymir
4,901
490
12
1
0
204,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role