Player Matchup

Athena
Athena
Alhadin
Athena
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dobrejnick
Bacchus
Level 55
God Stats
21W - 9L
1,509 SR
Queue Stats
214W - 243L
1,435 Elo+
Solo
Danzaburou
Danzaburou
MadEddie
Danzaburou
Level 104
God Stats
26W - 33L
1,446 SR
Queue Stats
70W - 73L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mixold
Tsukuyomi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ololoid43
Ra
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,584 Elo+
Solo
Team Averages
Level 86
1,491 SR
1,496 Elo+

VS

Team Averages
Level 89
1,537 SR
1,394 Elo+
Athena
Athena
HelgeT
Athena
Level 62
God Stats
8W - 22L
1,271 SR
Queue Stats
194W - 297L
1,314 Elo+
Solo
Nu Wa
Nu Wa
HeraBby
Nu Wa
Level 59
God Stats
34W - 29L
1,658 SR
Queue Stats
280W - 286L
1,397 Elo+
Solo
Loki
Loki
VladJoli
Loki
Level 111
God Stats
10W - 9L
1,514 SR
Queue Stats
665W - 846L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
dropdead420
Danzaburou
Level 126
God Stats
8W - 9L
1,515 SR
Queue Stats
81W - 107L
1,385 Elo+
Solo
Mulan
Mulan
kawaiiDi
Mulan
Level 89
God Stats
18W - 24L
1,728 SR
Queue Stats
507W - 662L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alhadin
Athena
17
6 / 0 / 4
9,737
573
14,463
15,435
18,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
Dobrejnick
Bacchus
13
2 / 3 / 4
7,609
448
4,900
10,209
8,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MadEddie
Danzaburou
13
1 / 2 / 1
8,102
477
5,607
7,362
2,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Mixold
Tsukuyomi
15
4 / 1 / 3
9,044
532
8,528
8,612
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 5
8,190
482
4,608
7,716
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HelgeT
Athena
11
1 / 3 / 5
7,640
449
5,295
14,297
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
HeraBby
Nu Wa
13
3 / 1 / 3
8,081
475
8,358
6,659
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
15
2 / 3 / 0
8,339
491
4,063
12,873
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
dropdead420
Danzaburou
15
4 / 2 / 1
9,182
540
6,957
9,963
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
kawaiiDi
Mulan
13
0 / 5 / 1
7,491
441
5,940
10,295
5,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
14
Kills
10
10
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
Alhadin
Athena
6
0
4
8
W
Bacchus
Dobrejnick
Bacchus
2
3
4
1.33
L
Athena
HelgeT
Athena
1
3
5
1.17
L
Nu Wa
HeraBby
Nu Wa
3
1
3
4.5
W
Danzaburou
MadEddie
Danzaburou
1
2
1
0.75
W
Tsukuyomi
Mixold
Tsukuyomi
4
1
3
5.5
W
1
4
5
0.88
L
Loki
2
3
0
0.67
L
Danzaburou
dropdead420
Danzaburou
4
2
1
2.25
L
Mulan
kawaiiDi
Mulan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,106
Damage
30,613
49,334
Taken
54,087
34,846
Mitigated
24,844
14,432
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Alhadin
Athena
14,463
4,263
0
4,353
15,435
18,153
0
2,954
11,967
59,070
0
W
Bacchus
Dobrejnick
Bacchus
4,900
804
0
966
10,209
8,221
0
2,804
7,251
21,654
0
L
Athena
HelgeT
Athena
5,295
1,297
0
3,664
14,297
8,128
419
5,256
8,903
17,810
0
L
Nu Wa
HeraBby
Nu Wa
8,358
1,951
0
750
6,659
2,454
188
3,143
3,216
43,401
0
W
Danzaburou
MadEddie
Danzaburou
5,607
2,169
0
2,350
7,362
2,346
376
1,713
5,613
0
41,523
W
Tsukuyomi
Mixold
Tsukuyomi
8,528
2,293
0
4,562
8,612
3,270
0
2,096
6,378
0
66,100
W
4,608
874
521
1,680
7,716
2,856
2,056
3,420
4,047
43,697
0
L
Loki
4,063
1,008
121
2,745
12,873
4,869
0
3,864
8,830
0
61,403
L
Danzaburou
dropdead420
Danzaburou
6,957
2,382
0
2,924
9,963
3,717
495
3,877
5,992
0
65,248
L
Mulan
kawaiiDi
Mulan
5,940
1,305
0
1,094
10,295
5,676
0
6,710
3,175
0
38,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,682
Gold Earned
40,733
453
Minions Killed
414
0
Camps Cleared
0
1,519,305
Distance Traveled
1,568,531
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,737
573
115
7
0
342,152
5
W
Bacchus
7,609
448
39
2
0
308,883
6
L
Athena
7,640
449
26
2
0
342,586
7
L
Nu Wa
8,081
475
70
4
0
293,518
6
W
Danzaburou
8,102
477
73
4
0
287,040
7
W
Tsukuyomi
9,044
532
125
7
0
318,771
7
W
Ra
8,190
482
101
6
0
262,459
0
L
Loki
8,339
491
115
7
0
345,841
2
L
Danzaburou
9,182
540
128
8
0
316,807
4
L
Mulan
7,491
441
75
4
0
269,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role