Player Matchup

Olorun
Olorun
Bierzug
Olorun
Level 26
God Stats
3W - 0L
1,802 SR
Queue Stats
44W - 44L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
Evopog
Sun Wukong
Level 26
God Stats
2W - 0L
1,703 SR
Queue Stats
35W - 36L
1,509 Elo+
Solo
Nox
Nox
GatoSushi
Nox
Level 23
God Stats
2W - 1L
1,546 SR
Queue Stats
91W - 119L
1,412 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Irou02
Tsukuyomi
Level 23
God Stats
3W - 4L
1,514 SR
Queue Stats
33W - 30L
1,498 Elo+
Party 3
Cerberus
Cerberus
Trytex
Cerberus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 38L
1,478 Elo+
Party 1
Team Averages
Level 25
1,613 SR
1,470 Elo+

VS

Team Averages
Level 22
1,583 SR
1,495 Elo+
Danzaburou
Danzaburou
CLADMIT
Danzaburou
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CLADMITE
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 29L
1,546 Elo+
Party 2
Ymir
Ymir
HebiJebi
Ymir
Level 26
God Stats
175W - 111L
1,719 SR
Queue Stats
341W - 294L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
Lowernotes
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,395 Elo+
Solo
Serqet
Serqet
grendolare
Serqet
Level 28
God Stats
7W - 7L
1,694 SR
Queue Stats
59W - 44L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bierzug
Olorun
14
6 / 1 / 3
8,329
555
9,024
6,569
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Evopog
Sun Wukong
13
3 / 1 / 1
7,821
521
6,365
7,775
4,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 4
7,041
469
3,320
7,609
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Irou02
Tsukuyomi
13
3 / 3 / 3
7,970
531
7,243
10,580
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Trytex
Cerberus
11
0 / 1 / 7
7,156
477
4,693
7,836
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CLADMIT
Danzaburou
5
0 / 2 / 1
5,187
346
711
2,753
523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
CLADMITE
Sun Wukong
12
2 / 2 / 2
7,163
478
6,060
9,166
6,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
4 / 3 / 2
7,881
525
5,338
13,985
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Lowernotes
Kukulkan
11
1 / 4 / 4
6,592
439
6,114
6,551
2,216
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
grendolare
Serqet
13
2 / 1 / 2
7,375
492
5,772
12,084
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
12
Kills
9
9
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bierzug
Olorun
6
1
3
7.5
L
Danzaburou
CLADMIT
Danzaburou
0
2
1
0.25
L
Sun Wukong
CLADMITE
Sun Wukong
2
2
2
1.5
W
Sun Wukong
Evopog
Sun Wukong
3
1
1
3.5
W
0
3
4
0.67
L
Ymir
4
3
2
1.67
W
Tsukuyomi
Irou02
Tsukuyomi
3
3
3
1.5
L
Kukulkan
Lowernotes
Kukulkan
1
4
4
0.75
W
Cerberus
Trytex
Cerberus
0
1
7
3.5
L
Serqet
grendolare
Serqet
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,645
Damage
23,995
40,369
Taken
44,539
20,679
Mitigated
21,776
10,451
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bierzug
Olorun
9,024
4,972
624
3,945
6,569
2,458
675
1,839
4,730
52,818
0
L
Danzaburou
CLADMIT
Danzaburou
711
528
0
288
2,753
523
0
1,444
1,309
0
7,793
L
Sun Wukong
CLADMITE
Sun Wukong
6,060
586
0
95
9,166
6,068
0
1,402
7,742
0
32,263
W
Sun Wukong
Evopog
Sun Wukong
6,365
1,029
0
126
7,775
4,599
1,499
318
7,145
0
39,733
W
3,320
420
0
820
7,609
2,589
312
2,546
4,709
39,465
0
L
Ymir
5,338
1,258
0
3,318
13,985
8,691
0
8,053
5,781
29,012
0
W
Tsukuyomi
Irou02
Tsukuyomi
7,243
1,392
0
3,418
10,580
5,948
0
3,936
6,308
0
45,849
L
Kukulkan
Lowernotes
Kukulkan
6,114
1,315
0
0
6,551
2,216
49
3,843
2,673
22,278
0
W
Cerberus
Trytex
Cerberus
4,693
314
0
1,518
7,836
5,085
31
2,813
5,023
21,111
0
L
Serqet
grendolare
Serqet
5,772
945
0
4,565
12,084
4,278
0
2,087
9,997
0
46,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,317
Gold Earned
34,198
385
Minions Killed
264
0
Camps Cleared
0
1,502,079
Distance Traveled
1,192,618
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,329
555
93
6
0
283,413
2
L
Danzaburou
5,187
346
12
1
0
108,379
0
L
Sun Wukong
7,163
478
65
4
0
303,261
3
W
Sun Wukong
7,821
521
83
6
0
335,128
2
W
Nox
7,041
469
82
5
0
261,010
5
L
Ymir
7,881
525
40
3
0
238,420
2
W
Tsukuyomi
7,970
531
89
6
0
329,741
5
L
Kukulkan
6,592
439
46
3
0
234,410
1
W
Cerberus
7,156
477
38
3
0
292,787
1
L
Serqet
7,375
492
101
7
0
308,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role