Player Matchup

Cthulhu
Cthulhu
Basket23james
Cthulhu
Level 22
God Stats
10W - 12L
1,362 SR
Queue Stats
98W - 126L
1,297 Elo+
Party 1
Zeus
Zeus
FAZE_SHAWARMA_
Zeus
Level 25
God Stats
30W - 49L
1,335 SR
Queue Stats
102W - 148L
1,295 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MaskedArsenal
Tsukuyomi
Level 27
God Stats
62W - 49L
1,545 SR
Queue Stats
567W - 602L
1,445 Elo+
Solo
Neith
Neith
MrThy
Neith
Level 18
God Stats
42W - 44L
1,487 SR
Queue Stats
55W - 64L
1,399 Elo+
Solo
Kali
Kali
YbnNuggz
Kali
Level 12
God Stats
16W - 19L
1,593 SR
Queue Stats
35W - 39L
1,344 Elo+
Solo
Team Averages
Level 21
1,464 SR
1,356 Elo+

VS

Team Averages
Level 14
1,478 SR
1,281 Elo+
Guan Yu
Guan Yu
F1258000
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,103 Elo+
Solo
Scylla
Scylla
Gabyurioste
Scylla
Level 25
God Stats
14W - 24L
1,639 SR
Queue Stats
59W - 94L
1,336 Elo+
Solo
Ymir
Ymir
RAMBO7756
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,378 Elo+
Solo
Medusa
Medusa
TTVSnaky3664
Medusa
Level 25
God Stats
0W - 4L
1,250 SR
Queue Stats
4W - 9L
1,253 Elo+
Solo
Gilgamesh
Gilgamesh
iMz-Abo0D_
Gilgamesh
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 13L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
5 / 3 / 24
12,373
1,031
17,700
14,056
8,156
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 7 / 20
13,758
1,147
25,341
11,542
4,999
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
MaskedArsenal
Tsukuyomi
20
13 / 4 / 20
14,646
1,221
20,167
12,676
6,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
MrThy
Neith
20
2 / 1 / 27
12,406
1,034
11,193
10,748
5,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kali
20
16 / 0 / 15
15,235
1,270
20,203
9,837
5,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
F1258000
Guan Yu
17
0 / 5 / 6
10,854
905
3,581
14,756
13,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
19
2 / 15 / 9
11,995
1,000
8,699
25,015
10,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
0 / 4 / 1
9,590
799
677
5,364
2,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
18
7 / 9 / 4
13,964
1,164
22,422
26,032
11,415
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
iMz-Abo0D_
Gilgamesh
18
6 / 14 / 5
12,566
1,047
17,212
28,905
13,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
40
47
Kills
15
15
Deaths
47
106
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
3
24
5.67
L
Guan Yu
F1258000
Guan Yu
0
5
6
0.6
W
11
7
20
3
L
Scylla
2
15
9
0.43
W
Tsukuyomi
MaskedArsenal
Tsukuyomi
13
4
20
5.75
W
Neith
MrThy
Neith
2
1
27
15.5
L
Ymir
0
4
1
0.13
L
Medusa
7
9
4
1
W
Kali
16
0
15
23.5
L
Gilgamesh
iMz-Abo0D_
Gilgamesh
6
14
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,604
Damage
52,591
58,859
Taken
100,072
30,753
Mitigated
51,542
6,938
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
17,700
1,224
1,696
0
14,056
8,156
0
1,258
12,798
33,104
0
L
Guan Yu
F1258000
Guan Yu
3,581
655
247
657
14,756
13,791
0
5,666
9,090
0
12,687
W
25,341
7,857
0
620
11,542
4,999
0
2,095
9,447
40,902
0
L
Scylla
8,699
1,821
0
1,682
25,015
10,152
0
11,618
13,397
17,985
0
W
Tsukuyomi
MaskedArsenal
Tsukuyomi
20,167
5,265
0
84
12,676
6,073
0
1,646
10,770
0
32,378
W
Neith
MrThy
Neith
11,193
5,612
0
1,213
10,748
5,805
0
3,310
7,438
0
33,695
L
Ymir
677
0
0
275
5,364
2,446
0
3,102
2,262
4,829
0
L
Medusa
22,422
8,485
529
872
26,032
11,415
0
8,857
17,175
0
73,629
W
Kali
20,203
11,245
366
2,959
9,837
5,720
0
1,067
8,770
0
43,521
L
Gilgamesh
iMz-Abo0D_
Gilgamesh
17,212
3,781
0
1,153
28,905
13,738
0
13,798
15,107
0
34,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,418
Gold Earned
58,969
206
Minions Killed
188
11
Camps Cleared
3
984,828
Distance Traveled
911,884
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,373
1,031
33
3
0
195,342
6
L
Guan Yu
10,854
905
31
3
0
272,642
0
W
Zeus
13,758
1,147
37
3
0
163,371
4
L
Scylla
11,995
1,000
21
2
0
158,357
0
W
Tsukuyomi
14,646
1,221
22
2
2
230,008
0
W
Neith
12,406
1,034
66
6
0
159,116
0
L
Ymir
9,590
799
5
0
0
53,259
0
L
Medusa
13,964
1,164
106
9
0
223,876
0
W
Kali
15,235
1,270
48
4
9
236,991
6
L
Gilgamesh
12,566
1,047
25
2
3
203,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role