Player Matchup

Ymir
Ymir
KILLER DUDE7768
Ymir
Level 3
God Stats
1W - 1L
1,674 SR
Queue Stats
1W - 6L
1,288 Elo+
Party 3
Cerberus
Cerberus
LAgamer23
Cerberus
Level 3
God Stats
9W - 6L
1,500 SR
Queue Stats
9W - 8L
1,016 Elo+
Party 2
Jormungandr
Jormungandr
Sky Master 2008
Jormungandr
Level 11
God Stats
1W - 3L
1,674 SR
Queue Stats
1W - 6L
1,288 Elo+
Party 3
Ao Kuang
Ao Kuang
Snipe501
Ao Kuang
Level 59
God Stats
12W - 21L
1,380 SR
Queue Stats
202W - 190L
1,433 Elo+
Party 2
Neith
Neith
TACOCATOVER9000
Neith
Level 4
God Stats
7W - 6L
1,280 SR
Queue Stats
7W - 6L
1,245 Elo+
Party 2
Team Averages
Level 16
1,502 SR
1,254 Elo+

VS

Team Averages
Level 23
1,483 SR
1,504 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BDCool1420
Kumbhakarna
Level 18
God Stats
26W - 16L
1,416 SR
Queue Stats
92W - 108L
1,420 Elo+
Solo
Baba Yaga
Baba Yaga
Fox_Scarlett
Baba Yaga
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
41W - 60L
1,370 Elo+
Solo
Merlin
Merlin
RoyalHezrul
Merlin
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 31L
1,874 Elo+
Party 1
Gilgamesh
Gilgamesh
SerpentSorcia
Gilgamesh
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 40L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,028
903
5,005
12,622
8,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
LAgamer23
Cerberus
15
0 / 3 / 4
9,028
903
7,406
15,655
7,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
Sky Master 2008
Jormungandr
15
0 / 8 / 4
9,190
919
8,407
15,134
11,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Snipe501
Ao Kuang
15
7 / 4 / 1
11,088
1,109
17,803
18,287
7,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 1 / 0
8,659
866
3,861
4,825
1,953
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

135

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
5 / 2 / 18
11,416
1,142
18,094
11,601
4,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
BDCool1420
Kumbhakarna
16
6 / 2 / 12
10,389
1,039
10,096
12,905
13,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Fox_Scarlett
Baba Yaga
17
4 / 1 / 13
11,072
1,107
12,925
8,274
4,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
17
3 / 2 / 14
10,091
1,009
10,478
5,289
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SerpentSorcia
Gilgamesh
16
5 / 1 / 6
10,415
1,042
8,869
8,698
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
8
Kills
23
23
Deaths
8
12
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
18
7
W
Kumbhakarna
BDCool1420
Kumbhakarna
6
2
12
6
W
Baba Yaga
Fox_Scarlett
Baba Yaga
4
1
13
10.5
L
0
7
3
0.21
L
Cerberus
LAgamer23
Cerberus
0
3
4
0.67
W
Merlin
3
2
14
5
W
Gilgamesh
SerpentSorcia
Gilgamesh
5
1
6
8
L
Jormungandr
Sky Master 2008
Jormungandr
0
8
4
0.25
L
Ao Kuang
Snipe501
Ao Kuang
7
4
1
1.88
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,482
Damage
60,462
66,523
Taken
46,767
36,424
Mitigated
28,099
8,359
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
18,094
2,161
1,403
1,259
11,601
4,816
0
8,338
3,263
49,762
0
W
Kumbhakarna
BDCool1420
Kumbhakarna
10,096
2,419
0
2
12,905
13,200
0
11,011
1,894
15,280
0
W
Baba Yaga
Fox_Scarlett
Baba Yaga
12,925
2,611
1,652
1,980
8,274
4,984
0
6,509
1,765
21,597
0
L
5,005
480
0
0
12,622
8,318
0
10,089
2,533
20,010
0
L
Cerberus
LAgamer23
Cerberus
7,406
391
0
1,703
15,655
7,530
0
12,521
3,134
16,850
0
W
Merlin
10,478
987
0
0
5,289
1,992
0
4,951
338
19,637
0
W
Gilgamesh
SerpentSorcia
Gilgamesh
8,869
3,872
0
808
8,698
3,107
0
7,812
886
0
20,078
L
Jormungandr
Sky Master 2008
Jormungandr
8,407
3,135
0
0
15,134
11,388
0
12,737
2,397
24,825
0
L
Ao Kuang
Snipe501
Ao Kuang
17,803
5,516
0
5,985
18,287
7,235
0
11,999
6,288
22,353
0
L
3,861
2,255
279
392
4,825
1,953
0
4,247
578
0
11,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,993
Gold Earned
53,383
121
Minions Killed
161
2
Camps Cleared
5
834,652
Distance Traveled
1,003,528
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,416
1,142
82
8
2
225,704
3
W
Kumbhakarna
10,389
1,039
14
1
0
205,024
3
W
Baba Yaga
11,072
1,107
26
3
1
203,113
0
L
Ymir
9,028
903
36
4
1
164,826
0
L
Cerberus
9,028
903
27
3
0
178,890
0
W
Merlin
10,091
1,009
20
2
0
171,323
1
W
Gilgamesh
10,415
1,042
19
2
2
198,364
0
L
Jormungandr
9,190
919
38
4
1
151,013
0
L
Ao Kuang
11,088
1,109
7
1
0
217,722
0
L
Neith
8,659
866
13
1
0
122,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role