Player Matchup

Guan Yu
Guan Yu
G3L1T0
Guan Yu
Level 40
God Stats
11W - 8L
1,627 SR
Queue Stats
67W - 60L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
MarceloTheRock
Gilgamesh
Level 89
God Stats
7W - 5L
1,488 SR
Queue Stats
221W - 178L
1,628 Elo+
Party 2
Ra
Ra
TheRock8585
Ra
Level 11
God Stats
6W - 2L
2,017 SR
Queue Stats
16W - 10L
1,667 Elo+
Party 2
Olorun
Olorun
WarMachine912
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,838 Elo+
Party 1
Izanami
Izanami
zbruhhh
Izanami
Level 23
God Stats
31W - 21L
1,645 SR
Queue Stats
82W - 75L
1,586 Elo+
Solo
Team Averages
Level 36
1,656 SR
1,661 Elo+

VS

Team Averages
Level 17
1,456 SR
1,546 Elo+
Guan Yu
Guan Yu
Almighty_Cchin
Guan Yu
Level 24
God Stats
1W - 3L
1,299 SR
Queue Stats
63W - 58L
1,584 Elo+
Solo
Thoth
Thoth
Cant-Stop-Sly
Thoth
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NATESQUA
Danzaburou
Level 27
God Stats
3W - 5L
1,482 SR
Queue Stats
73W - 94L
1,515 Elo+
Solo
Sylvanus
Sylvanus
mestre-celiaco
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 86L
1,632 Elo+
Solo
Loki
Loki
why_u_raglng
Loki
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
G3L1T0
Guan Yu
15
3 / 4 / 9
10,383
546
7,426
21,615
21,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
MarceloTheRock
Gilgamesh
15
3 / 3 / 3
9,912
522
6,352
15,971
7,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 5 / 3
11,691
615
9,177
13,623
6,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
7 / 8 / 5
10,207
537
12,524
19,506
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
zbruhhh
Izanami
18
1 / 4 / 2
11,089
584
9,628
14,707
4,986
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 6
10,215
538
9,004
13,416
11,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 4 / 1
6,081
320
1,270
3,563
1,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
NATESQUA
Danzaburou
12
1 / 8 / 5
8,072
425
8,033
14,045
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
16
3 / 5 / 7
9,503
500
14,349
16,392
7,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
18 / 3 / 0
12,838
676
20,494
13,251
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
22
Kills
24
24
Deaths
22
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
L
0
4
1
0.13
W
Guan Yu
G3L1T0
Guan Yu
3
4
9
1.88
W
Gilgamesh
MarceloTheRock
Gilgamesh
3
3
3
1.5
L
Danzaburou
NATESQUA
Danzaburou
1
8
5
0.44
W
8
5
3
1.9
W
7
8
5
1.19
L
Sylvanus
3
5
7
1.3
L
18
3
0
6
W
Izanami
zbruhhh
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,107
Damage
53,150
85,422
Taken
60,667
47,279
Mitigated
29,166
34,378
Healing
16,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,004
1,537
255
5,263
13,416
11,373
880
636
12,728
7,670
55,904
L
1,270
477
0
178
3,563
1,185
0
2,355
1,004
8,468
0
W
Guan Yu
G3L1T0
Guan Yu
7,426
2,070
1,869
6,780
21,615
21,836
280
4,051
17,514
0
32,753
W
Gilgamesh
MarceloTheRock
Gilgamesh
6,352
2,374
0
5,372
15,971
7,013
0
2,340
13,581
0
78,718
L
Danzaburou
NATESQUA
Danzaburou
8,033
3,765
0
1,645
14,045
4,322
36
5,868
8,103
0
31,337
W
9,177
765
708
5,517
13,623
6,903
346
2,318
11,280
81,972
0
W
12,524
6,492
1,338
7,213
19,506
6,541
1,612
6,157
13,349
56,054
0
L
Sylvanus
14,349
5,053
1,311
5,364
16,392
7,464
0
7,234
9,110
50,656
6,517
L
20,494
8,884
0
2,906
13,251
4,822
0
5,171
8,021
0
86,139
W
Izanami
zbruhhh
Izanami
9,628
7,246
0
5,581
14,707
4,986
816
1,107
13,300
0
93,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,282
Gold Earned
46,709
596
Minions Killed
418
0
Camps Cleared
0
1,718,738
Distance Traveled
1,489,139
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,215
538
129
7
0
354,472
0
L
Thoth
6,081
320
17
1
0
159,620
0
W
Guan Yu
10,383
546
40
2
0
347,424
4
W
Gilgamesh
9,912
522
125
7
0
390,305
0
L
Danzaburou
8,072
425
46
2
0
283,809
4
W
Ra
11,691
615
156
8
0
369,215
0
W
Olorun
10,207
537
98
5
0
278,507
0
L
Sylvanus
9,503
500
95
5
0
293,300
3
L
Loki
12,838
676
131
7
0
397,938
0
W
Izanami
11,089
584
177
9
0
333,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role