Player Matchup

Hachiman
Hachiman
BravoGoldmine32
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Danyatencio07
Vamana
Level 33
God Stats
5W - 9L
1,370 SR
Queue Stats
33W - 35L
1,350 Elo+
Party 2
Discordia
Discordia
Raptor1000
Discordia
Level 25
God Stats
0W - 1L
1,820 SR
Queue Stats
39W - 54L
1,380 Elo+
Party 2
Anhur
Anhur
RustSplash47641
Anhur
Level 26
God Stats
3W - 9L
1,469 SR
Queue Stats
84W - 99L
1,366 Elo+
Solo
Loki
Loki
TotableImpala2
Loki
Level 29
God Stats
6W - 4L
1,751 SR
Queue Stats
99W - 91L
1,379 Elo+
Solo
Team Averages
Level 24
1,582 SR
1,395 Elo+

VS

Team Averages
Level 26
1,540 SR
1,436 Elo+
Merlin
Merlin
Blue_Bubble-
Merlin
Level 29
God Stats
11W - 15L
1,613 SR
Queue Stats
49W - 55L
1,436 Elo+
Party 1
Ares
Ares
Commander1356X
Ares
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 99L
1,458 Elo+
Party 1
Serqet
Serqet
Superior_Death28
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 181L
1,360 Elo+
Solo
Mulan
Mulan
billy871201
Mulan
Level 26
God Stats
3W - 1L
1,702 SR
Queue Stats
8W - 3L
1,554 Elo+
Solo
Sol
Sol
srderpalot
Sol
Level 22
God Stats
3W - 3L
1,387 SR
Queue Stats
122W - 105L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
0 / 6 / 0
4,396
400
1,934
5,330
1,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
4 / 3 / 2
5,896
536
6,251
11,497
4,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Raptor1000
Discordia
9
0 / 5 / 0
5,288
481
2,927
5,102
1,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 3
5,210
474
2,394
5,446
1,546
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Boots

Boots

+6%
Movement Speed

7
2 / 5 / 2
5,207
473
3,673
8,025
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 3 / 0
5,712
519
4,377
4,665
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 1
5,817
529
2,036
6,291
3,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 2
5,942
540
3,043
5,903
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 0 / 0
7,605
691
3,901
5,863
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
12 / 1 / 0
8,032
730
12,097
10,463
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
21
21
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
3
0
0.33
L
Hachiman
0
6
0
0
W
0
1
1
0.5
L
4
3
2
1.67
L
Discordia
Raptor1000
Discordia
0
5
0
0
L
1
2
3
1.25
W
2
2
2
1.5
L
2
5
2
0.6
W
6
0
0
6
W
12
1
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,179
Damage
25,454
35,400
Taken
33,185
11,103
Mitigated
13,875
7,048
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,377
396
349
1,078
4,665
1,394
903
0
4,665
36,941
0
L
Hachiman
1,934
1,329
0
0
5,330
1,616
384
3,088
2,217
0
8,480
W
2,036
199
327
1,577
6,291
3,363
458
0
6,291
8,495
0
L
6,251
3,694
284
4,363
11,497
4,445
0
7,990
3,507
0
17,660
L
Discordia
Raptor1000
Discordia
2,927
257
183
805
5,102
1,359
130
1,198
3,729
23,730
0
L
2,394
1,704
99
246
5,446
1,546
503
3,145
2,133
0
20,167
W
3,043
802
0
2,174
5,903
1,712
0
531
5,372
0
22,809
L
3,673
1,147
0
1,068
8,025
2,137
0
3,089
4,727
0
15,229
W
3,901
717
0
966
5,863
4,171
612
1,431
4,432
0
30,744
W
12,097
5,845
0
6,219
10,463
3,235
3,620
965
9,498
42,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,997
Gold Earned
33,108
159
Minions Killed
269
0
Camps Cleared
0
988,282
Distance Traveled
1,012,737
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,712
519
50
5
0
193,442
2
L
Hachiman
4,396
400
13
1
0
168,561
2
W
Ares
5,817
529
18
2
0
195,322
2
L
Vamana
5,896
536
20
2
0
226,538
1
L
Discordia
5,288
481
44
4
0
185,466
0
L
Anhur
5,210
474
55
5
0
180,758
0
W
Serqet
5,942
540
51
5
0
237,974
0
L
Loki
5,207
473
27
2
0
226,959
0
W
Mulan
7,605
691
72
7
0
195,969
1
W
Sol
8,032
730
78
7
0
190,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role