Player Matchup

Cerberus
Cerberus
MrMargo
Cerberus
Level 84
God Stats
8W - 12L
1,513 SR
Queue Stats
33W - 38L
1,493 Elo+
Solo
Mercury
Mercury
Rorareak
Mercury
Level 37
God Stats
8W - 5L
1,616 SR
Queue Stats
185W - 204L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
jakbjones1234567
Gilgamesh
Level 60
God Stats
3W - 2L
1,432 SR
Queue Stats
17W - 30L
1,375 Elo+
Solo
Hou Yi
Hou Yi
santhiago15
Hou Yi
Level 69
God Stats
48W - 56L
1,574 SR
Queue Stats
143W - 164L
1,492 Elo+
Solo
Athena
Athena
wil3E
Athena
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 81L
1,487 Elo+
Solo
Team Averages
Level 58
1,527 SR
1,447 Elo+

VS

Team Averages
Level 82
1,452 SR
1,638 Elo+
Yemoja
Yemoja
Celyowo
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,755 Elo+
Party 1
Mulan
Mulan
Skrubology
Mulan
Level 118
God Stats
6W - 1L
1,354 SR
Queue Stats
282W - 186L
1,665 Elo+
Party 1
Nemesis
Nemesis
TheDerkCurt
Nemesis
Level 119
God Stats
2W - 1L
1,561 SR
Queue Stats
78W - 41L
1,699 Elo+
Party 1
Freya
Freya
apottedplant3
Freya
Level 109
God Stats
1W - 1L
1,315 SR
Queue Stats
67W - 38L
1,719 Elo+
Party 1
Nu Wa
Nu Wa
jessygamerQc
Nu Wa
Level 49
God Stats
6W - 3L
1,532 SR
Queue Stats
29W - 35L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MrMargo
Cerberus
16
3 / 8 / 4
10,911
1,091
14,865
22,986
8,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Rorareak
Mercury
16
0 / 12 / 7
9,668
967
9,081
19,615
7,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
16
1 / 7 / 6
9,832
983
14,239
21,796
16,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
17
4 / 7 / 3
10,995
1,100
8,927
16,667
6,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
wil3E
Athena
15
0 / 9 / 5
10,021
1,002
6,483
18,503
10,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Celyowo
Yemoja
18
3 / 1 / 29
11,720
1,172
9,684
10,161
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
19
5 / 0 / 31
11,765
1,177
20,335
11,782
13,202
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
TheDerkCurt
Nemesis
19
24 / 1 / 12
14,451
1,445
27,580
15,207
8,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 4 / 22
11,899
1,190
24,130
15,832
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 2 / 23
11,037
1,104
9,703
6,455
2,932
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
160
8
Kills
43
43
Deaths
8
25
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Celyowo
Yemoja
3
1
29
17.5
L
Cerberus
MrMargo
Cerberus
3
8
4
0.63
L
Mercury
Rorareak
Mercury
0
12
7
0.29
W
Mulan
5
0
31
20.5
W
Nemesis
TheDerkCurt
Nemesis
24
1
12
30
W
10
4
22
5.25
L
Gilgamesh
1
7
6
0.57
W
1
2
23
6.25
L
Hou Yi
4
7
3
0.79
L
Athena
wil3E
Athena
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,595
Damage
91,432
99,567
Taken
59,437
50,009
Mitigated
44,017
7,144
Healing
19,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Celyowo
Yemoja
9,684
2,173
3,643
1,438
10,161
12,760
0
3,084
7,077
18,202
0
L
Cerberus
MrMargo
Cerberus
14,865
235
126
5,028
22,986
8,626
0
11,047
11,939
37,577
0
L
Mercury
Rorareak
Mercury
9,081
4,037
0
0
19,615
7,708
0
7,706
11,909
0
27,655
W
Mulan
20,335
5,273
0
4,332
11,782
13,202
0
3,145
8,637
0
41,568
W
Nemesis
TheDerkCurt
Nemesis
27,580
15,203
0
3,713
15,207
8,319
0
6,230
8,977
677
39,095
W
24,130
7,211
0
5,654
15,832
6,804
0
6,304
9,528
30,370
0
L
Gilgamesh
14,239
2,266
0
78
21,796
16,201
0
11,356
10,440
0
33,349
W
9,703
5,216
0
669
6,455
2,932
0
2,585
3,870
45,275
0
L
Hou Yi
8,927
4,344
0
1,870
16,667
6,574
0
4,276
12,391
0
37,156
L
Athena
wil3E
Athena
6,483
1,268
0
42
18,503
10,900
0
9,809
8,694
15,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,427
Gold Earned
60,872
230
Minions Killed
214
7
Camps Cleared
7
945,268
Distance Traveled
970,633
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,720
1,172
15
2
0
189,612
0
L
Cerberus
10,911
1,091
65
7
2
204,005
1
L
Mercury
9,668
967
52
5
0
224,700
0
W
Mulan
11,765
1,177
46
5
1
231,812
0
W
Nemesis
14,451
1,445
24
2
3
232,504
0
W
Freya
11,899
1,190
22
2
1
180,914
0
L
Gilgamesh
9,832
983
41
4
0
204,890
0
W
Nu Wa
11,037
1,104
107
11
2
135,791
1
L
Hou Yi
10,995
1,100
53
5
5
165,854
0
L
Athena
10,021
1,002
19
2
0
145,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role