Player Matchup

He Bo
He Bo
GinTokiaea
He Bo
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 26L
1,596 Elo+
Solo
Ares
Ares
JumexSaborUWU
Ares
Level 5
God Stats
0W - 1L
1,705 SR
Queue Stats
1W - 3L
1,397 Elo+
Solo
Ymir
Ymir
TMoneyCashJ
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
lvanch0
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
xlTonyStarklx
Hou Yi
Level 160
God Stats
3W - 2L
1,761 SR
Queue Stats
186W - 152L
1,595 Elo+
Party 2
Team Averages
Level 39
1,593 SR
1,518 Elo+

VS

Team Averages
Level 23
1,612 SR
1,528 Elo+
Ao Kuang
Ao Kuang
Captcuse67
Ao Kuang
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 87L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
ChubbyFunster
Gilgamesh
Level 43
God Stats
3W - 2L
1,769 SR
Queue Stats
57W - 60L
1,549 Elo+
Party 1
Apollo
Apollo
Gu5GuS
Apollo
Level 18
God Stats
5W - 2L
1,518 SR
Queue Stats
177W - 174L
1,531 Elo+
Solo
Ra
Ra
TastyFrootloop
Ra
Level 5
God Stats
5W - 2L
1,742 SR
Queue Stats
9W - 11L
1,439 Elo+
Solo
Ymir
Ymir
dannniiieeellle
Ymir
Level 7
God Stats
4W - 2L
1,531 SR
Queue Stats
4W - 2L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
3 / 7 / 1
8,084
425
8,716
13,563
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 9 / 0
7,685
404
3,457
16,179
8,455
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 7
8,185
431
4,763
13,683
10,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
lvanch0
Nemesis
10
0 / 4 / 0
7,269
383
2,070
9,923
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 3 / 2
9,869
519
8,925
14,318
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Captcuse67
Ao Kuang
18
7 / 0 / 7
11,317
596
10,091
12,109
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
ChubbyFunster
Gilgamesh
20
9 / 0 / 5
12,118
638
15,025
12,406
7,696
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Gu5GuS
Apollo
16
3 / 2 / 7
10,268
540
7,668
8,670
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 4 / 10
10,821
570
14,905
10,992
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 10
9,002
474
3,100
13,946
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
10
Kills
26
27
Deaths
10
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Captcuse67
Ao Kuang
7
0
7
10.5
W
Gilgamesh
ChubbyFunster
Gilgamesh
9
0
5
11.5
L
He Bo
3
7
1
0.5
W
Apollo
Gu5GuS
Apollo
3
2
7
3.25
L
0
9
0
0
L
2
4
7
1.38
W
6
4
10
2.75
W
1
4
10
1.5
L
Nemesis
lvanch0
Nemesis
0
4
0
0
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,931
Damage
50,789
67,666
Taken
58,123
33,804
Mitigated
30,841
11,087
Healing
20,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Captcuse67
Ao Kuang
10,091
1,744
0
6,354
12,109
5,184
0
1,163
10,946
89,462
0
W
Gilgamesh
ChubbyFunster
Gilgamesh
15,025
4,263
0
3,761
12,406
7,696
0
3,498
8,908
0
90,790
L
He Bo
8,716
584
0
1,763
13,563
4,978
285
7,730
5,625
37,582
0
W
Apollo
Gu5GuS
Apollo
7,668
4,331
0
324
8,670
3,033
2,673
3,505
5,165
0
68,251
L
3,457
501
0
445
16,179
8,455
0
1,885
14,218
26,016
0
L
4,763
539
921
2,849
13,683
10,814
284
6,479
7,049
21,440
0
W
14,905
2,072
3,384
4,148
10,992
4,840
798
5,517
5,475
77,672
0
W
3,100
196
0
2,096
13,946
10,088
407
4,415
9,531
13,460
0
L
Nemesis
lvanch0
Nemesis
2,070
586
0
100
9,923
4,090
0
4,105
5,758
0
27,582
L
8,925
4,040
0
5,009
14,318
5,467
1,843
7,283
6,920
0
74,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,092
Gold Earned
53,526
349
Minions Killed
560
0
Camps Cleared
0
1,688,483
Distance Traveled
1,859,849
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,317
596
128
7
0
410,151
6
W
Gilgamesh
12,118
638
177
9
0
359,504
2
L
He Bo
8,084
425
68
4
0
316,709
1
W
Apollo
10,268
540
111
6
0
375,019
11
L
Ares
7,685
404
48
3
0
324,045
0
L
Ymir
8,185
431
37
2
0
347,444
5
W
Ra
10,821
570
132
7
0
372,964
4
W
Ymir
9,002
474
12
1
0
342,211
0
L
Nemesis
7,269
383
64
3
0
373,567
0
L
Hou Yi
9,869
519
132
7
0
326,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role