Player Matchup

Jormungandr
Jormungandr
ColombianOreo
Jormungandr
Level 62
God Stats
1W - 1L
1,654 SR
Queue Stats
124W - 143L
1,416 Elo+
Party 1
Set
Set
EaonicSpark
Set
Level 28
God Stats
27W - 32L
1,477 SR
Queue Stats
88W - 82L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
EhBohBee
Baron Samedi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,447 Elo+
Party 1
Neith
Neith
MichaelSnider
Neith
Level 29
God Stats
14W - 19L
1,413 SR
Queue Stats
42W - 57L
1,435 Elo+
Solo
Izanami
Izanami
Toones78
Izanami
Level 17
God Stats
5W - 3L
1,672 SR
Queue Stats
22W - 34L
1,374 Elo+
Solo
Team Averages
Level 29
1,543 SR
1,446 Elo+

VS

Team Averages
Level 30
1,542 SR
1,532 Elo+
Kukulkan
Kukulkan
Klaskee
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SrLobo01
Neith
Level 27
God Stats
18W - 12L
1,619 SR
Queue Stats
795W - 783L
1,490 Elo+
Solo
Thoth
Thoth
SupremeSkesis
Thoth
Level 4
God Stats
3W - 0L
1,803 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Ares
Ares
XGhosterX
Ares
Level 6
God Stats
1W - 1L
1,287 SR
Queue Stats
7W - 2L
1,668 Elo+
Party 2
Bellona
Bellona
npbpm
Bellona
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ColombianOreo
Jormungandr
16
3 / 9 / 5
10,106
1,011
10,962
22,447
18,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 9 / 1
10,912
1,091
11,894
18,465
7,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
EhBohBee
Baron Samedi
15
0 / 9 / 5
8,822
882
5,916
17,645
7,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 8 / 3
8,924
892
7,440
15,837
5,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Toones78
Izanami
14
0 / 14 / 5
8,641
864
6,343
25,928
8,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Klaskee
Kukulkan
17
7 / 4 / 18
10,616
1,062
15,816
6,767
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
SrLobo01
Neith
18
12 / 1 / 23
11,639
1,164
19,228
7,083
3,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
14 / 2 / 21
12,650
1,265
25,319
6,074
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
19
6 / 1 / 28
11,522
1,152
17,094
15,167
16,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
npbpm
Bellona
18
10 / 0 / 26
11,495
1,150
17,883
13,581
12,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
165
8
Kills
49
49
Deaths
8
19
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ColombianOreo
Jormungandr
3
9
5
0.61
L
5
9
1
0.61
L
Baron Samedi
EhBohBee
Baron Samedi
0
9
5
0.28
W
Kukulkan
Klaskee
Kukulkan
7
4
18
4
L
0
8
3
0.19
W
Neith
SrLobo01
Neith
12
1
23
23.5
W
14
2
21
12.25
L
Izanami
Toones78
Izanami
0
14
5
0.18
W
Ares
6
1
28
20
W
Bellona
npbpm
Bellona
10
0
26
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,555
Damage
95,340
100,322
Taken
48,672
47,202
Mitigated
36,715
5,962
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ColombianOreo
Jormungandr
10,962
3,018
0
0
22,447
18,721
0
14,406
7,560
22,902
0
L
11,894
4,858
0
656
18,465
7,565
0
10,887
7,295
0
36,076
L
Baron Samedi
EhBohBee
Baron Samedi
5,916
745
1,042
1,110
17,645
7,331
0
9,113
8,252
14,462
0
W
Kukulkan
Klaskee
Kukulkan
15,816
1,548
0
248
6,767
2,355
0
2,021
4,746
34,638
0
L
7,440
4,079
0
921
15,837
5,356
0
8,565
7,132
0
36,989
W
Neith
SrLobo01
Neith
19,228
10,129
0
2,600
7,083
3,326
0
1,897
5,186
0
30,956
W
25,319
1,516
0
1,119
6,074
2,111
0
1,987
4,087
48,210
0
L
Izanami
Toones78
Izanami
6,343
4,584
183
2,050
25,928
8,229
0
16,743
8,691
0
14,590
W
Ares
17,094
765
0
0
15,167
16,339
0
6,145
9,022
24,303
0
W
Bellona
npbpm
Bellona
17,883
4,590
370
1,005
13,581
12,584
0
4,828
8,753
7,152
21,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,405
Gold Earned
57,922
177
Minions Killed
188
3
Camps Cleared
8
810,502
Distance Traveled
954,913
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,106
1,011
31
3
0
178,478
0
L
Set
10,912
1,091
63
6
1
168,993
0
L
Baron Samedi
8,822
882
16
2
1
154,103
0
W
Kukulkan
10,616
1,062
62
6
0
145,825
1
L
Neith
8,924
892
53
5
1
161,182
1
W
Neith
11,639
1,164
34
3
4
190,383
1
W
Thoth
12,650
1,265
70
7
3
175,307
0
L
Izanami
8,641
864
14
1
0
147,746
0
W
Ares
11,522
1,152
6
1
1
214,572
0
W
Bellona
11,495
1,150
16
2
0
228,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role