Player Matchup

Ymir
Ymir
Barbu12
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DKhaleessi
Chaac
Level 116
God Stats
0W - 1L
1,461 SR
Queue Stats
195W - 208L
1,474 Elo+
Solo
Ares
Ares
Jo2012
Ares
Level 15
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 5L
1,279 Elo+
Party 2
Neith
Neith
Vylithia
Neith
Level 124
God Stats
4W - 6L
1,440 SR
Queue Stats
257W - 276L
1,474 Elo+
Party 3
Hun Batz
Hun Batz
devilofheaven21
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,279 Elo+
Party 2
Team Averages
Level 67
1,444 SR
1,401 Elo+

VS

Team Averages
Level 82
1,572 SR
1,478 Elo+
Cthulhu
Cthulhu
FeffyBoi
Cthulhu
Level 29
God Stats
2W - 0L
1,800 SR
Queue Stats
94W - 94L
1,444 Elo+
Party 1
Raijin
Raijin
Incoghollowell
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,496 Elo+
Party 1
Merlin
Merlin
Masquerade7
Merlin
Level 160
God Stats
7W - 8L
1,384 SR
Queue Stats
380W - 425L
1,447 Elo+
Solo
Freya
Freya
Strangecorbeau
Freya
Level 67
God Stats
1W - 0L
1,739 SR
Queue Stats
11W - 14L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
joeldjcool
Zhong Kui
Level 123
God Stats
3W - 0L
1,435 SR
Queue Stats
111W - 84L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Barbu12
Ymir
14
3 / 7 / 7
8,233
748
9,217
15,649
17,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
16
5 / 4 / 5
9,478
862
13,053
13,963
17,280
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
Jo2012
Ares
11
0 / 10 / 4
6,579
598
2,080
12,276
5,914
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Neith
Vylithia
Neith
15
2 / 1 / 6
7,592
690
9,200
7,173
2,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
13
0 / 9 / 4
6,885
626
3,293
11,226
4,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FeffyBoi
Cthulhu
17
5 / 0 / 20
10,246
931
7,789
9,058
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 5 / 14
8,519
774
12,691
10,180
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
17
7 / 1 / 10
9,941
904
7,430
4,273
2,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
9 / 2 / 7
9,333
848
10,664
10,490
5,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
joeldjcool
Zhong Kui
16
7 / 3 / 22
10,088
917
16,411
12,647
9,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
104
10
Kills
31
31
Deaths
11
26
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ymir
Barbu12
Ymir
3
7
7
0.93
L
Chaac
5
4
5
1.88
W
Cthulhu
FeffyBoi
Cthulhu
5
0
20
15
W
3
5
14
2
L
Ares
Jo2012
Ares
0
10
4
0.2
W
Merlin
7
1
10
12
W
9
2
7
6.25
L
Neith
Vylithia
Neith
2
1
6
5
L
Hun Batz
0
9
4
0.22
W
Zhong Kui
joeldjcool
Zhong Kui
7
3
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,843
Damage
54,985
60,287
Taken
46,648
48,487
Mitigated
31,819
12,333
Healing
24,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Barbu12
Ymir
9,217
989
661
1,215
15,649
17,959
0
14,250
1,134
13,063
0
L
Chaac
13,053
1,510
693
5,169
13,963
17,280
0
12,446
1,210
0
22,845
W
Cthulhu
FeffyBoi
Cthulhu
7,789
200
2,285
1,540
9,058
10,052
54
2,117
6,941
17,255
0
W
12,691
1,189
1,943
1,541
10,180
4,958
47
2,159
8,021
19,629
0
L
Ares
Jo2012
Ares
2,080
344
0
61
12,276
5,914
0
10,939
1,116
5,456
0
W
Merlin
7,430
799
0
470
4,273
2,340
1,768
625
3,648
25,510
0
W
10,664
3,447
3,671
5,007
10,490
5,279
60
3,097
7,393
13,595
0
L
Neith
Vylithia
Neith
9,200
2,892
916
3,618
7,173
2,800
0
6,611
409
0
26,139
L
Hun Batz
3,293
58
0
0
11,226
4,534
0
9,738
1,433
0
8,062
W
Zhong Kui
joeldjcool
Zhong Kui
16,411
2,422
1,948
5,875
12,647
9,190
1,663
3,299
9,348
29,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,767
Gold Earned
48,127
76
Minions Killed
125
0
Camps Cleared
0
875,150
Distance Traveled
902,122
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,233
748
9
1
0
145,891
0
L
Chaac
9,478
862
20
2
0
209,516
1
W
Cthulhu
10,246
931
18
2
0
208,943
0
W
Raijin
8,519
774
11
1
0
167,711
1
L
Ares
6,579
598
3
0
0
143,573
0
W
Merlin
9,941
904
44
4
0
128,243
4
W
Freya
9,333
848
11
1
0
205,850
1
L
Neith
7,592
690
29
3
0
191,083
1
L
Hun Batz
6,885
626
15
1
0
185,087
0
W
Zhong Kui
10,088
917
41
4
0
191,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role