Player Matchup

Odin
Odin
Menske
Odin
Level 35
God Stats
20W - 15L
1,621 SR
Queue Stats
296W - 167L
1,694 Elo+
Party 1
Artemis
Artemis
Mertm3rt
Artemis
Level 154
God Stats
5W - 3L
1,665 SR
Queue Stats
637W - 461L
1,603 Elo+
Party 1
Jormungandr
Jormungandr
Ragwulff
Jormungandr
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 5L
1,678 Elo+
Party 1
Baron Samedi
Baron Samedi
Thc199
Baron Samedi
Level 88
God Stats
13W - 8L
1,500 SR
Queue Stats
194W - 178L
1,584 Elo+
Party 1
Nox
Nox
TheGreatLuigi
Nox
Level 99
God Stats
15W - 8L
1,418 SR
Queue Stats
186W - 152L
1,600 Elo+
Party 1
Team Averages
Level 79
1,541 SR
1,632 Elo+

VS

Team Averages
Level 73
1,399 SR
1,450 Elo+
Sol
Sol
Chazanator93
Sol
Level 87
God Stats
42W - 37L
1,436 SR
Queue Stats
65W - 60L
1,456 Elo+
Solo
Nike
Nike
CutieMooni
Nike
Level 59
God Stats
5W - 6L
1,527 SR
Queue Stats
56W - 89L
1,425 Elo+
Party 2
Cerberus
Cerberus
HankSkorpio
Cerberus
Level 145
God Stats
0W - 2L
1,280 SR
Queue Stats
150W - 133L
1,489 Elo+
Party 3
Fenrir
Fenrir
Tinarules
Fenrir
Level 46
God Stats
41W - 45L
1,436 SR
Queue Stats
111W - 114L
1,502 Elo+
Party 3
Tiamat
Tiamat
iTexsta
Tiamat
Level 27
God Stats
5W - 10L
1,315 SR
Queue Stats
60W - 84L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Menske
Odin
17
7 / 3 / 14
11,599
1,054
16,995
10,478
7,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Mertm3rt
Artemis
18
10 / 2 / 10
12,310
1,119
20,986
13,918
3,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Ragwulff
Jormungandr
17
2 / 2 / 20
10,569
961
8,455
13,665
9,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Thc199
Baron Samedi
17
4 / 3 / 16
10,846
986
15,840
10,138
3,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 1 / 18
10,158
923
13,545
7,582
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

231

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
11,049
1,004
16,068
7,424
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 7
10,958
996
8,952
15,589
10,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
HankSkorpio
Cerberus
16
2 / 5 / 9
10,984
999
14,104
28,540
27,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Tinarules
Fenrir
16
2 / 5 / 6
10,113
919
6,688
18,013
9,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
iTexsta
Tiamat
16
0 / 7 / 3
9,382
853
5,625
12,292
6,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
24
Kills
11
11
Deaths
24
78
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
3
4
7
1.63
L
Cerberus
HankSkorpio
Cerberus
2
5
9
1.3
W
Odin
Menske
Odin
7
3
14
4.67
W
Artemis
Mertm3rt
Artemis
10
2
10
7.5
W
Jormungandr
Ragwulff
Jormungandr
2
2
20
6
W
Baron Samedi
Thc199
Baron Samedi
4
3
16
4
W
1
1
18
10
L
Fenrir
Tinarules
Fenrir
2
5
6
1
L
Tiamat
iTexsta
Tiamat
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,821
Damage
51,437
55,781
Taken
81,858
27,309
Mitigated
56,448
9,605
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,068
4,854
0
1,319
7,424
2,721
0
2,572
4,696
48,626
0
L
8,952
2,659
231
498
15,589
10,192
0
9,319
5,933
0
23,804
L
Cerberus
HankSkorpio
Cerberus
14,104
154
0
4,000
28,540
27,835
0
11,325
16,550
24,602
0
W
Odin
Menske
Odin
16,995
3,814
0
292
10,478
7,804
0
6,146
4,130
0
25,843
W
Artemis
Mertm3rt
Artemis
20,986
13,882
0
2,862
13,918
3,933
0
7,577
6,223
0
48,426
W
Jormungandr
Ragwulff
Jormungandr
8,455
2,073
0
0
13,665
9,595
0
9,618
3,824
24,142
0
W
Baron Samedi
Thc199
Baron Samedi
15,840
2,193
2,723
2,436
10,138
3,353
0
7,542
2,430
28,272
0
W
13,545
1,762
195
1,097
7,582
2,624
0
4,094
3,377
27,712
0
L
Fenrir
Tinarules
Fenrir
6,688
348
0
40
18,013
9,071
0
8,938
8,605
0
18,370
L
Tiamat
iTexsta
Tiamat
5,625
780
0
970
12,292
6,629
0
3,799
8,234
23,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,482
Gold Earned
52,486
195
Minions Killed
206
4
Camps Cleared
5
1,039,649
Distance Traveled
1,041,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,049
1,004
98
9
2
191,357
0
L
Nike
10,958
996
37
3
1
211,256
0
L
Cerberus
10,984
999
26
2
0
202,668
0
W
Odin
11,599
1,054
24
2
1
219,732
0
W
Artemis
12,310
1,119
66
6
1
194,910
0
W
Jormungandr
10,569
961
23
2
0
203,941
0
W
Baron Samedi
10,846
986
35
3
1
204,456
0
W
Nox
10,158
923
47
4
1
216,610
0
L
Fenrir
10,113
919
24
2
2
234,790
0
L
Tiamat
9,382
853
21
2
0
201,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role