Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Azakee8_
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,449 Elo+
Solo
Hera
Hera
Hybrid_-_Dreams
Hera
Level 18
God Stats
1W - 1L
1,732 SR
Queue Stats
22W - 22L
1,532 Elo+
Solo
Sobek
Sobek
LeTiroirACulotte
Sobek
Level 27
God Stats
26W - 23L
1,532 SR
Queue Stats
29W - 32L
1,412 Elo+
Party 1
Izanami
Izanami
Le_RoiDuChateau
Izanami
Level 16
God Stats
12W - 12L
1,431 SR
Queue Stats
17W - 24L
1,303 Elo+
Party 1
Team Averages
Level 17
1,539 SR
1,439 Elo+

VS

Team Averages
Level 23
1,554 SR
1,438 Elo+
Raijin
Raijin
CrisBe-_-
Raijin
Level 28
God Stats
5W - 0L
1,737 SR
Queue Stats
57W - 41L
1,593 Elo+
Solo
Danzaburou
Danzaburou
DEno100
Danzaburou
Level 19
God Stats
3W - 2L
1,451 SR
Queue Stats
3W - 3L
1,385 Elo+
Solo
Sobek
Sobek
J4ck_L0202
Sobek
Level 28
God Stats
15W - 9L
1,584 SR
Queue Stats
203W - 215L
1,494 Elo+
Solo
Fenrir
Fenrir
ShroomsterOg
Fenrir
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
165W - 227L
1,350 Elo+
Solo
Anhur
Anhur
Xinojiiva
Anhur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
5
0 / 3 / 0
4,300
430
1,410
5,400
1,489
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Azakee8_
Guan Yu
4
0 / 3 / 0
4,025
403
1,192
3,787
1,426
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 1
5,499
550
3,729
3,927
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 5
5,264
526
1,903
5,815
2,829
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
5 / 2 / 2
5,872
587
5,148
3,589
833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CrisBe-_-
Raijin
12
1 / 0 / 2
6,450
645
2,197
4,790
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
DEno100
Danzaburou
10
4 / 0 / 1
5,943
594
3,166
2,760
1,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
8
1 / 2 / 1
4,877
488
419
6,986
3,023
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
9
5 / 2 / 1
6,050
605
3,398
6,051
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Xinojiiva
Anhur
7
0 / 3 / 1
4,833
483
2,589
4,624
1,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
6
Kills
11
12
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
0
0
L
Guan Yu
Azakee8_
Guan Yu
0
3
0
0
W
Raijin
CrisBe-_-
Raijin
1
0
2
2
W
Danzaburou
DEno100
Danzaburou
4
0
1
4.5
L
1
2
1
0.75
W
Sobek
1
2
1
0.75
L
0
2
5
1.25
L
5
2
2
3
W
Fenrir
5
2
1
2.75
W
Anhur
Xinojiiva
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,382
Damage
11,769
22,518
Taken
25,211
7,559
Mitigated
8,224
4,238
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,410
930
0
250
5,400
1,489
0
0
5,400
0
12,699
L
Guan Yu
Azakee8_
Guan Yu
1,192
501
0
880
3,787
1,426
0
0
3,787
0
5,109
W
Raijin
CrisBe-_-
Raijin
2,197
168
0
1,120
4,790
1,294
252
2,088
2,566
39,235
0
W
Danzaburou
DEno100
Danzaburou
3,166
1,152
0
277
2,760
1,025
2,087
697
2,021
0
20,230
L
3,729
799
0
85
3,927
982
174
1,064
2,747
29,443
0
W
Sobek
419
29
246
1,032
6,986
3,023
0
1,397
5,509
9,142
0
L
1,903
38
0
1,957
5,815
2,829
84
873
4,878
12,330
0
L
5,148
3,171
0
1,066
3,589
833
23
495
3,090
0
22,056
W
Fenrir
3,398
697
0
2,664
6,051
1,823
0
254
5,797
0
23,125
W
Anhur
Xinojiiva
Anhur
2,589
1,253
0
976
4,624
1,059
368
938
3,686
0
17,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
28,153
149
Minions Killed
230
0
Camps Cleared
0
863,345
Distance Traveled
896,405
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,300
430
25
3
0
166,649
0
L
Guan Yu
4,025
403
6
1
0
106,149
0
W
Raijin
6,450
645
91
9
0
188,594
4
W
Danzaburou
5,943
594
39
4
0
190,391
1
L
Hera
5,499
550
56
6
0
185,781
2
W
Sobek
4,877
488
22
2
0
189,380
2
L
Sobek
5,264
526
17
2
0
218,819
2
L
Izanami
5,872
587
45
5
0
185,947
3
W
Fenrir
6,050
605
43
4
0
199,616
0
W
Anhur
4,833
483
35
4
0
128,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role