Player Matchup

Chaac
Chaac
Gryfff
Chaac
Level 82
God Stats
5W - 3L
1,690 SR
Queue Stats
82W - 68L
1,661 Elo+
Party 1
Chang'e
Chang'e
Kimithug
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Sway0
Cthulhu
Level 58
God Stats
3W - 2L
1,583 SR
Queue Stats
3W - 2L
1,450 Elo+
Party 1
Team Averages
Level 49
1,591 SR
1,537 Elo+

VS

Team Averages
Level 71
1,454 SR
1,565 Elo+
Tsukuyomi
Tsukuyomi
BoostedGuard
Tsukuyomi
Level 140
God Stats
9W - 5L
1,586 SR
Queue Stats
175W - 142L
1,533 Elo+
Party 2
Raijin
Raijin
ScalPixx
Raijin
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,620 Elo+
Party 2
Ares
Ares
Veternhawkeyep
Ares
Level 61
God Stats
13W - 9L
1,276 SR
Queue Stats
125W - 92L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gryfff
Chaac
15
8 / 4 / 10
11,025
735
14,405
15,934
14,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
Kimithug
Chang'e
14
5 / 2 / 11
10,432
695
8,999
11,615
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Sway0
Cthulhu
15
6 / 0 / 13
10,590
706
8,955
16,507
16,208
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoostedGuard
Tsukuyomi
13
3 / 7 / 3
9,745
650
14,834
12,975
5,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
ScalPixx
Raijin
11
2 / 8 / 3
9,045
603
10,741
11,021
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 5
9,695
646
5,613
14,098
9,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
19
Kills
6
6
Deaths
19
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BoostedGuard
Tsukuyomi
3
7
3
0.64
W
Chaac
Gryfff
Chaac
8
4
10
3.25
W
Chang'e
Kimithug
Chang'e
5
2
11
5.25
L
Raijin
ScalPixx
Raijin
2
8
3
0.44
W
Cthulhu
Sway0
Cthulhu
6
0
13
12.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,359
Damage
31,188
44,056
Taken
38,094
33,595
Mitigated
18,035
22,668
Healing
2,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BoostedGuard
Tsukuyomi
14,834
3,107
0
860
12,975
5,030
0
7,370
5,337
0
50,181
W
Chaac
Gryfff
Chaac
14,405
2,564
0
5,962
15,934
14,090
126
6,159
9,375
0
34,968
W
Chang'e
Kimithug
Chang'e
8,999
911
5,848
5,468
11,615
3,297
410
3,507
7,716
46,170
0
L
Raijin
ScalPixx
Raijin
10,741
934
0
326
11,021
3,905
22
4,774
5,947
20,593
0
W
Cthulhu
Sway0
Cthulhu
8,955
1,010
1,560
3,830
16,507
16,208
85
6,399
9,712
26,693
0
L
5,613
162
0
1,220
14,098
9,100
0
5,878
8,036
24,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,047
Gold Earned
28,485
148
Minions Killed
126
0
Camps Cleared
0
883,140
Distance Traveled
744,808
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,745
650
65
4
0
258,675
4
W
Chaac
11,025
735
42
3
0
285,870
1
W
Chang'e
10,432
695
82
5
0
296,585
5
L
Raijin
9,045
603
37
2
0
216,646
0
W
Cthulhu
10,590
706
24
2
0
300,685
4
L
Ares
9,695
646
24
2
0
269,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role