Player Matchup

Khepri
Khepri
CraftyMindY
Khepri
Level 89
God Stats
4W - 3L
1,370 SR
Queue Stats
25W - 29L
1,455 Elo+
Party 3
Danzaburou
Danzaburou
Soundproofdude
Danzaburou
Level 105
God Stats
0W - 2L
1,508 SR
Queue Stats
11W - 11L
1,507 Elo+
Party 2
Ravana
Ravana
SwaggestKiller
Ravana
Level 147
God Stats
1W - 1L
1,505 SR
Queue Stats
85W - 89L
1,550 Elo+
Party 2
Gilgamesh
Gilgamesh
Xyvle
Gilgamesh
Level 153
God Stats
13W - 8L
1,757 SR
Queue Stats
263W - 239L
1,594 Elo+
Party 3
Merlin
Merlin
Ðharma
Merlin
Level 146
God Stats
6W - 4L
1,606 SR
Queue Stats
83W - 74L
1,555 Elo+
Party 3
Team Averages
Level 128
1,549 SR
1,532 Elo+

VS

Team Averages
Level 110
1,597 SR
1,569 Elo+
Tiamat
Tiamat
Freeyze
Tiamat
Level 128
God Stats
65W - 42L
1,688 SR
Queue Stats
249W - 231L
1,640 Elo+
Party 1
Thor
Thor
Player938093
Thor
Level 59
God Stats
26W - 40L
1,533 SR
Queue Stats
162W - 153L
1,599 Elo+
Party 1
Osiris
Osiris
Revannn
Osiris
Level 81
God Stats
3W - 4L
1,663 SR
Queue Stats
160W - 154L
1,572 Elo+
Solo
Heimdallr
Heimdallr
sebastianromero
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
sporadic0
Athena
Level 129
God Stats
23W - 17L
1,602 SR
Queue Stats
540W - 551L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 3 / 2
5,501
423
2,622
6,433
3,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Soundproofdude
Danzaburou
11
1 / 1 / 0
6,959
535
4,647
7,383
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 1 / 0
6,845
527
3,426
4,850
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Xyvle
Gilgamesh
13
2 / 2 / 3
7,434
572
7,970
9,598
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Ðharma
Merlin
11
2 / 4 / 0
6,597
507
2,363
5,104
1,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Freeyze
Tiamat
14
6 / 0 / 2
8,157
627
6,145
3,996
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 2 / 0
6,860
528
1,741
7,368
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
Revannn
Osiris
13
1 / 2 / 1
7,212
555
5,951
9,202
7,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
sebastianromero
Heimdallr
13
2 / 1 / 3
7,493
576
4,898
8,141
3,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
sporadic0
Athena
10
1 / 3 / 5
6,027
464
5,347
8,255
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
8
Kills
11
11
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
3
2
0.33
W
Tiamat
Freeyze
Tiamat
6
0
2
7
W
1
2
0
0.5
W
Osiris
Revannn
Osiris
1
2
1
0.75
L
Danzaburou
Soundproofdude
Danzaburou
1
1
0
1
L
3
1
0
3
L
Gilgamesh
Xyvle
Gilgamesh
2
2
3
1.75
W
Heimdallr
sebastianromero
Heimdallr
2
1
3
3.5
W
Athena
sporadic0
Athena
1
3
5
1.17
L
Merlin
Ðharma
Merlin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,028
Damage
24,082
33,368
Taken
36,962
14,602
Mitigated
20,204
10,285
Healing
14,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,622
249
0
678
6,433
3,392
0
2,535
3,881
5,771
0
W
Tiamat
Freeyze
Tiamat
6,145
437
0
2,016
3,996
2,648
0
1,142
2,693
45,776
0
W
1,741
246
0
3,534
7,368
2,371
0
643
6,657
0
42,678
W
Osiris
Revannn
Osiris
5,951
2,727
0
4,723
9,202
7,190
0
0
9,202
0
45,961
L
Danzaburou
Soundproofdude
Danzaburou
4,647
2,296
0
3,062
7,383
2,483
504
1,959
5,332
0
43,726
L
3,426
749
0
2,120
4,850
1,828
0
1,808
2,932
0
32,823
L
Gilgamesh
Xyvle
Gilgamesh
7,970
2,754
0
3,847
9,598
5,251
0
739
8,859
0
43,780
W
Heimdallr
sebastianromero
Heimdallr
4,898
2,687
0
3,543
8,141
3,417
445
1,123
7,018
0
50,684
W
Athena
sporadic0
Athena
5,347
2,577
0
875
8,255
4,578
0
1,752
6,407
22,708
2,536
L
Merlin
Ðharma
Merlin
2,363
145
0
578
5,104
1,648
0
3,613
1,211
36,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,336
Gold Earned
35,749
379
Minions Killed
437
0
Camps Cleared
0
1,297,430
Distance Traveled
1,290,174
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,501
423
8
1
0
282,777
5
W
Tiamat
8,157
627
111
9
0
253,263
4
W
Thor
6,860
528
97
7
0
285,392
2
W
Osiris
7,212
555
80
6
0
228,492
3
L
Danzaburou
6,959
535
101
8
0
255,304
5
L
Ravana
6,845
527
77
6
0
263,515
4
L
Gilgamesh
7,434
572
102
8
0
262,982
4
W
Heimdallr
7,493
576
104
8
0
249,651
7
W
Athena
6,027
464
45
3
0
273,376
7
L
Merlin
6,597
507
91
7
0
232,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role