Player Matchup

Danzaburou
Danzaburou
Donte_Jacie79
Danzaburou
Level 40
God Stats
18W - 20L
1,534 SR
Queue Stats
596W - 618L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
Microwavev2
Baron Samedi
Level 8
God Stats
7W - 2L
1,663 SR
Queue Stats
20W - 19L
1,448 Elo+
Solo
Anhur
Anhur
TeehunnnitzX808
Anhur
Level 22
God Stats
34W - 25L
1,537 SR
Queue Stats
374W - 387L
1,434 Elo+
Party 1
Chaac
Chaac
You1scrub
Chaac
Level 28
God Stats
55W - 46L
1,493 SR
Queue Stats
236W - 249L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
mightymikkes
Kukulkan
Level 5
God Stats
14W - 22L
1,285 SR
Queue Stats
15W - 27L
1,024 Elo+
Party 1
Team Averages
Level 21
1,502 SR
1,351 Elo+

VS

Team Averages
Level 21
1,572 SR
1,355 Elo+
Artio
Artio
Foggy_Window
Artio
Level 26
God Stats
3W - 1L
1,691 SR
Queue Stats
48W - 47L
1,379 Elo+
Party 2
Fenrir
Fenrir
Jawsisacat
Fenrir
Level 29
God Stats
4W - 3L
1,743 SR
Queue Stats
101W - 79L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Super_Lexical
Danzaburou
Level 27
God Stats
15W - 13L
1,601 SR
Queue Stats
38W - 19L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
dellynso
Sylvanus
Level 5
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 4L
1,029 Elo+
Solo
Nu Wa
Nu Wa
iTkB ATENEA
Nu Wa
Level 18
God Stats
33W - 45L
1,526 SR
Queue Stats
65W - 98L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Donte_Jacie79
Danzaburou
19
7 / 5 / 3
12,955
518
15,221
18,494
8,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Microwavev2
Baron Samedi
18
5 / 6 / 5
12,341
494
10,732
13,846
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
13 / 6 / 7
13,458
538
15,388
20,209
6,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
You1scrub
Chaac
19
5 / 5 / 9
12,641
506
12,698
26,785
34,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
mightymikkes
Kukulkan
16
1 / 7 / 15
11,075
443
10,016
13,102
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 6
11,913
477
5,565
22,329
22,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Jawsisacat
Fenrir
20
11 / 6 / 5
13,321
533
19,833
23,094
12,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Super_Lexical
Danzaburou
18
5 / 10 / 11
11,733
469
13,389
20,201
8,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
dellynso
Sylvanus
10
1 / 3 / 2
8,068
323
2,657
8,218
5,685
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 5 / 8
11,976
479
19,308
12,620
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
61
31
Kills
29
29
Deaths
31
39
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Donte_Jacie79
Danzaburou
7
5
3
1.7
L
6
7
6
1.29
L
Fenrir
Jawsisacat
Fenrir
11
6
5
2.25
W
Baron Samedi
Microwavev2
Baron Samedi
5
6
5
1.25
L
Danzaburou
Super_Lexical
Danzaburou
5
10
11
1.05
W
13
6
7
2.75
W
Chaac
You1scrub
Chaac
5
5
9
1.9
L
Sylvanus
dellynso
Sylvanus
1
3
2
0.67
L
6
5
8
2
W
Kukulkan
mightymikkes
Kukulkan
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,055
Damage
60,752
92,436
Taken
86,462
59,761
Mitigated
54,683
23,013
Healing
17,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Donte_Jacie79
Danzaburou
15,221
8,653
0
7,222
18,494
8,047
4,888
4,538
13,726
0
77,663
L
5,565
670
581
4,146
22,329
22,830
365
7,952
14,137
30,859
0
L
Fenrir
Jawsisacat
Fenrir
19,833
4,778
0
6,813
23,094
12,791
0
1,842
21,024
0
101,549
W
Baron Samedi
Microwavev2
Baron Samedi
10,732
1,082
0
2,290
13,846
6,165
396
2,823
10,906
91,558
0
L
Danzaburou
Super_Lexical
Danzaburou
13,389
6,372
0
3,027
20,201
8,285
572
7,393
12,576
0
61,651
W
15,388
5,724
0
4,362
20,209
6,693
4,077
7,827
12,228
0
57,585
W
Chaac
You1scrub
Chaac
12,698
2,753
0
9,139
26,785
34,221
1,363
7,769
18,790
0
77,325
L
Sylvanus
dellynso
Sylvanus
2,657
1,282
0
504
8,218
5,685
227
0
7,918
15,107
0
L
19,308
6,022
86
2,485
12,620
5,092
1,190
2,875
9,434
74,521
0
W
Kukulkan
mightymikkes
Kukulkan
10,016
2,380
0
0
13,102
4,635
780
3,670
9,256
49,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,470
Gold Earned
57,011
550
Minions Killed
437
0
Camps Cleared
0
2,090,372
Distance Traveled
1,808,542
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,955
518
118
5
0
419,307
0
L
Artio
11,913
477
46
2
0
436,966
0
L
Fenrir
13,321
533
149
6
0
446,786
1
W
Baron Samedi
12,341
494
131
5
0
374,211
2
L
Danzaburou
11,733
469
83
3
0
362,490
1
W
Anhur
13,458
538
77
3
0
427,643
0
W
Chaac
12,641
506
119
5
0
433,437
0
L
Sylvanus
8,068
323
27
1
0
205,872
2
L
Nu Wa
11,976
479
132
5
0
356,428
0
W
Kukulkan
11,075
443
105
4
0
435,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role