Player Matchup

Kali
Kali
Cha0sguilmon
Kali
Level 100
God Stats
6W - 8L
1,427 SR
Queue Stats
184W - 213L
1,376 Elo+
Party 1
Danzaburou
Danzaburou
Danielza
Danzaburou
Level 45
God Stats
55W - 62L
1,343 SR
Queue Stats
151W - 195L
1,302 Elo+
Party 1
Athena
Athena
KaaiT0
Athena
Level 107
God Stats
0W - 1L
1,708 SR
Queue Stats
20W - 14L
1,500 Elo+
Solo
Achilles
Achilles
Slau4erer
Achilles
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 118L
1,390 Elo+
Solo
Sol
Sol
Zebulah
Sol
Level 27
God Stats
2W - 5L
1,253 SR
Queue Stats
110W - 160L
1,305 Elo+
Party 1
Team Averages
Level 67
1,446 SR
1,375 Elo+

VS

Team Averages
Level 66
1,517 SR
1,396 Elo+
Bacchus
Bacchus
Falcon032
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,271 Elo+
Solo
Kukulkan
Kukulkan
Killmeifyougae
Kukulkan
Level 54
God Stats
116W - 110L
1,437 SR
Queue Stats
629W - 689L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
Spottabledrip19
Sun Wukong
Level 100
God Stats
3W - 2L
1,897 SR
Queue Stats
250W - 222L
1,559 Elo+
Party 2
Chernobog
Chernobog
XXXAFFER
Chernobog
Level 31
God Stats
4W - 5L
1,454 SR
Queue Stats
123W - 179L
1,299 Elo+
Party 2
Susano
Susano
temp-753275
Susano
Level 77
God Stats
6W - 14L
1,295 SR
Queue Stats
132W - 164L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 5
11,538
462
20,263
20,777
11,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Danielza
Danzaburou
15
3 / 10 / 2
10,080
403
12,191
20,877
7,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
KaaiT0
Athena
17
2 / 6 / 6
11,227
449
7,303
18,033
16,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Slau4erer
Achilles
18
3 / 10 / 3
11,226
449
11,391
22,117
24,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
17
2 / 7 / 3
10,258
410
11,278
16,174
5,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Falcon032
Bacchus
18
3 / 3 / 19
12,190
488
13,785
21,311
27,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
19
2 / 2 / 7
13,039
522
8,757
7,875
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Spottabledrip19
Sun Wukong
20
17 / 1 / 6
16,863
675
25,704
27,964
28,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
XXXAFFER
Chernobog
19
8 / 6 / 16
12,937
517
11,029
17,167
7,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
20
9 / 5 / 9
14,083
563
13,288
23,186
11,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
96
16
Kills
39
40
Deaths
17
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
6
7
5
1.21
L
Danzaburou
Danielza
Danzaburou
3
10
2
0.4
W
Bacchus
Falcon032
Bacchus
3
3
19
4.17
L
Athena
KaaiT0
Athena
2
6
6
0.83
W
Kukulkan
2
2
7
2.75
L
Achilles
Slau4erer
Achilles
3
10
3
0.45
W
Sun Wukong
Spottabledrip19
Sun Wukong
17
1
6
20
W
Chernobog
XXXAFFER
Chernobog
8
6
16
2.67
L
Sol
2
7
3
0.5
W
Susano
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,426
Damage
72,563
97,978
Taken
97,503
66,652
Mitigated
77,522
18,918
Healing
32,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,263
9,233
0
4,548
20,777
11,278
0
3,204
17,573
0
82,395
L
Danzaburou
Danielza
Danzaburou
12,191
5,321
0
5,659
20,877
7,978
296
5,412
15,465
0
70,127
W
Bacchus
Falcon032
Bacchus
13,785
2,028
522
4,842
21,311
27,376
0
5,147
16,078
52,741
0
L
Athena
KaaiT0
Athena
7,303
1,481
334
2,397
18,033
16,616
526
7,476
10,557
37,788
0
W
Kukulkan
8,757
479
0
309
7,875
3,735
1,355
433
7,417
100,252
0
L
Achilles
Slau4erer
Achilles
11,391
4,763
0
1,613
22,117
24,826
0
3,824
18,293
365
68,091
W
Sun Wukong
Spottabledrip19
Sun Wukong
25,704
5,633
0
9,374
27,964
28,071
734
6,540
21,074
4,947
120,333
W
Chernobog
XXXAFFER
Chernobog
11,029
7,322
0
5,217
17,167
7,307
1,291
3,164
13,953
0
68,852
L
Sol
11,278
3,684
0
4,367
16,174
5,954
102
4,220
11,954
67,745
0
W
Susano
13,288
5,144
0
12,584
23,186
11,033
806
3,662
19,499
0
106,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,329
Gold Earned
69,112
485
Minions Killed
709
0
Camps Cleared
0
2,153,507
Distance Traveled
2,398,245
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,538
462
108
4
0
475,714
4
L
Danzaburou
10,080
403
107
4
0
393,606
2
W
Bacchus
12,190
488
54
2
0
462,101
5
L
Athena
11,227
449
49
2
0
497,735
9
W
Kukulkan
13,039
522
181
7
0
505,160
8
L
Achilles
11,226
449
120
5
0
394,202
3
W
Sun Wukong
16,863
675
236
9
0
504,878
5
W
Chernobog
12,937
517
85
3
0
430,099
1
L
Sol
10,258
410
101
4
0
392,250
5
W
Susano
14,083
563
153
6
0
496,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role