Player Matchup

Fenrir
Fenrir
ChiChiOppai
Fenrir
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
150W - 177L
1,480 Elo+
Solo
Guan Yu
Guan Yu
iAbdulla
Guan Yu
Level 22
God Stats
27W - 54L
1,512 SR
Queue Stats
37W - 81L
1,365 Elo+
Party 2
Artio
Artio
leopard0930
Artio
Level 29
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 4L
1,360 Elo+
Solo
Janus
Janus
omarioos
Janus
Level 44
God Stats
2W - 6L
1,445 SR
Queue Stats
46W - 89L
1,394 Elo+
Party 2
Neith
Neith
xiiBABULiix
Neith
Level 23
God Stats
4W - 2L
1,682 SR
Queue Stats
30W - 71L
1,348 Elo+
Party 2
Team Averages
Level 29
1,520 SR
1,390 Elo+

VS

Team Averages
Level 16
1,505 SR
1,375 Elo+
Cupid
Cupid
GodAmongGods123
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,462 Elo+
Solo
Kukulkan
Kukulkan
SharpMajor
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,363 Elo+
Party 1
Yemoja
Yemoja
TheAuntieSlayer
Yemoja
Level 15
God Stats
9W - 3L
1,648 SR
Queue Stats
18W - 19L
1,335 Elo+
Party 1
Guan Yu
Guan Yu
VanillaChips340
Guan Yu
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 68L
1,288 Elo+
Solo
Tsukuyomi
Tsukuyomi
WellDressedWeeb
Tsukuyomi
Level 23
God Stats
1W - 2L
1,379 SR
Queue Stats
222W - 271L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
12 / 6 / 5
12,495
543
18,223
21,032
11,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
iAbdulla
Guan Yu
16
1 / 4 / 3
9,386
408
3,005
13,422
13,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 3 / 3
8,233
358
7,036
30,158
14,755
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
omarioos
Janus
16
6 / 9 / 3
10,934
475
9,902
16,224
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 7 / 3
9,409
409
9,101
17,125
5,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
10,105
439
15,105
12,347
5,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SharpMajor
Kukulkan
20
13 / 4 / 6
13,258
576
26,431
10,306
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 10
10,554
459
11,324
19,378
18,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 3 / 5
11,727
510
11,127
13,171
16,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
WellDressedWeeb
Tsukuyomi
20
6 / 7 / 7
12,471
542
12,784
18,048
8,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
21
Kills
28
29
Deaths
21
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
12
6
5
2.42
W
3
3
7
2.17
W
Kukulkan
SharpMajor
Kukulkan
13
4
6
4
W
1
4
10
1.5
W
5
3
5
2.5
W
Tsukuyomi
WellDressedWeeb
Tsukuyomi
6
7
7
1.36
L
Guan Yu
iAbdulla
Guan Yu
1
4
3
0.63
L
0
3
3
0.5
L
Janus
omarioos
Janus
6
9
3
0.83
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,267
Damage
76,771
97,961
Taken
73,250
49,577
Mitigated
53,192
24,893
Healing
23,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
18,223
4,890
0
4,497
21,032
11,301
0
4,396
16,333
0
70,362
W
15,105
11,100
992
3,735
12,347
5,385
3,738
1,975
10,360
0
64,746
W
Kukulkan
SharpMajor
Kukulkan
26,431
4,218
0
1,858
10,306
5,025
3,226
4,022
6,031
76,394
0
W
11,324
3,822
1,607
4,862
19,378
18,072
1,013
4,760
14,470
33,667
0
W
11,127
1,744
265
3,568
13,171
16,541
451
2,320
10,488
0
56,362
W
Tsukuyomi
WellDressedWeeb
Tsukuyomi
12,784
4,229
0
6,266
18,048
8,169
0
3,328
14,588
0
102,619
L
Guan Yu
iAbdulla
Guan Yu
3,005
434
686
3,048
13,422
13,299
617
3,873
8,905
0
37,831
L
7,036
351
355
10,091
30,158
14,755
259
12,398
17,541
35,205
0
L
Janus
omarioos
Janus
9,902
1,454
0
1,671
16,224
4,828
916
7,950
7,825
45,133
0
L
9,101
4,209
135
4,410
17,125
5,394
643
7,994
8,902
0
40,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,457
Gold Earned
58,115
388
Minions Killed
519
0
Camps Cleared
0
1,896,614
Distance Traveled
1,996,551
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,495
543
105
5
0
422,140
0
W
Cupid
10,105
439
88
4
0
359,299
0
W
Kukulkan
13,258
576
135
6
0
416,553
0
W
Yemoja
10,554
459
47
2
0
378,708
6
W
Guan Yu
11,727
510
103
4
0
407,896
0
W
Tsukuyomi
12,471
542
146
6
0
434,095
5
L
Guan Yu
9,386
408
66
3
0
310,816
1
L
Artio
8,233
358
50
2
0
450,587
1
L
Janus
10,934
475
98
4
0
352,231
0
L
Neith
9,409
409
69
3
0
360,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role