Player Matchup

Cthulhu
Cthulhu
Keedh
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Phynx_ODS
Gilgamesh
Level 18
God Stats
14W - 8L
1,455 SR
Queue Stats
144W - 140L
1,273 Elo+
Solo
Ares
Ares
Projectzorgo769
Ares
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Freya
Freya
SafeTouch
Freya
Level 24
God Stats
11W - 8L
1,511 SR
Queue Stats
12W - 17L
1,264 Elo+
Solo
Fenrir
Fenrir
Spiritro
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 10
1,493 SR
1,408 Elo+

VS

Team Averages
Level 11
1,388 SR
1,161 Elo+
Tiamat
Tiamat
DARKWOLFEND5708
Tiamat
Level 5
God Stats
0W - 4L
1,088 SR
Queue Stats
23W - 32L
1,129 Elo+
Party 2
Osiris
Osiris
Kilian098
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo
Bakasura
Bakasura
eltigretroll777
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
972 Elo+
Party 2
Fenrir
Fenrir
melatorre
Fenrir
Level 16
God Stats
37W - 47L
1,279 SR
Queue Stats
214W - 252L
1,297 Elo+
Party 2
Loki
Loki
oscarfu_1403run
Loki
Level 14
God Stats
26W - 32L
1,573 SR
Queue Stats
193W - 200L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Keedh
Cthulhu
20
5 / 5 / 21
17,804
457
26,010
45,592
50,851
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Phynx_ODS
Gilgamesh
20
27 / 5 / 10
19,162
491
33,677
36,616
39,945
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

3
0 / 0 / 0
8,834
227
0
0
0
Freya
SafeTouch
Freya
20
39 / 4 / 10
25,276
648
60,005
46,918
22,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Spiritro
Fenrir
20
6 / 18 / 10
16,025
411
13,971
32,281
19,992
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 18 / 6
14,731
378
18,865
36,859
35,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Kilian098
Osiris
8
0 / 11 / 2
10,340
265
235
9,043
3,826
Bakasura
20
5 / 24 / 2
14,903
382
20,442
46,845
37,549
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
melatorre
Fenrir
20
9 / 14 / 6
17,061
437
28,743
41,976
34,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
11 / 14 / 3
16,445
422
23,864
37,539
22,318
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
48
77
Kills
29
32
Deaths
81
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
18
6
0.39
W
Cthulhu
Keedh
Cthulhu
5
5
21
3.1
L
Osiris
Kilian098
Osiris
0
11
2
0.09
W
Gilgamesh
Phynx_ODS
Gilgamesh
27
5
10
6.4
W
0
0
0
0
W
Freya
SafeTouch
Freya
39
4
10
11
W
Fenrir
Spiritro
Fenrir
6
18
10
0.61
L
Bakasura
5
24
2
0.25
L
Fenrir
melatorre
Fenrir
9
14
6
0.86
L
11
14
3
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,663
Damage
92,149
161,407
Taken
172,262
133,074
Mitigated
133,967
57,407
Healing
18,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,865
1,622
0
3,338
36,859
35,280
576
22,444
13,649
53,091
0
W
Cthulhu
Keedh
Cthulhu
26,010
1,369
525
15,451
45,592
50,851
1,038
2,676
41,338
101,407
0
L
Osiris
Kilian098
Osiris
235
30
0
0
9,043
3,826
136
3,698
5,203
0
4,773
W
Gilgamesh
Phynx_ODS
Gilgamesh
33,677
11,709
0
6,636
36,616
39,945
5,063
6,203
29,283
0
101,104
W
0
0
0
0
0
0
0
0
0
0
0
W
Freya
SafeTouch
Freya
60,005
18,341
609
33,561
46,918
22,286
6,983
9,935
36,193
245,585
0
W
Fenrir
Spiritro
Fenrir
13,971
3,468
0
625
32,281
19,992
1,156
2,112
29,186
0
38,487
L
Bakasura
20,442
12,876
0
5,498
46,845
37,549
5,771
17,991
27,948
158
74,529
L
Fenrir
melatorre
Fenrir
28,743
7,886
400
5,390
41,976
34,994
774
21,866
18,744
0
75,018
L
23,864
6,492
183
4,002
37,539
22,318
753
18,046
18,535
842
94,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,101
Gold Earned
73,480
601
Minions Killed
406
0
Camps Cleared
0
2,698,644
Distance Traveled
2,649,712
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,731
378
42
1
0
563,245
1
W
Cthulhu
17,804
457
117
3
0
757,554
2
L
Osiris
10,340
265
7
0
0
178,318
0
W
Gilgamesh
19,162
491
132
3
0
683,446
0
W
Ares
8,834
227
0
0
0
0
0
W
Freya
25,276
648
293
8
0
655,790
0
W
Fenrir
16,025
411
59
2
0
601,854
0
L
Bakasura
14,903
382
130
3
0
564,099
0
L
Fenrir
17,061
437
112
3
0
694,954
0
L
Loki
16,445
422
115
3
0
649,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role