Player Matchup

Cthulhu
Cthulhu
Drty JerzE
Cthulhu
Level 157
God Stats
17W - 6L
1,916 SR
Queue Stats
692W - 559L
1,513 Elo+
Party 2
Chronos
Chronos
Prey4eyes
Chronos
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
497W - 416L
1,502 Elo+
Party 2
Mulan
Mulan
hiperay
Mulan
Level 125
God Stats
6W - 7L
1,332 SR
Queue Stats
460W - 375L
1,533 Elo+
Party 2
Yemoja
Yemoja
o Domski o
Yemoja
Level 96
God Stats
1W - 1L
1,194 SR
Queue Stats
162W - 151L
1,496 Elo+
Party 2
Mercury
Mercury
rmunchie
Mercury
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 172L
1,543 Elo+
Party 2
Team Averages
Level 130
1,488 SR
1,517 Elo+

VS

Team Averages
Level 130
1,451 SR
1,520 Elo+
Zeus
Zeus
Domixus
Zeus
Level 116
God Stats
1W - 1L
2,040 SR
Queue Stats
106W - 102L
1,486 Elo+
Party 1
Persephone
Persephone
Try Hard BANG
Persephone
Level 158
God Stats
4W - 15L
1,013 SR
Queue Stats
869W - 912L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
VeryDank Tank
Zhong Kui
Level 127
God Stats
0W - 6L
1,114 SR
Queue Stats
544W - 554L
1,546 Elo+
Solo
Skadi
Skadi
smansm1
Skadi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,552 Elo+
Solo
Horus
Horus
x RaY2k13
Horus
Level 155
God Stats
4W - 1L
1,587 SR
Queue Stats
79W - 79L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drty JerzE
Cthulhu
20
6 / 4 / 14
13,770
725
23,954
42,390
46,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Prey4eyes
Chronos
20
2 / 3 / 15
12,675
667
20,839
16,565
8,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
hiperay
Mulan
20
8 / 4 / 10
12,924
680
19,800
24,015
23,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
o Domski o
Yemoja
19
2 / 1 / 10
12,745
671
2,308
7,525
8,349
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes

Shoes

+6%
Movement Speed

Mercury
rmunchie
Mercury
20
4 / 6 / 13
12,388
652
15,782
13,617
6,970
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Domixus
Zeus
19
4 / 3 / 10
11,642
613
23,028
10,649
4,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
Try Hard BANG
Persephone
20
4 / 3 / 10
11,968
630
24,082
12,482
5,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
VeryDank Tank
Zhong Kui
17
1 / 6 / 11
11,014
580
10,878
18,849
15,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
smansm1
Skadi
20
6 / 7 / 7
12,306
648
17,422
21,657
9,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
x RaY2k13
Horus
20
2 / 3 / 15
11,980
631
9,826
25,708
32,688
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
70
22
Kills
17
18
Deaths
22
62
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zeus
Domixus
Zeus
4
3
10
3
W
Cthulhu
Drty JerzE
Cthulhu
6
4
14
3.25
W
Chronos
Prey4eyes
Chronos
2
3
15
3.17
L
Persephone
Try Hard BANG
Persephone
4
3
10
3
L
Zhong Kui
VeryDank Tank
Zhong Kui
1
6
11
1.08
W
Mulan
hiperay
Mulan
8
4
10
3.25
W
Yemoja
o Domski o
Yemoja
2
1
10
7
W
Mercury
rmunchie
Mercury
4
6
13
1.75
L
Skadi
smansm1
Skadi
6
7
7
1.36
L
Horus
x RaY2k13
Horus
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,683
Damage
85,236
104,112
Taken
89,345
94,586
Mitigated
68,185
54,006
Healing
46,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Domixus
Zeus
23,028
2,690
1,084
961
10,649
4,612
0
5,737
4,837
36,834
0
W
Cthulhu
Drty JerzE
Cthulhu
23,954
558
2,541
16,641
42,390
46,848
70
22,090
20,300
50,642
0
W
Chronos
Prey4eyes
Chronos
20,839
4,260
4,234
3,269
16,565
8,701
1,868
8,958
7,607
53,648
0
L
Persephone
Try Hard BANG
Persephone
24,082
2,100
4,879
3,593
12,482
5,798
666
7,461
4,977
49,136
0
L
Zhong Kui
VeryDank Tank
Zhong Kui
10,878
354
2,433
4,715
18,849
15,742
0
11,348
7,426
31,688
0
W
Mulan
hiperay
Mulan
19,800
1,541
576
3,982
24,015
23,718
1,880
13,380
10,635
0
30,585
W
Yemoja
o Domski o
Yemoja
2,308
328
19,876
2,887
7,525
8,349
444
5,012
2,513
13,316
0
W
Mercury
rmunchie
Mercury
15,782
4,610
0
0
13,617
6,970
680
8,548
5,069
0
30,679
L
Skadi
smansm1
Skadi
17,422
6,748
2,619
4,619
21,657
9,345
930
11,515
9,942
0
34,298
L
Horus
x RaY2k13
Horus
9,826
4,325
9,097
12,102
25,708
32,688
42
11,039
14,494
0
18,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,502
Gold Earned
58,910
196
Minions Killed
189
0
Camps Cleared
0
1,668,373
Distance Traveled
1,503,769
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,642
613
39
2
0
257,042
1
W
Cthulhu
13,770
725
35
2
0
315,763
0
W
Chronos
12,675
667
85
4
0
342,824
4
L
Persephone
11,968
630
44
2
0
313,907
0
L
Zhong Kui
11,014
580
53
3
0
306,114
1
W
Mulan
12,924
680
13
1
0
354,409
0
W
Yemoja
12,745
671
23
1
0
290,714
0
W
Mercury
12,388
652
40
2
0
364,663
1
L
Skadi
12,306
648
32
2
0
273,485
2
L
Horus
11,980
631
21
1
0
353,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role