Player Matchup

Loki
Loki
AlvaRøck
Loki
Level 22
God Stats
32W - 33L
1,531 SR
Queue Stats
371W - 412L
1,398 Elo+
Solo
Nu Wa
Nu Wa
Candlecurious
Nu Wa
Level 23
God Stats
9W - 9L
1,466 SR
Queue Stats
29W - 42L
1,322 Elo+
Party 1
Serqet
Serqet
CapitalistWombat
Serqet
Level 24
God Stats
4W - 5L
1,176 SR
Queue Stats
75W - 84L
1,298 Elo+
Party 1
Jing Wei
Jing Wei
GangstaJobz
Jing Wei
Level 28
God Stats
4W - 1L
1,552 SR
Queue Stats
156W - 153L
1,389 Elo+
Party 1
Amaterasu
Amaterasu
MewNemia
Amaterasu
Level 16
God Stats
73W - 76L
1,522 SR
Queue Stats
382W - 439L
1,429 Elo+
Solo
Team Averages
Level 23
1,450 SR
1,367 Elo+

VS

Team Averages
Level 17
1,411 SR
1,293 Elo+
Thor
Thor
Arthasious
Thor
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 43L
1,310 Elo+
Party 2
Sylvanus
Sylvanus
BİLO
Sylvanus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 28L
1,206 Elo+
Party 2
Kukulkan
Kukulkan
DarkSmilez
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
R0CH1
Guan Yu
Level 7
God Stats
1W - 5L
1,316 SR
Queue Stats
192W - 271L
1,303 Elo+
Solo
Artemis
Artemis
jiekechinai
Artemis
Level 5
God Stats
0W - 2L
1,239 SR
Queue Stats
2W - 6L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
5 / 1 / 2
8,075
577
6,589
7,263
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 3 / 4
8,067
576
7,067
6,403
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 1
7,272
519
2,937
6,105
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
GangstaJobz
Jing Wei
12
6 / 3 / 0
7,758
554
8,440
10,897
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
MewNemia
Amaterasu
11
1 / 3 / 1
6,590
471
1,780
7,118
2,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 5 / 1
7,542
539
9,919
12,363
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
BİLO
Sylvanus
10
2 / 1 / 1
6,605
472
3,969
6,917
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
DarkSmilez
Kukulkan
5
0 / 3 / 0
4,629
331
680
3,122
763
Shoes

Shoes

+6%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
R0CH1
Guan Yu
9
0 / 3 / 0
5,582
399
3,772
10,635
8,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
jiekechinai
Artemis
6
0 / 6 / 0
4,964
355
1,014
5,418
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
17
Kills
10
10
Deaths
18
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
5
1
2
6
L
8
5
1
1.7
L
Sylvanus
BİLO
Sylvanus
2
1
1
2.5
W
5
3
4
2.33
W
0
0
1
0.5
L
Kukulkan
DarkSmilez
Kukulkan
0
3
0
0
W
Jing Wei
GangstaJobz
Jing Wei
6
3
0
2
W
Amaterasu
MewNemia
Amaterasu
1
3
1
0.5
L
Guan Yu
R0CH1
Guan Yu
0
3
0
0
L
Artemis
jiekechinai
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,813
Damage
19,354
37,786
Taken
38,455
15,533
Mitigated
19,931
8,444
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,589
2,324
0
860
7,263
2,180
0
1,110
6,107
0
48,258
L
9,919
3,019
0
3,194
12,363
4,089
0
2,477
9,540
0
40,470
L
Sylvanus
BİLO
Sylvanus
3,969
1,196
606
2,466
6,917
5,309
222
447
6,382
18,126
2,643
W
7,067
2,249
0
942
6,403
1,954
1,155
486
5,917
30,897
0
W
2,937
784
0
1,417
6,105
5,425
2,470
0
5,959
0
24,565
L
Kukulkan
DarkSmilez
Kukulkan
680
406
0
250
3,122
763
0
1,693
1,178
8,040
0
W
Jing Wei
GangstaJobz
Jing Wei
8,440
5,789
0
5,179
10,897
3,316
0
1,712
9,110
0
42,192
W
Amaterasu
MewNemia
Amaterasu
1,780
1,323
0
46
7,118
2,658
1,465
1,114
5,929
0
17,237
L
Guan Yu
R0CH1
Guan Yu
3,772
1,286
144
1,408
10,635
8,114
43
1,171
9,049
0
20,825
L
Artemis
jiekechinai
Artemis
1,014
537
0
0
5,418
1,656
0
475
4,855
0
8,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,762
Gold Earned
29,322
282
Minions Killed
172
0
Camps Cleared
0
1,334,959
Distance Traveled
1,046,201
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,075
577
78
6
0
290,699
2
L
Thor
7,542
539
63
5
0
237,243
1
L
Sylvanus
6,605
472
41
3
0
263,574
2
W
Nu Wa
8,067
576
56
4
0
246,844
0
W
Serqet
7,272
519
43
3
0
243,214
3
L
Kukulkan
4,629
331
15
1
0
76,218
0
W
Jing Wei
7,758
554
65
5
0
253,015
2
W
Amaterasu
6,590
471
40
3
0
301,187
0
L
Guan Yu
5,582
399
36
3
0
296,261
0
L
Artemis
4,964
355
17
1
0
172,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role