Player Matchup

Hun Batz
Hun Batz
Fachala_13
Hun Batz
Level 47
God Stats
17W - 13L
1,926 SR
Queue Stats
361W - 367L
1,332 Elo+
Party 2
The Morrigan
The Morrigan
Hoaxmetal
The Morrigan
Level 54
God Stats
0W - 2L
1,295 SR
Queue Stats
69W - 74L
1,462 Elo+
Solo
Apollo
Apollo
Its__Quick
Apollo
Level 59
God Stats
2W - 7L
1,267 SR
Queue Stats
428W - 470L
1,327 Elo+
Party 2
Sylvanus
Sylvanus
THEDOGER
Sylvanus
Level 127
God Stats
8W - 2L
1,539 SR
Queue Stats
228W - 218L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
sfsef
Gilgamesh
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 38L
1,448 Elo+
Solo
Team Averages
Level 74
1,505 SR
1,415 Elo+

VS

Team Averages
Level 59
1,606 SR
1,405 Elo+
Odin
Odin
Bratwurst322
Odin
Level 80
God Stats
11W - 6L
1,860 SR
Queue Stats
442W - 429L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
JacuNaKacu23
Gilgamesh
Level 50
God Stats
2W - 1L
1,649 SR
Queue Stats
8W - 15L
1,332 Elo+
Party 1
Jormungandr
Jormungandr
SentinelDeus
Jormungandr
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
kubanator
Kukulkan
Level 29
God Stats
4W - 2L
1,480 SR
Queue Stats
8W - 13L
1,343 Elo+
Party 1
Danzaburou
Danzaburou
szisinho
Danzaburou
Level 65
God Stats
28W - 26L
1,540 SR
Queue Stats
184W - 213L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fachala_13
Hun Batz
17
8 / 7 / 3
11,155
558
9,586
17,090
6,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Hoaxmetal
The Morrigan
14
0 / 3 / 5
8,999
450
4,367
7,760
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Its__Quick
Apollo
14
0 / 6 / 2
8,898
445
7,606
15,468
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
THEDOGER
Sylvanus
14
3 / 8 / 7
9,405
470
10,741
22,102
20,041
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
sfsef
Gilgamesh
16
5 / 7 / 2
10,324
516
13,233
17,918
12,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 2
11,933
597
11,302
13,424
6,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
JacuNaKacu23
Gilgamesh
17
6 / 4 / 7
11,195
560
10,392
13,502
9,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
SentinelDeus
Jormungandr
16
4 / 2 / 13
10,815
541
15,819
18,765
18,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
kubanator
Kukulkan
16
2 / 3 / 10
10,569
528
7,963
7,440
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
szisinho
Danzaburou
17
8 / 4 / 7
12,113
606
12,773
17,269
6,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
16
Kills
31
31
Deaths
16
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
11
3
2
4
L
Hun Batz
Fachala_13
Hun Batz
8
7
3
1.36
L
The Morrigan
Hoaxmetal
The Morrigan
0
3
5
0.83
L
Apollo
Its__Quick
Apollo
0
6
2
0.17
W
Gilgamesh
JacuNaKacu23
Gilgamesh
6
4
7
2.38
W
Jormungandr
SentinelDeus
Jormungandr
4
2
13
5.25
L
Sylvanus
THEDOGER
Sylvanus
3
8
7
0.81
W
Kukulkan
kubanator
Kukulkan
2
3
10
2.33
L
Gilgamesh
sfsef
Gilgamesh
5
7
2
0.86
W
Danzaburou
szisinho
Danzaburou
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,533
Damage
58,249
80,338
Taken
70,400
48,165
Mitigated
44,403
12,828
Healing
20,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,302
3,453
0
1,201
13,424
6,359
1,455
3,156
10,262
0
77,640
L
Hun Batz
Fachala_13
Hun Batz
9,586
2,850
0
260
17,090
6,718
0
4,470
12,560
0
76,741
L
The Morrigan
Hoaxmetal
The Morrigan
4,367
399
0
1,640
7,760
2,676
634
2,899
4,699
48,930
632
L
Apollo
Its__Quick
Apollo
7,606
5,190
0
3,516
15,468
5,857
532
3,935
11,493
0
47,228
W
Gilgamesh
JacuNaKacu23
Gilgamesh
10,392
2,600
0
1,806
13,502
9,438
1,162
2,249
11,253
0
48,552
W
Jormungandr
SentinelDeus
Jormungandr
15,819
4,272
1,122
7,751
18,765
18,631
741
4,400
14,365
55,530
0
L
Sylvanus
THEDOGER
Sylvanus
10,741
2,435
1,310
5,100
22,102
20,041
0
7,444
14,570
40,157
0
W
Kukulkan
kubanator
Kukulkan
7,963
604
0
0
7,440
3,325
656
1,071
6,369
57,669
0
L
Gilgamesh
sfsef
Gilgamesh
13,233
3,966
0
1,002
17,918
12,873
502
4,600
13,234
0
46,310
W
Danzaburou
szisinho
Danzaburou
12,773
6,637
0
8,438
17,269
6,650
2,956
3,594
13,675
0
69,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,781
Gold Earned
56,625
458
Minions Killed
515
0
Camps Cleared
0
1,797,862
Distance Traveled
1,987,244
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,933
597
119
6
0
397,670
4
L
Hun Batz
11,155
558
117
6
0
400,622
2
L
The Morrigan
8,999
450
108
5
0
375,874
10
L
Apollo
8,898
445
97
5
0
335,277
0
W
Gilgamesh
11,195
560
93
5
0
419,167
4
W
Jormungandr
10,815
541
66
3
0
425,468
6
L
Sylvanus
9,405
470
59
3
0
344,251
1
W
Kukulkan
10,569
528
126
6
0
401,962
6
L
Gilgamesh
10,324
516
77
4
0
341,838
0
W
Danzaburou
12,113
606
111
6
0
342,977
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role