Player Matchup

Ravana
Ravana
DQAtWar
Ravana
Level 82
God Stats
4W - 1L
1,566 SR
Queue Stats
32W - 37L
1,521 Elo+
Party 1
Ganesha
Ganesha
Fredjeffery4
Ganesha
Level 104
God Stats
1W - 0L
1,688 SR
Queue Stats
19W - 16L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
KingKal--
Danzaburou
Level 61
God Stats
8W - 9L
1,534 SR
Queue Stats
39W - 47L
1,432 Elo+
Party 3
Zhong Kui
Zhong Kui
PhantasmWeed
Zhong Kui
Level 109
God Stats
3W - 2L
1,547 SR
Queue Stats
19W - 24L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
Vn0m__Yetti
Nu Wa
Level 95
God Stats
14W - 10L
1,875 SR
Queue Stats
56W - 55L
1,542 Elo+
Party 3
Team Averages
Level 90
1,642 SR
1,507 Elo+

VS

Team Averages
Level 102
1,569 SR
1,549 Elo+
Gilgamesh
Gilgamesh
GODKINGKEVO
Gilgamesh
Level 125
God Stats
20W - 12L
1,603 SR
Queue Stats
108W - 97L
1,521 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NEXUS Numeral
Tsukuyomi
Level 60
God Stats
0W - 1L
1,518 SR
Queue Stats
8W - 14L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
SHOTTii
Baron Samedi
Level 136
God Stats
12W - 6L
1,576 SR
Queue Stats
66W - 50L
1,540 Elo+
Party 2
Heimdallr
Heimdallr
astarzarroc
Heimdallr
Level 123
God Stats
1W - 1L
1,669 SR
Queue Stats
10W - 7L
1,750 Elo+
Party 2
Loki
Loki
onepunchboom
Loki
Level 66
God Stats
4W - 5L
1,481 SR
Queue Stats
433W - 471L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DQAtWar
Ravana
20
13 / 7 / 21
16,119
1,151
22,390
15,473
13,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
Fredjeffery4
Ganesha
20
0 / 6 / 39
15,406
1,100
18,426
28,523
36,214
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
KingKal--
Danzaburou
20
9 / 8 / 24
15,834
1,131
15,772
22,515
12,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
PhantasmWeed
Zhong Kui
20
11 / 4 / 22
15,760
1,126
29,575
25,101
23,356
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
9 / 8 / 24
15,538
1,110
16,361
18,035
9,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GODKINGKEVO
Gilgamesh
20
14 / 10 / 16
16,729
1,195
31,204
33,248
26,252
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
NEXUS Numeral
Tsukuyomi
20
3 / 10 / 17
13,605
972
17,115
22,231
7,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SHOTTii
Baron Samedi
20
7 / 11 / 19
14,756
1,054
27,401
24,977
10,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heimdallr
astarzarroc
Heimdallr
20
5 / 8 / 22
14,138
1,010
18,641
18,073
7,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 3 / 17
13,319
951
10,225
15,794
7,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
124
42
Kills
33
33
Deaths
42
130
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ravana
DQAtWar
Ravana
13
7
21
3.36
W
Ganesha
Fredjeffery4
Ganesha
0
6
39
3.25
L
Gilgamesh
GODKINGKEVO
Gilgamesh
14
10
16
2.2
W
Danzaburou
KingKal--
Danzaburou
9
8
24
2.63
L
Tsukuyomi
NEXUS Numeral
Tsukuyomi
3
10
17
1.15
W
Zhong Kui
PhantasmWeed
Zhong Kui
11
4
22
5.5
L
Baron Samedi
SHOTTii
Baron Samedi
7
11
19
1.5
W
9
8
24
2.63
L
Heimdallr
astarzarroc
Heimdallr
5
8
22
2
L
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,524
Damage
104,586
109,647
Taken
114,323
94,954
Mitigated
59,858
15,687
Healing
15,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
DQAtWar
Ravana
22,390
7,518
0
990
15,473
13,982
0
4,474
10,995
0
30,292
W
Ganesha
Fredjeffery4
Ganesha
18,426
335
0
2,107
28,523
36,214
0
7,366
21,144
40,238
0
L
Gilgamesh
GODKINGKEVO
Gilgamesh
31,204
9,593
0
2,661
33,248
26,252
0
17,176
15,624
0
51,127
W
Danzaburou
KingKal--
Danzaburou
15,772
6,810
501
2,340
22,515
12,179
0
5,691
16,808
0
58,589
L
Tsukuyomi
NEXUS Numeral
Tsukuyomi
17,115
3,652
0
1,709
22,231
7,591
0
13,550
8,501
0
52,098
W
Zhong Kui
PhantasmWeed
Zhong Kui
29,575
1,913
350
6,979
25,101
23,356
0
6,763
18,321
59,718
0
L
Baron Samedi
SHOTTii
Baron Samedi
27,401
1,506
4,063
5,083
24,977
10,597
0
13,598
11,135
65,454
0
W
16,361
4,238
450
1,970
18,035
9,223
0
3,057
14,978
32,316
0
L
Heimdallr
astarzarroc
Heimdallr
18,641
9,143
0
1,649
18,073
7,626
0
9,304
8,547
0
59,121
L
10,225
1,197
405
354
15,794
7,792
0
9,663
6,008
0
23,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,657
Gold Earned
72,547
243
Minions Killed
308
9
Camps Cleared
10
1,274,843
Distance Traveled
1,314,447
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
16,119
1,151
17
1
2
307,481
0
W
Ganesha
15,406
1,100
0
0
0
253,666
0
L
Gilgamesh
16,729
1,195
38
3
3
259,429
1
W
Danzaburou
15,834
1,131
83
6
2
255,265
0
L
Tsukuyomi
13,605
972
75
5
4
280,977
0
W
Zhong Kui
15,760
1,126
94
7
5
235,016
3
L
Baron Samedi
14,756
1,054
81
6
1
230,543
1
W
Nu Wa
15,538
1,110
49
4
0
223,415
0
L
Heimdallr
14,138
1,010
92
7
2
239,879
1
L
Loki
13,319
951
22
2
0
303,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role