Player Matchup

Gilgamesh
Gilgamesh
DodgeyDinTully
Gilgamesh
Level 57
God Stats
3W - 1L
1,736 SR
Queue Stats
277W - 221L
1,513 Elo+
Party 2
Poseidon
Poseidon
HankSkorpio
Poseidon
Level 145
God Stats
3W - 4L
1,770 SR
Queue Stats
150W - 133L
1,497 Elo+
Party 3
Sol
Sol
TaffyItaliano
Sol
Level 45
God Stats
0W - 2L
1,623 SR
Queue Stats
52W - 74L
1,449 Elo+
Solo
Fenrir
Fenrir
Tinarules
Fenrir
Level 46
God Stats
41W - 45L
1,447 SR
Queue Stats
111W - 114L
1,510 Elo+
Party 3
Chiron
Chiron
aHarderBanana
Chiron
Level 27
God Stats
3W - 4L
1,608 SR
Queue Stats
256W - 204L
1,505 Elo+
Party 2
Team Averages
Level 64
1,637 SR
1,495 Elo+

VS

Team Averages
Level 79
1,628 SR
1,620 Elo+
Ares
Ares
Menske
Ares
Level 35
God Stats
84W - 19L
1,842 SR
Queue Stats
296W - 167L
1,687 Elo+
Party 1
Raijin
Raijin
Mertm3rt
Raijin
Level 154
God Stats
34W - 21L
1,653 SR
Queue Stats
637W - 461L
1,594 Elo+
Party 1
Vamana
Vamana
Ragwulff
Vamana
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,658 Elo+
Party 1
Tiamat
Tiamat
Thc199
Tiamat
Level 88
God Stats
6W - 4L
1,621 SR
Queue Stats
194W - 178L
1,572 Elo+
Party 1
Hachiman
Hachiman
TheGreatLuigi
Hachiman
Level 99
God Stats
8W - 9L
1,522 SR
Queue Stats
186W - 152L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DodgeyDinTully
Gilgamesh
18
4 / 10 / 8
12,306
1,026
19,796
32,354
21,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
HankSkorpio
Poseidon
18
7 / 3 / 6
13,321
1,110
19,979
15,759
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 8 / 15
12,397
1,033
12,808
20,938
7,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Tinarules
Fenrir
18
3 / 3 / 4
11,587
966
5,083
18,090
11,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 10 / 10
12,949
1,079
17,621
21,478
8,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

76

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Menske
Ares
20
5 / 5 / 24
13,741
1,145
13,946
22,003
24,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
Mertm3rt
Raijin
20
7 / 3 / 24
13,723
1,144
35,644
14,171
6,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Ragwulff
Vamana
19
6 / 5 / 17
12,769
1,064
8,906
18,016
12,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Thc199
Tiamat
20
6 / 5 / 18
12,967
1,081
20,525
13,678
12,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
TheGreatLuigi
Hachiman
20
10 / 3 / 14
13,548
1,129
23,668
13,580
6,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
131
21
Kills
34
34
Deaths
21
43
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DodgeyDinTully
Gilgamesh
4
10
8
0.8
L
Poseidon
HankSkorpio
Poseidon
7
3
6
3.33
W
Ares
Menske
Ares
5
5
24
3.4
W
Raijin
Mertm3rt
Raijin
7
3
24
6.33
W
Vamana
Ragwulff
Vamana
6
5
17
2.9
L
2
8
15
1.19
W
Tiamat
Thc199
Tiamat
6
5
18
3
W
Hachiman
TheGreatLuigi
Hachiman
10
3
14
5.67
L
Fenrir
Tinarules
Fenrir
3
3
4
1.67
L
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,287
Damage
102,689
108,619
Taken
81,448
54,646
Mitigated
61,595
9,136
Healing
14,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DodgeyDinTully
Gilgamesh
19,796
5,911
0
1,014
32,354
21,501
0
20,471
11,029
628
32,369
L
Poseidon
HankSkorpio
Poseidon
19,979
938
0
390
15,759
5,970
0
7,135
8,320
44,355
0
W
Ares
Menske
Ares
13,946
234
0
1,133
22,003
24,621
0
9,032
12,265
19,259
0
W
Raijin
Mertm3rt
Raijin
35,644
1,297
425
2,923
14,171
6,423
0
5,684
8,019
65,926
0
W
Vamana
Ragwulff
Vamana
8,906
4,045
0
3,408
18,016
12,296
0
5,493
10,031
180
13,749
L
12,808
2,098
0
4,332
20,938
7,607
0
14,731
5,637
30,807
0
W
Tiamat
Thc199
Tiamat
20,525
2,074
532
2,660
13,678
12,116
0
5,093
8,158
40,807
0
W
Hachiman
TheGreatLuigi
Hachiman
23,668
18,168
0
3,215
13,580
6,139
0
5,731
7,553
0
53,097
L
Fenrir
Tinarules
Fenrir
5,083
752
0
196
18,090
11,390
0
10,615
7,159
0
31,346
L
17,621
8,232
992
2,212
21,478
8,178
0
14,875
6,179
0
34,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,560
Gold Earned
66,748
240
Minions Killed
222
12
Camps Cleared
5
1,293,268
Distance Traveled
1,251,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,306
1,026
28
2
4
260,727
0
L
Poseidon
13,321
1,110
64
5
2
273,025
0
W
Ares
13,741
1,145
9
1
1
255,361
0
W
Raijin
13,723
1,144
83
7
0
250,249
0
W
Vamana
12,769
1,064
12
1
1
277,207
0
L
Sol
12,397
1,033
59
5
2
237,066
0
W
Tiamat
12,967
1,081
65
5
1
238,013
0
W
Hachiman
13,548
1,129
53
4
2
230,919
0
L
Fenrir
11,587
966
42
4
0
275,921
0
L
Chiron
12,949
1,079
47
4
4
246,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role