Player Matchup

Serqet
Serqet
FerusMessor
Serqet
Level 152
God Stats
10W - 7L
1,704 SR
Queue Stats
162W - 158L
1,501 Elo+
Party 3
Izanami
Izanami
Moogli Chere
Izanami
Level 16
God Stats
7W - 8L
1,398 SR
Queue Stats
11W - 16L
1,219 Elo+
Party 3
Artio
Artio
PettyDonut
Artio
Level 146
God Stats
2W - 1L
1,323 SR
Queue Stats
172W - 159L
1,563 Elo+
Party 3
Gilgamesh
Gilgamesh
Princessluv01
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,812 Elo+
Party 3
Kukulkan
Kukulkan
josh0Agora
Kukulkan
Level 41
God Stats
1W - 2L
1,245 SR
Queue Stats
68W - 68L
1,431 Elo+
Solo
Team Averages
Level 75
1,434 SR
1,505 Elo+

VS

Team Averages
Level 55
1,567 SR
1,448 Elo+
Odin
Odin
FireKraken87
Odin
Level 43
God Stats
18W - 19L
1,466 SR
Queue Stats
134W - 140L
1,427 Elo+
Party 1
Izanami
Izanami
RAGNAROK_547
Izanami
Level 42
God Stats
5W - 5L
1,635 SR
Queue Stats
11W - 19L
1,466 Elo+
Party 2
Janus
Janus
SoledBy-100Choro
Janus
Level 43
God Stats
0W - 3L
1,450 SR
Queue Stats
85W - 90L
1,454 Elo+
Party 2
Achilles
Achilles
UniformDuck
Achilles
Level 47
God Stats
9W - 6L
1,607 SR
Queue Stats
68W - 83L
1,425 Elo+
Solo
Awilix
Awilix
lilo_panseksual
Awilix
Level 98
God Stats
17W - 12L
1,678 SR
Queue Stats
183W - 170L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
10 / 3 / 3
9,006
600
8,446
8,484
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Izanami
Moogli Chere
Izanami
11
1 / 1 / 7
7,017
468
5,684
8,016
2,002
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
12
1 / 1 / 10
7,479
499
9,202
12,767
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Princessluv01
Gilgamesh
16
4 / 0 / 2
9,287
619
9,279
8,668
7,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
josh0Agora
Kukulkan
13
3 / 4 / 5
7,921
528
7,138
6,647
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,087
472
4,749
12,404
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
RAGNAROK_547
Izanami
10
1 / 4 / 1
6,240
416
6,767
10,436
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 3
7,657
510
3,810
7,278
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
UniformDuck
Achilles
12
0 / 5 / 0
6,715
448
3,365
11,673
7,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 3 / 0
8,363
558
8,112
10,383
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
19
Kills
9
9
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
10
3
3
3.83
L
1
3
3
0.83
W
Izanami
Moogli Chere
Izanami
1
1
7
4.5
W
Artio
1
1
10
6
W
Gilgamesh
Princessluv01
Gilgamesh
4
0
2
5
L
Izanami
RAGNAROK_547
Izanami
1
4
1
0.38
L
1
4
3
0.63
L
Achilles
UniformDuck
Achilles
0
5
0
0
W
Kukulkan
josh0Agora
Kukulkan
3
4
5
1.38
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,749
Damage
26,803
44,582
Taken
52,174
28,396
Mitigated
23,382
16,767
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
8,446
1,966
0
2,663
8,484
5,655
53
831
7,577
0
40,094
L
4,749
839
441
3,864
12,404
7,651
363
4,894
7,372
0
23,313
W
Izanami
Moogli Chere
Izanami
5,684
3,617
0
1,797
8,016
2,002
1,072
1,123
6,847
0
38,333
W
Artio
9,202
1,246
1,514
7,947
12,767
11,107
0
695
12,060
25,814
0
W
Gilgamesh
Princessluv01
Gilgamesh
9,279
3,520
0
2,346
8,668
7,514
1,738
0
8,368
0
58,359
L
Izanami
RAGNAROK_547
Izanami
6,767
4,162
473
2,831
10,436
2,854
25
5,381
5,055
0
36,865
L
3,810
249
0
145
7,278
2,023
424
1,671
5,081
42,436
0
L
Achilles
UniformDuck
Achilles
3,365
1,193
0
1,351
11,673
7,483
90
0
11,359
0
35,011
W
Kukulkan
josh0Agora
Kukulkan
7,138
747
0
500
6,647
2,118
899
941
5,620
50,496
0
L
8,112
2,935
258
4,672
10,383
3,371
0
4,394
5,815
0
48,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,710
Gold Earned
36,062
411
Minions Killed
333
0
Camps Cleared
0
1,439,773
Distance Traveled
1,370,217
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,006
600
86
6
0
341,265
1
L
Odin
7,087
472
34
2
0
287,459
4
W
Izanami
7,017
468
78
5
0
264,596
1
W
Artio
7,479
499
23
2
0
319,890
2
W
Gilgamesh
9,287
619
123
8
0
265,228
5
L
Izanami
6,240
416
63
4
0
251,705
1
L
Janus
7,657
510
88
6
0
269,589
3
L
Achilles
6,715
448
59
4
0
261,571
4
W
Kukulkan
7,921
528
101
7
0
248,794
5
L
Awilix
8,363
558
89
6
0
299,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role