Player Matchup

Hun Batz
Hun Batz
Gr33ph
Hun Batz
Level 99
God Stats
3W - 0L
1,623 SR
Queue Stats
103W - 126L
1,459 Elo+
Solo
Tiamat
Tiamat
JeyBy_27
Tiamat
Level 83
God Stats
1W - 0L
1,193 SR
Queue Stats
16W - 11L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
LuxuryFlood
Gilgamesh
Level 86
God Stats
3W - 3L
1,336 SR
Queue Stats
3W - 4L
1,258 Elo+
Party 1
Baron Samedi
Baron Samedi
UUUUUHHHHMMMMM
Baron Samedi
Level 97
God Stats
2W - 1L
1,516 SR
Queue Stats
3W - 5L
1,258 Elo+
Party 1
Anhur
Anhur
tanlerpippert17
Anhur
Level 145
God Stats
7W - 12L
1,501 SR
Queue Stats
167W - 161L
1,488 Elo+
Solo
Team Averages
Level 102
1,434 SR
1,394 Elo+

VS

Team Averages
Level 97
1,553 SR
1,496 Elo+
Mulan
Mulan
OhhKrew_
Mulan
Level 42
God Stats
6W - 6L
1,514 SR
Queue Stats
61W - 74L
1,433 Elo+
Party 2
Bakasura
Bakasura
Slovid
Bakasura
Level 144
God Stats
0W - 1L
1,632 SR
Queue Stats
26W - 24L
1,457 Elo+
Solo
Horus
Horus
THINGBLU3
Horus
Level 117
God Stats
0W - 2L
1,505 SR
Queue Stats
10W - 11L
1,564 Elo+
Solo
Medusa
Medusa
quietlobo
Medusa
Level 79
God Stats
0W - 1L
1,442 SR
Queue Stats
6W - 5L
1,524 Elo+
Solo
Scylla
Scylla
symplton
Scylla
Level 105
God Stats
13W - 13L
1,671 SR
Queue Stats
366W - 363L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gr33ph
Hun Batz
20
4 / 4 / 8
15,911
692
15,352
20,152
11,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
JeyBy_27
Tiamat
20
6 / 4 / 11
16,620
723
27,827
18,148
18,270
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
LuxuryFlood
Gilgamesh
20
5 / 4 / 17
18,293
795
23,457
27,133
25,882
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
UUUUUHHHHMMMMM
Baron Samedi
20
1 / 5 / 19
15,285
665
20,309
17,791
13,357
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
17 / 6 / 11
21,020
914
37,859
23,056
9,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
OhhKrew_
Mulan
20
3 / 8 / 11
14,889
647
9,089
31,209
39,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Slovid
Bakasura
20
6 / 5 / 7
16,543
719
18,269
27,959
17,117
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
THINGBLU3
Horus
20
2 / 8 / 14
14,085
612
10,861
39,515
49,570
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
quietlobo
Medusa
20
2 / 7 / 9
14,588
634
10,384
23,309
11,944
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
symplton
Scylla
20
10 / 5 / 8
19,114
831
37,470
24,641
9,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
72
33
Kills
23
23
Deaths
33
66
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Gr33ph
Hun Batz
4
4
8
2
W
Tiamat
JeyBy_27
Tiamat
6
4
11
2.88
W
Gilgamesh
LuxuryFlood
Gilgamesh
5
4
17
3.38
L
Mulan
OhhKrew_
Mulan
3
8
11
1.06
L
Bakasura
Slovid
Bakasura
6
5
7
1.9
L
Horus
THINGBLU3
Horus
2
8
14
1.13
W
Baron Samedi
UUUUUHHHHMMMMM
Baron Samedi
1
5
19
2.1
L
Medusa
quietlobo
Medusa
2
7
9
0.93
L
Scylla
symplton
Scylla
10
5
8
2.8
W
17
6
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,804
Damage
86,073
106,280
Taken
146,633
78,367
Mitigated
127,458
34,346
Healing
23,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Gr33ph
Hun Batz
15,352
3,393
1,445
7,387
20,152
11,468
2,771
7,097
11,875
0
62,446
W
Tiamat
JeyBy_27
Tiamat
27,827
1,938
0
4,998
18,148
18,270
1,698
6,245
10,609
73,517
0
W
Gilgamesh
LuxuryFlood
Gilgamesh
23,457
4,608
911
5,410
27,133
25,882
1,374
11,673
14,743
7,062
53,777
L
Mulan
OhhKrew_
Mulan
9,089
1,007
0
3,736
31,209
39,534
592
7,175
23,151
0
53,591
L
Bakasura
Slovid
Bakasura
18,269
12,701
0
4,792
27,959
17,117
1,120
7,576
19,921
0
48,410
L
Horus
THINGBLU3
Horus
10,861
3,370
4,733
6,146
39,515
49,570
0
13,596
24,235
0
22,170
W
Baron Samedi
UUUUUHHHHMMMMM
Baron Samedi
20,309
2,015
2,003
4,520
17,791
13,357
488
6,383
9,697
37,169
0
L
Medusa
quietlobo
Medusa
10,384
2,339
0
0
23,309
11,944
939
9,259
13,316
0
46,879
L
Scylla
symplton
Scylla
37,470
2,664
282
3,964
24,641
9,293
0
9,777
13,955
119,742
0
W
37,859
27,253
0
7,672
23,056
9,390
1,270
7,402
14,369
0
118,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,129
Gold Earned
79,219
498
Minions Killed
486
11
Camps Cleared
5
1,989,166
Distance Traveled
1,990,266
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,911
692
85
4
2
416,244
0
W
Tiamat
16,620
723
105
5
0
402,661
2
W
Gilgamesh
18,293
795
72
3
3
416,263
1
L
Mulan
14,889
647
90
4
3
369,027
3
L
Bakasura
16,543
719
107
5
2
431,513
5
L
Horus
14,085
612
27
1
0
439,209
0
W
Baron Samedi
15,285
665
46
2
1
386,073
1
L
Medusa
14,588
634
87
4
0
341,045
0
L
Scylla
19,114
831
175
8
0
409,472
2
W
Anhur
21,020
914
190
8
5
367,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role