Player Matchup

Ares
Ares
LEWI5xHD
Ares
Level 160
God Stats
11W - 5L
1,758 SR
Queue Stats
418W - 397L
1,587 Elo+
Party 1
Sobek
Sobek
Sitnik
Sobek
Level 148
God Stats
3W - 2L
1,673 SR
Queue Stats
59W - 58L
1,649 Elo+
Solo
Vulcan
Vulcan
TwitchJOSHxHD
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Valexine
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Ωliveira
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 149
1,586 SR
1,547 Elo+

VS

Team Averages
Level 137
1,507 SR
1,529 Elo+
Ravana
Ravana
Gerdovsky
Ravana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Läuw
Baba Yaga
Level 127
God Stats
13W - 18L
1,440 SR
Queue Stats
1,533W - 1,473L
1,611 Elo+
Solo
Erlang Shen
Erlang Shen
SirKlamca
Erlang Shen
Level 141
God Stats
2W - 3L
1,593 SR
Queue Stats
81W - 78L
1,563 Elo+
Party 2
Geb
Geb
cadiumel
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
issa84
Serqet
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
421W - 447L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
6 / 3 / 21
10,796
900
11,718
17,791
18,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
Sitnik
Sobek
17
2 / 4 / 24
9,836
820
7,232
19,562
18,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 2 / 21
10,497
875
22,995
12,920
8,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Valexine
Izanami
17
6 / 3 / 18
10,663
889
19,198
14,907
7,741
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
Ωliveira
Awilix
19
13 / 1 / 17
11,230
936
16,610
11,136
8,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gerdovsky
Ravana
15
1 / 4 / 6
8,595
716
7,809
19,887
16,054
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
Läuw
Baba Yaga
17
7 / 6 / 3
9,560
797
19,092
14,316
7,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SirKlamca
Erlang Shen
15
2 / 8 / 2
8,296
691
11,300
17,323
17,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 5 / 8
8,530
711
11,119
17,974
14,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
issa84
Serqet
12
1 / 9 / 5
7,280
607
6,094
14,323
6,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
36
32
Kills
12
13
Deaths
32
101
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
Gerdovsky
Ravana
1
4
6
1
W
Ares
6
3
21
5.5
L
Baba Yaga
Läuw
Baba Yaga
7
6
3
1.42
L
Erlang Shen
SirKlamca
Erlang Shen
2
8
2
0.38
W
Sobek
Sitnik
Sobek
2
4
24
3.5
W
5
2
21
7.75
W
Izanami
Valexine
Izanami
6
3
18
5
L
1
5
8
1
L
Serqet
issa84
Serqet
1
9
5
0.39
W
Awilix
Ωliveira
Awilix
13
1
17
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,753
Damage
55,414
76,316
Taken
83,823
61,099
Mitigated
61,892
27,429
Healing
21,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Gerdovsky
Ravana
7,809
1,129
2,103
6,449
19,887
16,054
0
8,367
10,940
559
15,448
W
Ares
11,718
605
1,093
2,023
17,791
18,811
26
6,702
10,693
15,117
0
L
Baba Yaga
Läuw
Baba Yaga
19,092
1,070
720
2,689
14,316
7,168
0
8,299
5,974
39,398
0
L
Erlang Shen
SirKlamca
Erlang Shen
11,300
4,254
869
2,160
17,323
17,391
0
7,015
10,161
410
17,885
W
Sobek
Sitnik
Sobek
7,232
438
4,705
6,129
19,562
18,471
74
6,509
12,771
14,729
0
W
22,995
10,761
0
3,306
12,920
8,069
314
7,533
5,387
43,921
0
W
Izanami
Valexine
Izanami
19,198
12,194
3,567
4,220
14,907
7,741
2,926
6,648
7,548
0
43,595
L
11,119
580
1,098
1,879
17,974
14,683
0
9,828
7,841
21,491
0
L
Serqet
issa84
Serqet
6,094
1,326
1,328
2,141
14,323
6,596
0
7,951
6,322
0
9,495
W
Awilix
Ωliveira
Awilix
16,610
7,500
1,030
1,356
11,136
8,007
1,048
3,617
7,519
0
22,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,022
Gold Earned
42,261
123
Minions Killed
108
0
Camps Cleared
0
1,183,093
Distance Traveled
1,015,429
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,595
716
20
2
0
210,124
4
W
Ares
10,796
900
6
1
0
236,402
1
L
Baba Yaga
9,560
797
48
4
0
209,040
1
L
Erlang Shen
8,296
691
23
2
0
196,611
1
W
Sobek
9,836
820
14
1
0
243,092
0
W
Vulcan
10,497
875
33
3
0
244,625
2
W
Izanami
10,663
889
59
5
0
205,837
3
L
Geb
8,530
711
9
1
0
197,976
0
L
Serqet
7,280
607
8
1
0
201,678
1
W
Awilix
11,230
936
11
1
0
253,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role