Player Matchup

Freya
Freya
AssuringGlue3
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
999 Elo+
Solo
Sun Wukong
Sun Wukong
CTM_BlackTrapp
Sun Wukong
Level 26
God Stats
42W - 38L
1,624 SR
Queue Stats
213W - 250L
1,381 Elo+
Solo
Nemesis
Nemesis
II dogus II
Nemesis
Level 16
God Stats
9W - 13L
1,330 SR
Queue Stats
88W - 118L
1,361 Elo+
Solo
Yemoja
Yemoja
Matt Sean Ox
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
TKGE_R-CHImera
Janus
Level 29
God Stats
2W - 1L
1,811 SR
Queue Stats
12W - 28L
1,334 Elo+
Solo
Team Averages
Level 16
1,553 SR
1,315 Elo+

VS

Team Averages
Level 18
1,546 SR
1,409 Elo+
Sun Wukong
Sun Wukong
Conraw_
Sun Wukong
Level 28
God Stats
7W - 14L
1,446 SR
Queue Stats
932W - 968L
1,487 Elo+
Solo
Poseidon
Poseidon
EverTroll BR
Poseidon
Level 20
God Stats
6W - 4L
1,632 SR
Queue Stats
96W - 89L
1,480 Elo+
Party 1
Erlang Shen
Erlang Shen
Gabriela gtt
Erlang Shen
Level 6
God Stats
3W - 3L
1,364 SR
Queue Stats
44W - 48L
1,320 Elo+
Party 1
Medusa
Medusa
MiguelYakumo
Medusa
Level 29
God Stats
8W - 3L
1,788 SR
Queue Stats
156W - 167L
1,366 Elo+
Solo
Yemoja
Yemoja
MíssDangerField
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 6 / 0
3,590
359
140
4,510
1,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
CTM_BlackTrapp
Sun Wukong
6
0 / 3 / 0
4,316
432
2,387
6,089
2,658
Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
II dogus II
Nemesis
8
1 / 3 / 0
5,097
510
3,423
7,517
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
8
0 / 5 / 0
4,302
430
2,603
6,261
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 0
4,515
452
999
4,628
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Conraw_
Sun Wukong
10
3 / 0 / 3
5,857
586
4,918
6,572
2,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
EverTroll BR
Poseidon
12
6 / 0 / 0
6,960
696
4,524
1,782
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Gabriela gtt
Erlang Shen
10
4 / 0 / 2
5,935
594
3,915
6,876
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
9
5 / 1 / 1
5,839
584
5,030
5,130
1,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 0 / 5
5,875
588
2,396
5,379
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
19
19
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Sun Wukong
CTM_BlackTrapp
Sun Wukong
0
3
0
0
W
Sun Wukong
Conraw_
Sun Wukong
3
0
3
4.5
W
Poseidon
EverTroll BR
Poseidon
6
0
0
6
W
Erlang Shen
Gabriela gtt
Erlang Shen
4
0
2
5
L
Nemesis
II dogus II
Nemesis
1
3
0
0.33
L
Yemoja
0
5
0
0
W
Medusa
5
1
1
5.5
W
1
0
5
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,552
Damage
20,783
29,005
Taken
25,739
10,010
Mitigated
10,159
4,268
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
140
80
0
51
4,510
1,085
0
1,799
2,609
1,107
0
L
Sun Wukong
CTM_BlackTrapp
Sun Wukong
2,387
952
0
1,290
6,089
2,658
329
0
6,089
0
14,954
W
Sun Wukong
Conraw_
Sun Wukong
4,918
1,058
0
2,123
6,572
2,416
154
293
6,257
0
28,329
W
Poseidon
EverTroll BR
Poseidon
4,524
470
0
482
1,782
542
1,040
412
1,348
40,691
0
W
Erlang Shen
Gabriela gtt
Erlang Shen
3,915
2,330
0
3,640
6,876
2,858
0
272
6,600
0
24,239
L
Nemesis
II dogus II
Nemesis
3,423
1,822
0
2,504
7,517
1,981
0
644
6,839
0
22,260
L
Yemoja
2,603
941
20
48
6,261
3,019
0
1,830
4,431
10,638
0
W
Medusa
5,030
3,294
0
528
5,130
1,554
1,511
1,442
3,688
0
23,958
W
2,396
542
1,139
2,330
5,379
2,789
562
1,275
4,104
11,924
0
L
999
32
0
355
4,628
1,267
0
2,165
2,117
23,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,820
Gold Earned
30,466
146
Minions Killed
261
0
Camps Cleared
0
809,197
Distance Traveled
935,835
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,590
359
0
0
0
139,254
0
L
Sun Wukong
4,316
432
39
4
0
174,191
1
W
Sun Wukong
5,857
586
39
4
0
194,229
0
W
Poseidon
6,960
696
85
9
0
181,614
0
W
Erlang Shen
5,935
594
68
7
0
206,188
2
L
Nemesis
5,097
510
50
5
0
178,159
1
L
Yemoja
4,302
430
18
2
0
158,697
0
W
Medusa
5,839
584
43
4
0
185,934
0
W
Yemoja
5,875
588
26
3
0
167,870
2
L
Janus
4,515
452
39
4
0
158,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role