Player Matchup

Chaac
Chaac
Floux26
Chaac
Level 51
God Stats
17W - 17L
1,495 SR
Queue Stats
124W - 116L
1,455 Elo+
Party 2
Olorun
Olorun
Mickzla
Olorun
Level 154
God Stats
25W - 13L
1,615 SR
Queue Stats
457W - 469L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
Minusus
Danzaburou
Level 64
God Stats
9W - 2L
1,535 SR
Queue Stats
18W - 10L
1,520 Elo+
Party 2
Arachne
Arachne
SàviTar
Arachne
Level 127
God Stats
41W - 26L
1,636 SR
Queue Stats
271W - 280L
1,479 Elo+
Party 2
Ares
Ares
lenainPAF
Ares
Level 27
God Stats
3W - 1L
1,766 SR
Queue Stats
49W - 48L
1,500 Elo+
Party 2
Team Averages
Level 85
1,609 SR
1,485 Elo+

VS

Team Averages
Level 72
1,498 SR
1,452 Elo+
Medusa
Medusa
Ishimatzu
Medusa
Level 75
God Stats
12W - 19L
1,417 SR
Queue Stats
325W - 308L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
Lark1n
Kukulkan
Level 26
God Stats
3W - 5L
1,502 SR
Queue Stats
7W - 16L
1,330 Elo+
Party 1
Neith
Neith
Minerwaa
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Nursea
Athena
Level 69
God Stats
3W - 6L
1,696 SR
Queue Stats
113W - 146L
1,417 Elo+
Solo
Bakasura
Bakasura
Sapie7
Bakasura
Level 128
God Stats
1W - 3L
1,374 SR
Queue Stats
171W - 156L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Floux26
Chaac
14
0 / 0 / 5
7,561
540
7,578
10,205
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
Mickzla
Olorun
15
4 / 0 / 4
8,738
624
5,707
4,985
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Minusus
Danzaburou
12
2 / 1 / 1
7,314
522
4,633
7,447
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
SàviTar
Arachne
14
11 / 0 / 2
8,984
642
11,207
9,898
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
10
0 / 2 / 2
5,927
423
2,623
7,624
4,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ishimatzu
Medusa
9
0 / 3 / 2
5,714
408
7,290
8,948
2,432
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Lark1n
Kukulkan
10
1 / 5 / 1
6,338
453
930
6,054
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Minerwaa
Neith
11
0 / 2 / 1
6,649
475
6,719
8,929
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Nursea
Athena
9
1 / 4 / 2
5,834
417
4,120
9,285
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Sapie7
Bakasura
10
1 / 3 / 2
6,335
453
4,138
8,953
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
3
3
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Floux26
Chaac
0
0
5
2.5
L
Medusa
Ishimatzu
Medusa
0
3
2
0.33
L
Kukulkan
Lark1n
Kukulkan
1
5
1
0.3
W
Olorun
Mickzla
Olorun
4
0
4
6
L
Neith
Minerwaa
Neith
0
2
1
0.25
W
Danzaburou
Minusus
Danzaburou
2
1
1
2.5
L
Athena
Nursea
Athena
1
4
2
0.5
L
Bakasura
Sapie7
Bakasura
1
3
2
0.67
W
Arachne
SàviTar
Arachne
11
0
2
12
W
Ares
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
23,197
40,159
Taken
42,169
20,149
Mitigated
15,558
19,673
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Floux26
Chaac
7,578
1,124
0
5,720
10,205
7,685
0
760
9,280
0
34,781
L
Medusa
Ishimatzu
Medusa
7,290
2,854
0
1,654
8,948
2,432
0
2,087
6,861
0
37,402
L
Kukulkan
Lark1n
Kukulkan
930
286
0
880
6,054
2,067
0
3,166
2,888
26,773
0
W
Olorun
Mickzla
Olorun
5,707
2,505
387
3,248
4,985
2,168
2,874
784
4,063
55,360
0
L
Neith
Minerwaa
Neith
6,719
1,767
0
5,019
8,929
2,905
0
0
8,479
0
38,305
W
Danzaburou
Minusus
Danzaburou
4,633
1,494
0
4,123
7,447
2,555
1,927
875
6,572
0
43,154
L
Athena
Nursea
Athena
4,120
1,592
0
1,470
9,285
4,554
0
1,473
7,737
11,962
0
L
Bakasura
Sapie7
Bakasura
4,138
3,403
0
3,407
8,953
3,600
0
1,604
7,324
0
20,242
W
Arachne
SàviTar
Arachne
11,207
7,350
0
4,728
9,898
3,547
0
1,881
7,542
0
56,809
W
Ares
2,623
450
309
1,158
7,624
4,194
477
682
6,917
17,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,524
Gold Earned
30,870
371
Minions Killed
311
0
Camps Cleared
0
1,395,670
Distance Traveled
1,233,062
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,561
540
65
5
0
281,518
5
L
Medusa
5,714
408
61
4
0
245,484
7
L
Kukulkan
6,338
453
64
5
0
232,070
4
W
Olorun
8,738
624
103
7
0
264,401
4
L
Neith
6,649
475
83
6
0
220,635
3
W
Danzaburou
7,314
522
82
6
0
265,883
2
L
Athena
5,834
417
25
2
0
285,646
2
L
Bakasura
6,335
453
78
6
0
249,227
0
W
Arachne
8,984
642
99
7
0
305,295
5
W
Ares
5,927
423
22
2
0
278,573
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role